Spintires: MudRunner 3630

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15 Oct 2025 at 8:03

Log Texture version 1.0 for Spintires: MudRunner (v14.08.19)

Also included the standard texture in case someone doesn't like it.

Installation: Move the texture file (models_logs01__d) into the TextureCache.zip archive in the game's root folder, replacing the existing one.

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15 Oct 2025 at 8:00

ZIL 131 SVE version 1.2 for Spintires: MudRunner (v10.06.19)

The mod includes:

- 5 of its own addons and 16 default ones;
- Numerous different animations;
- Adaptive searchlight beam lighting;
- Roughly default passability.

The model is 80% made from scratch. All textures are original.

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15 Oct 2025 at 7:58

Tynda-9 Shakhtaum Map (Lite Version) version 1.1 for Spintires: MudRunner (v14.08.19)

Hello, friends.

I present to your attention a new work – the Tynda-9 "Shakhtaum" map. The map is partially based on real terrain and partially on the author's imagination. It is an attempt to depict a part of the "Belenky" settlement in the city of Tynda using available objects.

The archive contains two versions of the map (the only difference is in textures): Summer and Autumn. The map is designed for the default vehicles' passability. There are few sawmills, the garage is open, which allows comfortable solo playthrough. It is also possible to play with non-all-wheel-drive vehicles, but preferably with enhanced passability, since the terrain is mountainous and there are quite a few difficult-to-pass sections. Playthrough with a long trailer is possible.

- Map size: 1024x1024 meters;
- 1 loading point;
- 1 logging site;
- 1 fuel station;
- 1 garage (open);
- 5 sawmills;
- 6 scouting points;
- 1 random vehicle;
- 5 vehicles on the map;
- 4 slots for your vehicles.

Good luck in the Taiga! Thank you for your attention.

P.S.

1. There is a more challenging version of the map for cooperative play: Tynda-9 Hard.
2. The terrain contains many "hidden" routes.
3. Almost every sawmill can be approached in several ways.

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15 Oct 2025 at 7:57

Tynda-9 Hard Map version 1.1 for Spintires: MudRunner (v14.08.19)

Hello, friends.

The Tynda-9 Hard map is a more challenging version of the Tynda-9 "Mine Town" map, designed for cooperative play.

Plot:

After the rains, the water level in the rivers rose, the driver misjudged his strength and submerged the garage parts in the river. The vehicle is currently drifting further and further from the shore. Urgent rescue of the colleague is needed. There is a lot of work, resources are limited!

The archive contains two versions of the map (the only difference is in textures): Summer, Autumn. Completion with a long roster is possible.

- Map size 1024x1024 meters;
- 1 loading point;
- 1 logging site;
- 1 fuel station;
- 1 garage (closed);
- 8 sawmills;
- 10 reconnaissance points;
- 2 random vehicles;
- 5 vehicles on the map;
- 3 slots for your equipment.

Good luck in the Taiga! Thank you for your attention.

P.S.

1. As before, "hidden" routes are present, but sometimes harder to find.
2. The placement of vehicles and reconnaissance points also differs from the easier map.

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15 Oct 2025 at 7:49

Old Forest Clearings Map version 1.1 for Spintires: MudRunner (v10.06.19)

The map features varied and challenging terrain. On the map:

- 2 garages (closed);
- 2 loading points;
- 1 gas station;
- 4 sawmills;
- 4 vehicles at the start.

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15 Oct 2025 at 7:32

Mountain Challenge Map version 30.10.18 for Spintires: MudRunner (v14.08.19)

The map is suitable for the default game!

To run the map, 3 DLCs are required: Valley, Ridge, and American Wilds.

On the map:
- 2 garages (1 closed);
- 2 fuel stations;
- 1 logging site + 1 loading point;
- 2 sawmills;
- 8 vehicles + 4 slots for cars (replaceable).

Size: 1024 by 1024 meters.

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15 Oct 2025 at 7:31

Gravel Coastline Map version 23.12.19 for Spintires: MudRunner (v14.08.19)

Welcome to the Gravel Shoreline!
You have been hired to supply the coastal cargo port with timber from the highlands and to perform other minor tasks.
The first thing you need to do is explore the area – someone got mixed up with the map...
Then collect logs at six collection points and deliver them to the port.
While you’re there, deliver some logs to the mountain village and supplies to the closed garage, find the missing C-4310 truck and deliver it to the closed garage – don’t forget the fuel trailer.

The difficulty here is medium; expect rocky terrain, muddy paths along the coast, and narrow trails in the highlands.
Collection points are widely scattered, trails are long and dangerous in some areas. Drive carefully and provide support if necessary. The map’s theme is similar to Volcano.

The map requires 2 DLCs to run: Valley and American Wilds.

On the map:
- 2 garages (1 open);
- 1 fuel station;
- 5 scouting points;
- 6 random loading points;
- 3 sawmills;
- 9 vehicles + 3 vehicle slots (replaceable).

Size: 1024 by 1024 meters.

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