Files for the game Farming Simulator 2017 52

MATERIAL
174
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0
22 Oct 2025 at 12:55

Object: Tank T-34-85 version 1.0 for Farming Simulator 2017

Just an object for your map.
This is an object for GIANTS EDITOR 2017 v.7.1.0 and above. No need to put it in mods, and if you don’t understand what to do with it at all, I advise you not to download it.

MATERIAL
163
66
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0
22 Oct 2025 at 12:53

Object: LPG TOR version 1.0.0.0 for Farming Simulator 2017

LPG for installation with GIANTS EDITOR.
It is only an i3d without triggers. ;)
Passage width about 6m

MATERIAL
151
67
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22 Oct 2025 at 10:13

HD SKY version 1.0 for Farming Simulator 2017 (v1.5.x)

A new sky above your farm, it is of excellent quality. Looks great!
Sky textures in HD quality.

Installation: Extract the archive to the \Farming Simulator 17\data\sky directory, agreeing to overwrite.
It is recommended to make a backup of the sky folder in advance to be able to restore the default sky.

MATERIAL
240
85
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0
22 Oct 2025 at 9:43

Mod Manager version 3.1.0.0 for Farming Simulator 2017 (v1.5.3.1)

The Mod Manager program allows you to manage mods, edit them, and configure them thoroughly.
Mod Manager enables anyone to change parameters such as: category, brand, description, cost (purchase, designs, colors), capacity, types of transported crops, loading/unloading speed, engines (price, daily maintenance, power, etc.), fuel tank capacity, fuel consumption, braking power, and many others.

The program can also automatically rename inadmissible mod names, as well as fix certain syntax errors in XML files. For this, the mod must be saved in the program.

With Mod Manager, you can install and uninstall mods. If you check the box next to the parameter: "Unpack," the mod will be installed in unpacked form. Temporary deactivation is also provided, in case you are not ready to delete the mod permanently right now. It will simply disappear from the mods folder, but you can always restore it by pressing the "Activate" button.

You can change the mods installation directory.

The program is equipped with Russian, Ukrainian, and English languages. This significantly simplifies its understanding for everyone.

A new, completely rewritten from scratch version of Mod Manager.
Since version v2 has exhausted its update potential, it was decided to rewrite the program from scratch.

Main new features:
- Ability to create mod sets and quickly activate them;
- More editing capabilities;
- l10n support;
- Convenient mod translation by editing l10n;
- Introduced a tag where you can enter a website address that the program will display with a clickable link;
- Brand editing;
- The program will now notify about incorrect engine data and actual data;
- The installer now tries to determine the relevance of the mod version among installed ones;
- Support for new categories;
- You can participate in translating the program into other languages;
- Direct communication with the author;
- Many other changes and innovations.

Installation: Unpack the archive and run MODManager_v3.exe.

To run the program, Microsoft .NET Framework 4.6.1 must be installed on your computer.

MATERIAL
130
55
0
0
22 Oct 2025 at 9:08

POLTERGOST version 1.1 for Farming Simulator 2017 (v1.5.3.1)

Teleport "POLTERGOST" for fs 17. Mod features: Teleportation of the player and vehicles across the terrain to any point on the map.


Authors: POLTERGOST, Upsidedown

MATERIAL
130
60
0
0
22 Oct 2025 at 9:07

AgNF Speed version 4.1 for Farming Simulator 2017 (v1.5.3.1)

"AgNF Speed" script for FS 17. Mod features: You can work faster.


Authors: Arreluk, traktor2406

MATERIAL
138
72
0
0
22 Oct 2025 at 9:06

No Collision Camera version 17.0.0 for Farming Simulator 2017 (v1.5.3.1)

The "No Collision Camera" script for FS 17. Mod features: Very useful when working in warehouses or with a corn chopper. This mod changes the vehicle camera and ignores other vehicles, buildings, or collisions.

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