Total files: 44559
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4 Oct 2025 at 12:48

Fix Sound Mercedes 1632 NG version 1.0 for Euro Truck Simulator 2 (v1.39.x, - 1.43.x)

This mod will add sounds to Fmod for Mercedes 1632 NG
Which will allow it to work in 1.39

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4 Oct 2025 at 12:47

Hanomag R28-R35 version 1.0 for Farming Simulator 2019 (v1.7.x)

This mod will add the Hanomag R28-R35 tractor to Farming Simulator 2019.

Two engine types:
R28 - 28 hp
R35 - 35 hp

Features:
- Two body styles;
- Implement configuration;
- Front counterweight;
- 8 tire options;
- Choice of wheel rim colors;
- Choice of body color;
- Choice of exhaust color;
- Fully animated driver;
- Animated pedals;
- Animated gear shift levers;
- Engine animation;
- Standard lighting;
- Real RMT manual transmission.

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4 Oct 2025 at 12:46

Russian Regions Pennant Pack version 1.0 for Euro Truck Simulator 2 (v1.38.x, - 1.41.x)

Russian regions pennant pack.
List of regions:
-Central Federal District - Belgorod Oblast, Bryansk Oblast, Vladimir Oblast, Voronezh Oblast, Ivanovo Oblast, Kaluga Oblast, Kostroma Oblast, Kursk Oblast, Lipetsk Oblast, Moscow Oblast, Oryol Oblast, Ryazan Oblast, Smolensk Oblast, Tambov Oblast, Tver Oblast, Tula Oblast, Yaroslavl Oblast, Moscow city;
-Northwestern Federal District - Republic of Karelia, Komi Republic, Arkhangelsk Oblast, Vologda Oblast, Kaliningrad Oblast, Leningrad Oblast, Murmansk Oblast, Novgorod Oblast, Pskov Oblast, Saint Petersburg city, Nenets Autonomous Okrug;
-Southern Federal District - Republic of Adygea, Republic of Kalmykia, Krasnodar Krai, Astrakhan Oblast, Volgograd Oblast, Rostov Oblast;
-North Caucasian Federal District - Republic of Dagestan, Republic of Ingushetia, Kabardino-Balkarian Republic, Karachay-Cherkess Republic, Republic of North Ossetia, Chechen Republic, Stavropol Krai;
-Volga Federal District - Republic of Bashkortostan, Mari El Republic, Republic of Mordovia, Republic of Tatarstan, Udmurt Republic, Chuvash Republic, Perm Krai, Kirov Oblast, Nizhny Novgorod Oblast, Orenburg Oblast, Penza Oblast, Samara Oblast, Saratov Oblast, Ulyanovsk Oblast;
-Ural Federal District - Kurgan Oblast, Sverdlovsk Oblast, Tyumen Oblast, Chelyabinsk Oblast, Khanty-Mansi Autonomous Okrug, Yamalo-Nenets Autonomous Okrug;
-Siberian Federal District - Altai Republic, Tuva Republic, Republic of Khakassia, Altai Krai, Krasnoyarsk Krai, Irkutsk Oblast, Kemerovo Oblast, Novosibirsk Oblast, Omsk Oblast, Tomsk Oblast;
-Far Eastern Federal District - Republic of Buryatia, Sakha Republic (Yakutia), Zabaykalsky Krai, Kamchatka Krai, Primorsky Krai, Khabarovsk Krai, Amur Oblast, Magadan Oblast, Sakhalin Oblast, Jewish Autonomous Oblast, Chukotka Autonomous Okrug.

Autonomous (do not replace anything), but DLC Cabin Accessories is required!
Works on default tractors (may work on mod trucks that support DLC Cabin Accessories).

VK group: https://vk.com/ets2foxworkshop

Authors
Model: SCS Software
Textures: Mr.Fox

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4 Oct 2025 at 12:45

Mad Max: Fury Road Map version beta for SpinTires (v03.03.16)

Greetings to all SpinTires fans!


I have finally finished work on "Mad Max," which took a lot of my time and nerves. And without the help of my "colleagues in the trade," it probably wouldn't have seen the light of day, so many thanks to them. Thanks to serg0 for converting and preparing the vehicles for this map at my request long before the map’s creation began. Thanks to barsikus5 for help with the scripts and also for converting a couple of suitable vehicles. Thanks to ser.rosszz for preparing the thematic vegetation here. Thanks to Sinnergynet for the short video and testing. The idea for this map came to me a long time ago, but I always either abandoned it halfway through, lacked time, or, as happened last time, simply "burned out" and lost the desire to make it. But there is one eloquent and most demanding player here (mishgan18) who convinced me to make this map after all; he knows how to present things so that refusal is impossible, so I am ultimately grateful to him as well.

