My first work. I've been familiar with the editor for a long time, but somehow never got around to making a full map. In the end... I made one. Most likely this was my first and last map. This creativity takes A LOT of time) About the map - as usual, we open garages, load logs, and deliver them to sawmills. SUITABLE FOR VEHICLES CLOSE TO DEFAULT WITH FULL DRIVE, since the map has 10% mud, all roads (potholes) are fictional. Tested on a standard Ural and MAZ.
On the map:
Map size 1024 by 1024
2 - garages (closed) the nearest one opens quickly
2 - log loading points
3 - loading spots
2 - fuel stations
7 - sawmills
13 - scouting points
4 - vehicles at start (all replaceable)
Many vehicles on the map with technical assistance, as fuel stations are far apart.
P.S. It is unlikely to deliver logs with a long cut to the 1st sawmill, probably only 3-4 points max. For the 5th sawmill, a bridge will need to be built, (BUT IT CAN BE DONE WITHOUT IT) requires a vehicle from psix 19rus
KamAZ-5350 "Mustang". On one of the log loading points, one object’s texture is not visible, I don’t know... maybe it’s just me, otherwise the map seems tested and everything is fine. The map was NOT tested without the Spintires mod. Have fun driving.