Mods from the «Maps» category 455

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26 Sep 2025 at 9:59

12th Quarter Map version 1.0 for SpinTires (v03.03.16)

Greetings to all. Here is another new map from me. On the map:

- 1 garage (closed);
- 3 watchpoints;
- 1 log station;
- 2 loading points;
- 1 fuel station;
- 4 lumber mills;
- 3 vehicle slots (one slot on version 1.7.1);
- 4 vehicles on the map.

Enjoy the game!!

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25 Sep 2025 at 15:35

Taiga Route Map version 1.0 for SpinTires (v03.03.16)

There are no roads on the map, so you'll have to find your own route.

- 5 lumber mills;
- 9 watchpoints;
- 1 loading point;
- 1 log station;
- 3 starting slots;
- 1 garage (closed)
- 1 fuel station;
- Map size: 1x1 km.

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24 Sep 2025 at 16:49

Quarry: Flood version 1.0 for SpinTires (v03.03.16-1.7.1)

Story: Your boss calls you and says,

- "There's been a dam breach at the quarry, we need to deliver logs there (imagine they're planks) to repair the dam, also pick up some spare parts from there and deliver them to the garage. Oh, and by the way, there was a vehicle heading to our garage, but it was found in a pipe—no one knows where the driver is or how the vehicle got there, but it needs to be delivered to the garage as well, since it was carrying the keys. The garage is new, and don't worry about the lack of space—we'll level the area and there will be plenty of room. Oh, almost forgot, a loader got lost in the swamp, tow it to the loading area; the workers have given permission to use it for loading. And one more thing, you need to deliver logs to the sawmill in the mountains and bring tools to the workers at the pipe (again, use your imagination). Good luck!"


- Map name in the map selection menu: "Quarry: Flood";
- Size: 640x640 meters;
- Garage: 1 (closed);
- Fuel station: 1;
- Manual loading: 2;
- Auto loading: 2;
- Sawmill: 3;
- Watchpoints: 6;
- Vehicle slots: 1 (replaceable, but I ask you not to load logs onto it, only use it to transport them, and I strongly DO NOT recommend taking a vehicle that can't carry logs);
- Locked vehicles: 4;
- Ural "Rama" (Author: Aleksandr Lomako), already included with the map.

Authors of additional objects:

- Concrete pipe and earthmover: Ivan Mikhailovich
- Tractor: from the pack by SERJ.46

On version 1.7.1, only the launch and presence of garage parts were tested.

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UPDATE
335
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24 Sep 2025 at 16:06

Reload Map version 1.0 for SpinTires (v03.03.16)

The map was unexpectedly found in some old folders. There's an issue: all vehicle models on the map are "suspended" in the air and elevation is not visually displayed. In arcade mode, there is no "red beam" to the destination point, only a compass, like in simulator mode. Not cached – there will be some loading at the start.

- 1 garage (closed);
- 1 fuel station;
- 1 logging site;
- 6 lumber mills;
- 4 vehicles at the start.

Includes Darius' Kamaz trucks.

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128
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23 Sep 2025 at 6:48

Weekly Departure Map version Final for SpinTires (v03.03.16)

At Site 2, all the equipment broke down and you were sent on a week-long shift. On the map:

- 1 garage (unlocked);
- 3 lumber mills;
- 1 log station;
- 1 fuel station;
- 1 vehicle slot (replaceable);
- 1 watchpoint.

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281
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22 Sep 2025 at 10:56

Reload 2 Map version 1.0 for SpinTires (v03.03.16)

There are roads not marked on the map. Save your repair points. On the map:

- Garage: 2 (locked);
- Fuel station: 2;
- Log station: 2;
- Sawmills: 6;
- 4 trucks at the start.

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UPDATE
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22 Sep 2025 at 9:02

10 District Map version 1.0 for SpinTires (v03.03.16)

Hello everyone! Here is my brand new, but small map. The map includes:

- 1 garage (closed);
- 4 lumber mills;
- 1 fuel station;
- 1 log depot;
- 2 loading points;
- 1 watchpoint;
- 2 slots for your favorite vehicle;
- 1 vehicle on the map.

Enjoy the game!

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