Total files: 44559
MATERIAL
145
71
0
0
22 Oct 2025 at 12:59

Object: New KAvZ-685 version 2.0 for Farming Simulator 2017

Just an object for your map.
This is an object for GIANTS EDITOR 2017 v.7.1.0 and above. No need to put it in mods, and if you don’t understand what to do with it at all, I advise you not to download it.

Features of this model:
- Changed wheels
- Changed textures
- Uniqueness (it’s nowhere else except this site)

It took 2 hours to make (because there were texture errors, holes, shapes, etc.), those were painful 2 hours, but I still made it.
Attention! There may be errors such as crooked textures, broken parts, or holes in the model. If you find any, please write to me in PM.
P.s.: The archive includes two folders with my textures and with the regular (old) ones.
P.s.s.: In the future, I plan to make a mod for static objects. If you’re "for" it, write in the comments.

MATERIAL
152
66
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0
22 Oct 2025 at 12:58

Self-Propelled Ferry version 1.0 for Spintires: MudRunner (v18/03/06)

Recommendations for using the ferry:
1. The media.xml file (in the archive) is necessary to keep the ferry afloat (cars sink).

2. To load a car onto the ferry, drive it into the port all the way,
lower the ramp (key 4),
at the same time the ramp’s protrusion must fit into the red rectangle of the port.
It is not recommended to transport 2 heavy (loaded) cars at once – there may be problems controlling the ferry!

3. The safe sailing zone is limited by buoys,
I do not recommend "landing" on the shore in an unauthorized place –
you will lose both the car and possibly the ferry!

4. For mappers: place the port slightly above the water level (the ferry ramp with a loaded car can catch on the concrete of the port, and the ferry will not move).

5. I recommend making vertical, fairly high shores on the map – contact with a gentle shore causes the ferry to flood!

6. When placing the ferry on the map in the editor (trucks), you need to disable ground snapping and place the ferry on the water surface (so it does not float up from the bottom of the reservoir)!

In the archive: ferry (in X-files – it might be possible to put it in WS for someone).
port (in X-files)
buoy (in X-files)
+ the Media.xml file is extremely necessary to keep the ferry on the water surface!

The ferry model is from the internet, modified in 3ds Max and exported to the game – Vlad_sve

It will not be on Steam due to some additional files required for the ferry!

MATERIAL
141
69
0
0
22 Oct 2025 at 12:57

Object: Tsoi's Wall version 1.0 for SpinTires (v03.03.16)

Object for the map editor "Tsoi's Wall"
Suitable for urban maps, or for maps where you need to create an atmosphere.

"Death is worth living for,
Love is worth waiting for..."

MATERIAL
131
53
0
0
22 Oct 2025 at 12:56

Object: Water Tough Addon version 1.0.0.0 for Farming Simulator 2017 (v1.5.3)

Water through an addon for installation using GIANTS EDITOR.
This prefab addon allows you to fill and save your animal troughs with water without a trailer. The addon can be installed either at the start or as a purchase option.
If the `allowRainWater` option is enabled, your troughs will slowly fill with water during rain or storms.
All necessary effects, sounds, and scripts are included. Multiplayer tested.

(*) This is not a mod. This object can be used in map creation for Farming Simulator.

MATERIAL
159
72
0
0
22 Oct 2025 at 12:55

Object: Tank T-34-85 version 1.0 for Farming Simulator 2017

Just an object for your map.
This is an object for GIANTS EDITOR 2017 v.7.1.0 and above. No need to put it in mods, and if you don’t understand what to do with it at all, I advise you not to download it.

MATERIAL
169
65
0
0
22 Oct 2025 at 12:54

SweetFX ReShade x64 bit version 2.0 for Euro Truck Simulator 2 (v1.30.x, 1.31.x)

– Colors, the image becomes more realistic. I registered in the shader(s) “Smaa” Resolution 1920×1080.
- Improved sharpness, anti-aliasing, colors, HDR (reduced glow), bloom (decreased), detailing. The picture becomes free of a blurry film.
- By default, SMaa is the anti-aliasing in the settings; you can set FXaa if there are slowdowns or lags, although I did not notice this.
- For weak computers, you can try disabling the "Smaa" anti-aliasing or change it to "Fxaa".
- Settings are located in the folder “SweetFX SweetFX_Settings.txt,” open the text file and in the “effect selection” section set (0-off, or 1-on), anti-aliasing should be one or the other, either SMaa or FXaa.
– In the game (on, off) mode with the F12 key.
- In-game settings: HDR-on; Sunbeams-inc; the rest are off, the screenshot shows it!

Installation:
- Extract all files from the archive into the game folder Ets2 bin win_x64.
- To remove the mod: delete all files that are in the archive from the win_x64 folder, and it is better to make a copy of win_x64 before installation.

Author: ~Tok~

MATERIAL
145
62
0
0
22 Oct 2025 at 12:53

Object: LPG TOR version 1.0.0.0 for Farming Simulator 2017

LPG for installation with GIANTS EDITOR.
It is only an i3d without triggers. ;)
Passage width about 6m

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