Seasonal Cycles, Graphics, and New Crop Modifications

Another batch of good news from the developers of Farming Simulator 22. As we already know, the game is in the final stages of development, with only one month left until release. However, there are other updates related to the game itself. The developers continue to read fan feedback and reactions, and make changes based on them. Thus, even before the game’s release, some aspects have already been improved solely based on player feedback and requests. Let’s go through everything one by one.


Season Length


When the developers first talked about seasonal cycles in FS22, they said that one seasonal cycle would last 12 in-game days. That is, one day equals one month, 12 days equal 12 months, which means one year. This was the original planned system.


However, many players started complaining even before the game’s release that 12 days is too short and that this period should be extended. The developers wanted to give players the option to extend seasons as much as they wanted, so everyone could customize it to their liking. Unfortunately, this idea was not implemented because it could cause major problems with other game mechanics.


It was decided to allow players to increase the length of each month. The maximum value is 28 days. So, you will be able to set things so that one month in the game lasts 28 days, which is quite a lot. This decision will satisfy players’ requests and allow everyone to customize everything to their taste. 


Graphics


Many fans of the series complained specifically about the game’s graphics. Many said that compared to FS19, nothing has changed at all. In reality, this is not true; there are changes, and they are indeed visible, but there is another nuance. Work on both gameplay and graphics is still ongoing and will continue. 


This means that the graphics now look significantly different from what the developers showed several months ago in the first gameplay videos and early screenshots. Based on player feedback, they have improved and continue to improve various graphical aspects to make the game look presentable. 


Among the current changes: foliage detail has been improved, and the SSAO (Screen Space Ambient Occlusion) effect has been adjusted, creating more natural shadows, which enhances the overall environment. Additionally, the overall color scheme of the game has been tweaked. 


The game looks much better now, and work is still ongoing!


Improved Sorghum


Certain changes have also been made for the new crop that will appear in FS22. This crop grows perfectly on the new default FS22 maps. However, there was one issue during gameplay demos—the sorghum harvesting process.


In short, now when harvesting sorghum, only the top of the plant is cut off, not the entire stalk. A minor but quite pleasant improvement in harvesting accuracy.


Seasonal Cycles, Graphics, and New Crop Modifications Seasonal Cycles, Graphics, and New Crop Modifications Seasonal Cycles, Graphics, and New Crop Modifications
Added: admin  3 April 2022 at 12:00 

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