Search results for the phrase «Bunkersilo Set»: 87 matches

MOD
UPDATE
475
112
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28 Oct 2022 at 15:46

Vehicle Control Addon version 1.2.0.0 for Farming Simulator 2022 (v1.8.x)

Version from ModHub.

- Improved idle mode and manual clutch;
- Wheel slip and cruise control;
- Speed ​​limiter;
- Compatible with CabView mod.
This script varies the steering speed depending on the speed you are driving, and it rotates the camera to match the steering angle and direction. Shift-Left limits throttle, cruise control and maximum rounds per minute to 75%. With Shift-right and the cursor keys you can peek in the corresponding direction. If you press Ctrl left together with W then the driving direction snaps to fixed directions.

All functions are switchable with the following default key combinations:

- [Ctrl Left + C]: Settings
- [Ctrl Left + W]: Snap Angle (continue)
- [Alt Left + W]: Snap Angle (restart)
- [Shift Left]: Throttle limiter / reduced cruise control speed
- [Shift Right + Cursor]: look forward, backwards, left right
- [Space]: Change direction (aka shuttle control)
- [[]: Gear up
- [']: Gear down
- []]: Range up
- [#]: Range down
- [;]: Neutral and handbrake

MOD
276
39
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7 Apr 2022 at 14:23

Disable Vehicle Camera Collision version 1.0.0.0 for Farming Simulator 2022 (v1.1x)

This mod disables the collision of the car camera. The camera collision can be reactivated in the general settings.

MOD
345
45
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7 Apr 2022 at 19:57

Objects people version 1.0.0.0 for Farming Simulator 2022 (v1.1x)

A set of different playable characters (just for fun and role-playing games).

- You can buy and sell in the store / jewelry / other;
- 31 characters;
- 2 lion statues;
- 2 tables;
- 1 building.

Authors: Sheriff Robert, FS22: RoaderSIMModding.

MOD
UPDATE
1.2K
212
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13 Mar 2023 at 20:44

AutoDrive version 2.0.1.0 for Farming Simulator 2022 (v1.8x)

- Fixes and improvements.
This mod can be used to create a route network for vehicles to drive autonomously. Once configured, you can tell a tractor anywhere near the net to drive to any point, such as a store, field #1, or a point of sale.

Settings: L Ctrl + L Alt + NUMPAD 0

MOD
370
25
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10 Apr 2022 at 15:40

AICost version 0.3 for Farming Simulator 2022 (v1.2.x)

The modification reduces the cost of paying for the work of AI workers by 10 times. You can also set up the payment multiplier yourself, in the modification file AICost.lua in the modification archive. Supports multiplayer.

MOD
373
24
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0
8 Apr 2022 at 16:48

More Productions Possible (120) version 1.0.0.0 for Farming Simulator 2022

The mod increases the maximum number of productions on the map from 60 pieces to 120. Keep in mind that the limit is set for a reason, so use it at your own risk.

MOD
UPDATE
321
51
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7 Dec 2022 at 16:05

HeapPreview version 0.82 Beta for Farming Simulator 2022 (v1.8.2.0)

- New keyRegister (*required for VehicleInspector, MultiOverlayV4, VehicleFruitHud and HeapPreview Mods*)
Displays the volume and type of product in the pile on the ground. In multiplayer and single player.

Features: In-game settings menu: on/off, search radius. In the game "Key Assignment", the mouse cursor is turned on/off (by default * F12 *).

MOD
UPDATE
208
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11 Apr 2022 at 12:39

Grow Now version 1.0.5.1 for Farming Simulator 2022

- Fixed a crash bug (due to the language detection code).
Are you tired of waiting for the harvest stage to come? The mod adds a new feature - when you press the Backspace key (you can change it in the settings), you will miss one stage of culture growth, thereby you will be able to quickly reach the collection stage.

MOD
433
39
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14 Jul 2022 at 13:23

AI Vehicle Extension version 1.0 for Farming Simulator 2022 (v22)

AIVehicleExtension contains an alternative hired worker that can work on fields with irregular edges. It has some additional features like a circular mode and headland support. This mod automatically inserts itself into all vehicles if they already support the normal hired worker. Only exception are vehicles with articulated axis.

When starting this alternative helper it briefly scans the field at the current vehicle position. But apart from this, the alternative hired worker has only a little idea of where it is on the field. Instead, this mod looks, starting from the current position, for the border between untouched and already worked area is.

On beautiful rectangular fields with lots of free space around you can better use the normal hired worker. If you want to follow a certain path on the field then I recommend using CoursePlay. The mod FollowMe is great for simple following tasks. I have the two mods together with AIVehicleExtension in my mods folder.
Many thanks to Gonimy-Vetrom for the nice reworked icons and to all other contributors on Github

Here are the most important input bindings:

- H: Start or stop the hired worker;
- Left control + H: Open the settings dialog;
- Left shift + H: Open the head up display;
- Left alt. + H: Toggle automatic steering;
- Left alt. + V: Raise or lower all tools;
- Left alt. + 5: Toggle circular mode;
- Left alt. + 6: Swap side.

MOD
223
20
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28 Jan 2023 at 14:39

John Deere 437D Delimber version 1.0.0.0 for Farming Simulator 2022 (v1.1.1.0)

With this machine you can remove tree branches from trees you cut down by feller buncher or chainsaw.

- Just grab bottom of tree to your claws and put it into the delimber. Then close delimber's claws and run the tree throw delimber by moving/rotating your arm.
- When delimbed, you can cut tree to specified length by saw placed on the back of the delimber.
- Recommended trees size to be process: max 25m
- It only delimbs when claws are closed
- Current length of tree to be cut is displayed in F1 menu and on inside display
- You can enable automatic grab head rotation when delimbing (useful when using combination of keyboard and mouse for controls instead of two joysticks)
- All controls can be set in your controls settings

Characteristics:

- Price: 325000 €;
- Power: 280 hp;
- Max. reach: 10 m.

Controls:

- KEY_b - turn on saw
- KEY_v - turn on / off automatic head rotation

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