Today the 18/03/06 update has been released, adding Steam Workshop map support for PC players. Now maps can officially be added and downloaded in the workshop just like vehicles.
In addition to the game, the Spintires: MudRunner Editor has also been updated. To help everyone get acquainted with the modding tools, the developers have created a
detailed guide (Eng.). This manual teaches how to create both vehicles and maps.
Moreover, modders have already added quite a few useful
n#scrollTop=0">modding guides.
Changes on the proving ground:
- You can finally select any vehicle, even if you don’t have enough progress points for normal gameplay.
- Dev level (?)
Editor changelog:
- Fixed bugs and improved map editing mode.
- Undo/redo history (CTRL+Z and CTRL+Y) now works for changing object position and orientation.
- Trucks are now better visualized on the map. Added a dialog for selecting truck/trailer/addon.
- Truck orientation can now be arbitrary. (Trucks no longer need to be grounded)
- Mods can now contain levels that export correctly to the workshop.
- Improvements made to the "import spintires-2016 level" feature (importing maps from the 2016 version).
- Vehicle textures are now better optimized during export to the workshop.
- Added a "default screenshot" feature for uploaded mods, including maps.
If you don’t want to switch to this update, you can stay on the old version by selecting the ver_18_01_29b branch in the available betas.
Source