Mods from the «Maps» category 455

MOD
UPDATE
398
75
0
0
8 Dec 2025 at 13:16

Luka Map version 1 for SpinTires (v03.03.16)

On the map:

- 2 closed garages;
- 1 fuel station;
- 3 lumber mills;
- 2 log loading sites;
- 9 watchpoints;
- 3 vehicles at the start (replaceable).

Map size is 1024x1024. There are additional objects on the map.

MOD
UPDATE
310
56
0
0
8 Dec 2025 at 13:08

Taiga Route Map version 06.07.15 for SpinTires (v03.03.16)

On the map:

- 1 garage (closed);
- 1 fuel station;
- 4 lumber mills;
- 1 log station + 1 loading point;
- 9 watchpoints;
- 2 slots (occupied by KrAZ trucks, equipped with garage parts).

MOD
UPDATE
492
122
0
0
7 Dec 2025 at 16:31

Map «Winter» version 1 for SpinTires (v1.7.1)

text

MOD
UPDATE
465
164
0
0
22 Oct 2025 at 6:50

Dynamite 2 Map version 1.0 for SpinTires (v03.03.16)

The map is made in two versions with open and closed garages.
Size 1024x1024

The map was made a long time ago, I worked on it for a long time, finished, redid it, and decided it was time to release it to the public before I ruined it.)
On the map, there is an option to use the TMM-3 bridge, although it is not mandatory. Also, from the logging site, wood can be hauled by a skidder to the transshipment point. On the map, fallen trees are quite often encountered along the route, especially in the forested part of the map (of course, not excessively), so this should be taken into account to avoid frustration later.

On the map we have:
- 2 garages (closed) or (open/closed) in the second version.
- 8 vehicle slots for different needs
- 1 gas station
- 5 sawmills
- 1 logging site with 3 loading points, also there are places on the map where you can gather logs
- Recon points are present

The following are placed on the map: KamAZ-6520, KamAZ-6522 (only in the closed garage version), Ural-4320, ZIL-130, K-700, MAZ-535, garage trailer (only in the closed garage version), service trolley.

Have a great game everyone!

MOD
UPDATE
398
137
0
0
22 Oct 2025 at 6:43

Map "Khvoyka" version 1.0 for SpinTires (v03.03.16)

Hello friends! I was cleaning up my computer from all the unnecessary stuff and came across another one of my maps that I’ve wanted to share for a very long time.

On the map:
- 1 Garage (closed)
- 1 Gas station
- 4 Recon points
- 1 Logging site
- 1 Loading point
- 5 Sawmills
- 4 slots for your vehicle + 3 vehicles on the map

MOD
UPDATE
396
116
0
0
22 Oct 2025 at 6:24

Ussuri Valley Map: Judy's Aftermath 2 version 1.0.0 for SpinTires (v03.03.16)

Lite version of the map "In the Ussuri Valley. Judy's Aftermath," but don't expect it to be easy; the only relief is that you won't have to search for trailers and drag them around...

As promised, I made a second version of the map. Overall, there are no changes except that I added a logging site to the map and two loading points, and removed the trailers with logs.

On the map:
1 logging site
2 loading points
2 garages (1 closed)
4 sawmills
8 scouting points
5 vehicles on the map
4 empty slots
1 fuel station

I would have uploaded it earlier, but my computer crashed, I recovered the data from the hard drive and finished it on my laptop. I haven't tested this map because it is basically a copy of the previous version (well, almost), I hope nothing got lost (a couple of objects in the editor ended up without textures for some reason, so I just removed them from the map... But the game launched fine on the laptop, so it should be playable))) (just too lazy to test, got tired of it).

The map has its own sounds: opening scouting points, opening the garage, unlocking vehicles, delivering cargo to the sawmill, game completion; if you don't want to hear these sounds on other maps, delete the "game" folder from the "sounds" folder in "Media."

Good luck and all the best to everyone!

MOD
UPDATE
347
133
0
0
21 Oct 2025 at 15:17

Crystal River 5: Finale Map version 1.1 for SpinTires (v03.03.16)

Hello everyone! After almost daily work for 4 months, my latest (most likely final) map is ready! More projects could have come out over the year, but due to many technical issues, that didn’t happen. But that’s not important, what’s done is done, and now let’s get to the map description:

- 3 garages (2 closed)
- 10 scouting points
- 3 gas stations
- 2 loading points
- 1 logging site
- 6 sawmills
- 5 starting vehicles + 7 on the map
- Size 1024x1024 meters

There is also a bridge on the map, under which tall vehicles with cranes cannot pass, but for such cases, there is a bypass road that will take at most 5 minutes, though that’s more a complaint about the default objects than about me.

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)