Mods from the «Other» category 360

MOD
440
34
0
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14 Jul 2022 at 13:25

Towing Chain With Hook version 1.0.0.0 for Farming Simulator 2022 (v1.2.0.0)

With this mod you can tow vehicles by towing chain. You can also mount towing hook to vehicles that have no attacher and then attach towing chain to this hook.

- 3 sizes available: 1.5m, 2.5m and 3.5m
- Attach the red end to your vehicle and then attach second end to towed vehicle
- You can attach towing chain to itself when no vehicle is in range (can be used for transport)
- Settings menu available with some options
- You can take towing chain to the hands and attach it manualy
- Multiple attaching of chains supported
- You can turn on towed vehicle's throttle if necessary
- You can set steering mode of towed vehicle to auto or manual
- In F1 help menu you can see all chains available in your range with info about chain (range can be set in menu)
- You can switch between chains when you are on foot
- You can move mounted hook in all direction so it will fit to any vehicle
- Id of chain is showed in middle of each chain to help (can be turned off in menu)
- All controls can be set in your Inputbindings
- Price: 1.5m - 500 €, 2.5m - 600 €, 3.5m - 700 €

Controls:

KEY_lshift KEY_t - Open settings menu
KEY_x - attach / detach towing chain to vehicle (vehicle, onfoot)
KEY_y - switch to next chain (onfoot)
KEY_z - mount towing hook (onfoot)
KEY_b - turn on / off towed vehicle throttle (vehicle)
KEY_y - switch between steering mode of towed vehicle (vehicle)
KEY_comma, KEY_period - turn towed vehicle left / right (vehicle)
KEY_lalt KEY_b - change towed vehicle driving direction (vehicle)
KEY_lalt KEY_KP_4 / 6 - move mounted hook left / right (onfoot)
KEY_lalt KEY_KP_8 / 5 - move mounted hook forward / backward (onfoot)
KEY_lalt KEY_KP_7 / 9 - move mounted hook up / down (onfoot)

MOD
666
54
0
0
14 Jul 2022 at 13:23

AI Vehicle Extension version 1.0 for Farming Simulator 2022 (v22)

AIVehicleExtension contains an alternative hired worker that can work on fields with irregular edges. It has some additional features like a circular mode and headland support. This mod automatically inserts itself into all vehicles if they already support the normal hired worker. Only exception are vehicles with articulated axis.

When starting this alternative helper it briefly scans the field at the current vehicle position. But apart from this, the alternative hired worker has only a little idea of where it is on the field. Instead, this mod looks, starting from the current position, for the border between untouched and already worked area is.

On beautiful rectangular fields with lots of free space around you can better use the normal hired worker. If you want to follow a certain path on the field then I recommend using CoursePlay. The mod FollowMe is great for simple following tasks. I have the two mods together with AIVehicleExtension in my mods folder.
Many thanks to Gonimy-Vetrom for the nice reworked icons and to all other contributors on Github

Here are the most important input bindings:

- H: Start or stop the hired worker;
- Left control + H: Open the settings dialog;
- Left shift + H: Open the head up display;
- Left alt. + H: Toggle automatic steering;
- Left alt. + V: Raise or lower all tools;
- Left alt. + 5: Toggle circular mode;
- Left alt. + 6: Swap side.

MOD
543
59
0
0
13 Jul 2022 at 14:27

Increase the number of Farms version 1.0.0.0 for Farming Simulator 2022

The script increases the maximum number of farms from the default 8 to 15.

MOD
266
39
0
0
13 Jul 2022 at 14:26

Automatic MilkSale version 1.0.0.0 for Farming Simulator 2022

Thanks to this script, all milk will be automatically sold at 6 o'clock. Sold at market price.

MOD
220
45
0
0
12 Jul 2022 at 13:50

BigBags As Default version 1.0.0.0 for Farming Simulator 2022

Prefer to use big bags rather than pallets? With this mod, when unloading seeds, fertilizers, lime, salt or pig feed, big bags will be used by default, not pallets. This applies to all tools, and even production.

MOD
492
54
0
0
5 Jul 2022 at 14:07

Supply & Transport Contracts version 1.0.0.0 for Farming Simulator 2022 (v1.2.x)

Your neighbors are unable to fulfill some of their Supply Contracts and are looking for your help.

For a fixed selling price and a generous reward, you will need to supply and transport various goods to the points of sale.

Just make sure all products are delivered before the deadline, once the contract is accepted you will be responsible for the cost of any missing products!

MOD
397
45
0
0
5 Jul 2022 at 14:07

Buyable Large Stack Of Bales version 1.0.0.0 for Farming Simulator 2022 (v1.2x)

Buying a large number of square or round bales can now be not only fast, but also profitable.

- Large selection: square and round bales of grass, hay, straw and silage;
- Big discount: the more you buy, the less you pay;
- Large quantity: up to 30 bales at a time.

Bales and price:

- A large stack of square bales of grass: 1380-37050 €;
- Large pile of square bales of hay: 1480-40050 €;
- A large stack of square bales of straw (wheat): 1220-32250 €;
- Large stack of square bales of silage: 2350-65570 €;
- Large stack of round bales of grass: 790-19350 €;
- Large stack of round bales of hay: 840-20850 €;
- Large stack of round bales of straw (wheat): 690-16350 €;
- Large stack of round silage bales: 1710-46370 €.

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