Spintires: MudRunner 3630

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27 Sep 2025 at 13:29

Dandelions for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Dandelions for SpinTires and MudRunner editors. Spring is coming, dandelions will soon appear, so I decided to make them for map makers, maybe someone will find them useful. The brush registration is in the archive, with instructions on what and where to register. The file path for registration: MudRunner - Editor\Media\prebuild\common

Low-poly, 254 polygons (triangles). Textures are 1K, you can compress them to 512, the appearance will not be worse than the default.

Model and textures: Ser.Rosszz (Sergey).

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27 Sep 2025 at 13:28

Burnt Car for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Burned-out car for SpinTires and MudRunner editors. Looks good in junkyards. Low-poly, 1.9K polygons (triangles), 1K textures. Static. For convenience, a screenshot of the object is included in the archive.

Model from the internet, thanks to the authors. Game adaptation: Ser.Rosszz (Sergey).

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131
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27 Sep 2025 at 13:23

Water Tower for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Water tower for editors.
Model from the internet.

After "caching," the textures weigh 6 MB, before - 11.2 MB, I think it's decent.
Texture resolution is 2K diffuse and 1K normal, I didn't compress both down to 1K because it looks too blurry, normals could also be left at 2K, but everything is for the sake of lightening, at least there is some relief.
1740 polygons (triangles).

Adaptation: Ser.Rosszz (Sergey).

Suitable for SpinTires.
There is a very, very large number of objects for both games, I hope I'm not repeating myself and this hasn't been done before.
I liked it, so in the end - I made it. Maybe someone will find it useful.

MATERIAL
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27 Sep 2025 at 13:22

Deciduous Tree for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

A new tree for SpinTires and MudRunner editors. Model sourced from the internet, thanks to the author. 3438 polygons (triangles), 1K textures, with a separate folder containing the autumn leaves texture, which can be added after the base texture if needed, agreeing to overwrite.

A distinctive tree; it's best to paint it with a brush combined with other trees, as a forest dominated by this one looks "an acquired taste." For variety and in certain spots as single specimens, it looks quite good. The brush registration is included in the archive, with instructions on what and where to register. File path for registration: MudRunner - Editor\Media\prebuild\common

Adaptation: Ser.Rosszz (Sergey). Not tested in SpinTires, but it should work.

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27 Sep 2025 at 13:16

Map «Glenbye Spur Track» version 01.04.22 for Spintires: MudRunner (v25.02.21)

Welcome to the Glenbye Spur Track. This is a mid-level map with some difficult sections. There are water crossings, muddy ascents and many rocky areas. This is a reworking of the first map I released over a year ago, so I decided it deserved a new name.

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27 Sep 2025 at 13:14

Steel Arena Map version Beta for Spintires: MudRunner (v25.02.21)

- Version: pre-alpha;
- Map type: Trophy raid, cross-country orienteering;
- Size: 1024 x 1024;
- Manual log loading: 6 (3 each);
- Automatic loading station: 6 (3 each);
- Fuel station: 1;
- Sawmills: 12 (3 each);
- Garage: none;
- Recon points: 11;
- Vehicles at start: 3;
- Random vehicles on the map: yes.
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- For three players as a competitive mode;
- At the start, three KRAZ trucks with logging trailers;
- Road conditions are the same for any vehicle from any side;
- There are three vehicles with spare parts;
- There is a fuel station (by my calculations, trucks should have enough fuel to reach the station);
- I recommend towing the KAMAZ with a manipulator;
- The map will be further developed (please leave comments on what to remove or add, I would prefer not to leave it in eternal beta testing).

Have a good game!

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27 Sep 2025 at 12:18

Texture for KrAZ 255 version 1.0 for Spintires: MudRunner (v25.02.21)

Texture for Kraz 255.

Installation: move the contents of the Mods folder into the TextureCache folder with replacement in the root game folder. For those who have the realistic graphics Adega Mod Pack installed - into the TextureCache folder with replacement.

P.S. There is also a folder with the original texture in the archive. It may also work on older versions of the game.

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