Spintires: MudRunner 3630

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19 Oct 2025 at 11:52

TT-4 version 26.07.19 for Spintires: MudRunner (v22.03.19)

TT-4 is a Soviet tracked skidding tractor of the 4-ton traction class, produced by the Altai Tractor Plant. It is designed for chokering skidding of timber by forming a bundle of logs or trees and transporting them in a semi-submerged state.

Model and mod author: Nikolay Ustinov.
Modifications by me.

Attention: This mod will not work without SpinTiresMod.exe

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19 Oct 2025 at 11:44

Map Ruts version 1.0 for Spintires: MudRunner (v22.03.19)

Map for trial and entertainment.

On the map:
- 1 garage (open)
- 1 gas station
- 2 cars at the start

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19 Oct 2025 at 11:34

Mountain Westjava.BDG Map version 1.0 for Spintires: MudRunner (v22)

Beautiful, forested, densely planted map.

On the map:
- 3 garages (1 open);
- 6 sawmills;
- 5 gas stations;
- 1 lumber mill + 1 loading point;
- 11 scouting points;
- 4 vehicles at the start.

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19 Oct 2025 at 11:32

Trailer 5 Points version 03.05.21 for Spintires: MudRunner (v25.02.21)

The trailer loads 5 cargo points (4 short logs) and 8 cargo points (3 medium logs). It also has 300 repair points and 350 liters of fuel.

There is an option to lock the front axle of the trailer when driving in reverse.

It attaches to all trucks that support standard trailers, including trucks with the "American Wilds" and "Old-timers" DLCs.

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19 Oct 2025 at 11:09

Ural-63685 Pack version 1.0 for Spintires: MudRunner (v22.03.19)

Ural-63685 (English: Ural-63685) is a family of trucks produced by UralAZ with a cab-over-engine layout. It is designed for transporting bulk and loose cargo on paved roads, including cobblestone and gravel, as well as on dirt roads. Payload capacity ranges from 14 to 25 tons.
The vehicle has been manufactured since 2005.

The mod includes two versions of the truck: the difference lies in the front grille and bumpers.

Mod features:
- custom cabin and animations (except mirrors);
- supports standard addons;
- custom sound, etc.

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19 Oct 2025 at 11:08

Terminator 2 Map version 1.0 for Spintires: MudRunner (v22.03.19)

The map is inspired by the movie "Terminator 2"

On the map:
- 1 garage (closed);
- 7 sawmills;
- 1 gas station;
- 11 scouting points;
- 3 cars at the start;
- logs are scattered across the map;
Map size: 1024x1024.

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19 Oct 2025 at 11:01

Mudrunner 2 Map version 29.07.2019 for Spintires: MudRunner (v22.03.19)

Hello everyone!!! Here is my story map released again. The map was "designed" in anticipation of the release of Mudrunner - 2.
This map shows what I would like to see in the future of the game (regarding cargo), but unfortunately full interaction cannot be implemented. Let's hope and wait for the developers' approval. Maybe they will see this map.

About the map:
1 - closed garage
1 - fuel station
6 - sawmills
3 - vehicles at the start (replaceable if the default hitch is present)
4 - random spawn points
0 - logging sites

The map is divided in half by a shallow river, but with a steep cliff. To get from one side to the other, you need to build a bridge by finding steel beams in the industrial zone!

Each side has its own tasks (but there is no possibility to pass through the checkpoint on the built bridge with cargo).
Garage parts can only be delivered after building the bridge.
The map is perfectly suited for default vehicles.

About the tasks:
1 - Default logs (each side has 2 random log stands) The sawmills near the crane are locked.
2 - 15 stumps are loaded using the MTZ-82 and delivered to the villages (Unload "Penek" with dump truck-trailer...)
3 - 20 beams are loaded onto any barge (slightly longer than default long logs) and delivered to the villages "Brus"
And so, 3 tasks on each side...
STEEL BEAMS - quantity 10...

ATTENTION: Watch the short video instruction for the Crane-bridge!!!
When loading, do not leave the crane in the middle position, otherwise there is a chance to lose the bridge completely, which will result in failing the map and negative remarks directed at the author!!!

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