Spintires: MudRunner 3630

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2 Oct 2025 at 6:13

New Holland T6.175 Fiatpower (Special Limited Edition) v1 for Spintires: MudRunner (v07.08.19)

Has:
- 8 of its own addons + default;
- Cabin view;
- Various animations;
- Front loader;
- Front weight;
- Rear weight;
- Road beacons;
- Controllable low hitch;
- Controllable rear hitch;
- Compatible with SR Scaut trailers;
- Compatible with trailers.

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1 Oct 2025 at 16:55

Beyond the Border Map Rework version Final for Spintires: MudRunner (v25.02.21)

Map "Beyond the Hill". On the map:

- 6 sawmills;
- 2 garages (closed);
- 11 scouting points;
- 4 starting slots + 5 on the map (4 of them random);
- 2 gas stations;
- 2 loading points + log yard;
- Map size: 1x1 km (summer and autumn).

Based on the map "Beyond the Hill" by Dobryy Drovosek. The map was recreated, with additional locations added by SERJ.46. Special thanks for the donation: Andrey Kotyonok.

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1 Oct 2025 at 16:50

Logistics Map - New Road version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone, here is a new map in a style unfamiliar to me. In this location, there is almost no mud, and if there is any, it’s in minimal amounts. I’m considering launching a series of similar maps, so please write in the comments whether I should continue in this direction. The map’s difficulty is below average, be prepared for long hauls and to overcome steep hills and tight switchbacks. I recommend the default mod and similar ones, but you can also try a single-drive setup. On the map:

- 1 garage (closed);
- 1 gas station;
- 14 scouting points;
- 2 loading points;
- 1 logging site;
- 8 sawmills;
- 5 slots;
- 5 vehicles on the map.

Refs were used on the map. Author: Sergey Nevraev (Prince of Silence).

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1 Oct 2025 at 16:39

Tatar Map version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone!

On the map:
- 1 garage (closed, open with machines inside the garage);
- 1 quarry;
- 1 brick factory;
- 6 unload points (stone, bricks x50, unload closer to the tractor);
- 1 vehicle at the start (do not replace);

The map includes mods that come with it:
Kraz-6510/256B2 (Author: chekhrak)
EO-3323 (Author: Glushak.)
KamAZ-5350 "Mustang" (Author: Psix19rus)
New Holland W170C for Spintires: MudRunner. Author: chekhrak.
KamAZ-5350 "Mustang" for Spintires: MudRunner. Author: Psix19rus.
Maz-953000-011 semi-trailer for SpinTires (v03.03.16). Author: yansors.

Map conversion by NVLGN

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1 Oct 2025 at 16:20

Map "Unknown Settlement" version 1.0 for Spintires: MudRunner (v14.08.19)

The logging truck crew changes their base location and moves to another garage, so you won’t have to run around looking for garage parts—they come with you.

On the map:
- 1 garage (closed);
- 1 gas station;
- 6 sawmills;
- 2 loading points + log yard;
- 4 vehicles (2 of them with garages);
- Map size: 1x1 km;
- The map is converted from the game Spintires.

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1 Oct 2025 at 15:54

Good Rivers Map version 13.06.21 for Spintires: MudRunner (v25.02.21)

The map can be completed on default settings!

On the map:
- 1 garage (closed);
- 1 fuel station;
- 6 scouting points;
- 2 logging sites + 2 loading points + 2 random loading points;
- 4 sawmills;
- 2 vehicles + 3 vehicle slots (replaceable).

Size: 1024 by 1024 meters.

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1 Oct 2025 at 15:52

Map "The City That Doesn't Exist" version 1.0 for Spintires: MudRunner (v07.08.19)

Map "The City That Doesn't Exist", single-drive, tested by me only on default settings. This is my first mono-map, so whether it's easy or not - you decide. For fans of "I'll start myself, maybe someone will join later," the map has 4 garage points. I don't see the point in having 8. Be careful when closing sawmills so there won't be any complaints to the author later.

There is a bit of mud, the roads are smooth, but not everywhere; sometimes you'll bounce or take it slow and easy, it's up to you. I hope you like it, and that I didn't waste my time. Good luck!

The map is made in 4 versions, but you'll understand from the archive contents.

- Size: 1024 x 1024;
- Garage: 1 (closed);
- Sawmills: 6;
- Fuel station: 1;
- Recon points: 11;
- Logging sites: none;
- Manual loading points: none;
- Random loading: none;
- Vehicles at start: 3;
- Vehicles on map: 11 (some are needed to complete the map).

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