So:

Hope is a mistake. You can’t gather what’s been lost—you’ll only go crazy. You, Max, live in a distant post-apocalyptic future. One day, you heard a call for help over the radio—whether it was dog-men attacking someone or desert vultures, it was hard to tell—but you couldn’t stay indifferent and set out on a journey. You borrowed a Ford, or as you call it, the Interceptor, from an acquaintance at a neighboring base, so at your base you only have a huge fuel tanker, which you took to help. After checking all the nearby bases and surveying the surroundings, you found no one but corpses, and there was plenty of "goods" left at the bases—not to let it go to waste, you decided to bring everything back to your base. Yes, your people went a couple of days ago for wood fuel to the radioactive swamps and disappeared somewhere, so it wouldn’t hurt to find the vehicle too...

On the map:

- 1 Z base (garage);
- 1 Max’s base (sawmill);
- 1 fuel tanker at the start (do not change, it contains garage parts and only these vehicles will fit on it).

P.S. Unfortunately, the headlights on the fuel tanker don’t work, so try to reach the neighboring base during daylight, otherwise it will be harder, though there are a few options. Don’t try to find shortcuts or cut through—it will cost you more. Look for refueling in vehicles scattered across the map or refuel in a limited way at base Z (periodically returning there). There are places where you shouldn’t hesitate—you need to act quickly and boldly, but don’t venture too deep into the "thickets." By unlocking reconnaissance points, you find all the vehicles and deliver them to your base; once you deliver them all, the mission is complete! Unfortunately, this map isn’t entirely straightforward: it works fully, but if you exit the game and then try to re-enter, you will get a crash. I tried to fix this in various ways, but it’s useless. The game won’t start until you clear the cache, so the map isn’t cached either, as the same problem occurs. In short, if you want to complete this map, be prepared to spend more than an hour on it in one go. The map also has its own soundtrack from the movie Mad Max: Fury Road.

Good luck, Max Rockatansky! May your fuel tank and aqua cola always be abundant!

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4 Oct 2025 at 12:44

MAN F2000 Skin version 1.0 for Euro Truck Simulator 2 (v1.39.x)

Skin for MAN F2000.
The archive is locked, so the configuration was chosen at random.
Skin only on the cab. The bumper, side skirts, and rear fenders remain as they are in the mod.

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4 Oct 2025 at 12:43

MAZ-5549 Dump Truck version 1 for SpinTires (v03.03.16)

Conversion of Maz-5549 from MudRunner.

Maz-5549 Dump Truck. It has its own addon and custom cargo, and can also attach default trailers.
I made some adjustments to make it drive better since it is still a 4x2; I liked it as a dump truck and am sharing it with you.
The mod was tested on version 03.03.16.

Model and mod author: mars
Thanks to him for the work!

Conversion and refinement: Sergo
Enjoy your rides!

NEWS
5.5K
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4 Oct 2025 at 12:42

SnowRunner PTS - Patch 12.3

The SnowRunner developers continue to actively work on new updates. The last update was released a few days ago, and now there is another patch, already numbered 12.3, currently only for the public test server.
General changes:
Wisconsin received a number of improvements and changes. Mostly, the changes are related to the quests in this region.Pacific P512 PF received the corresponding model.International Paystar 5600TS. Changes concern the license plate. Now the license plate is installed on the standard front bumper. Messages that appear in the manual log loading zones have been changed and improved.
Fixes:
There was a bug in the game where the locomotive could pass through textures, fly up, and so on. These errors have been fixed.When pressing the "Restore Crane" button, the IM50 stops animation no longer repeats or duplicates.The Boar 45318 truck has been redesigned and had its height adjusted.Khan 39 Marshall gearboxes no longer share the same name.Now the condition of the frames is correctly synchronized in multiplayer.Now you can safely select the mobile research module in the trailer store. For unknown reasons, this action was previously unavailable.Now long logs cannot be loaded without a log splitter.Fixed a bug with incorrect loading of medium-length logs.Now the crafting parameters at the Wisconsin sawmill switch correctly. 

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