Mods from the «Other machinery» category 12

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8 Oct 2025 at 8:08

Floating Trecol version 1.0 for SpinTires (v1.6)

I liked the vehicle from the author Sergo and decided to adapt it for version 1.6.

Added:
- Tire inflation;
- Sound of inflating and deflating tires;
- Headlight activation sound;
- Water displacement coefficient for tires, water displacement coefficient for the body, physical radius for tires, rim radius.

Changed:
- Overall weight (according to specs);
- Weight of cargo and garage parts;
- Suspension adjusted;
- Tire friction changed from highway to off-road (otherwise it wouldn’t move at all);
- Friction coefficient changed.

Here is an incomplete list of what I did, please don’t throw too many tomatoes, I’m not really a modder. The Terekhol setup was adjusted according to real tactical and technical characteristics. The vehicle likes to overcome heavy mud on deflated tires, but it’s better not to stop in water obstacles, especially with cargo, as there is a problem starting from a standstill; in this case, 1+ gear helps. In general, it’s better to drive through water in manual 1+ gear. Also, you can download a different paint job from the mod author Sergo. Maybe some modders will polish the material; the source files are available, so it’s a topic for consideration. Enjoy.

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8 Oct 2025 at 7:43

Floating GAZ-59037-S version 1.2 for SpinTires (v1.7.1)

- Fixed the wheels;
- Fixed the suspension. Now the car does not sway.
Now this beast can swim! Thanks to the developers' work on the latest update, we can add new tire inflation and amphibious functionality to vehicles that have it in real life, and then enjoy it all in our favorite game. Have fun!

Mod author: vertal5327
Adaptation for 1.7.1: VoronoV2

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7 Oct 2025 at 8:46

Map Small Challenges version 1.0 for SpinTires (v03.03.16 и выше)

Gentlemen, good day to all... I have a job for you!
So, somewhere in the Urals, workers failed to deliver logs to the sawmills... The workers scattered all the trailers across the map and took off in an unknown direction, leaving only one Ivan on a Kamaz... And even that one broke down while delivering the cargo. When he finally started his Kamaz, he realizes it won’t move... In short, the Kamaz needs a major repair...

Your task:
1) Deliver the trailers to the garage.
2) Deliver the logs. Here, you either transfer the logs onto your own truck or deliver the trailers to the sawmill... The logs from the Kamaz also need to be transferred to your own truck! Some trailers will be unloaded; you need to load them yourself, the logs are located in the nearest stacks.

P.S. If you need fuel, there are Kamaz fuel trucks on the map. One is almost operational, and the other is parked on a rigid hitch; it can attach to any vehicle that has default trailers.

On the map you will find:
- 1 garage (locked),
- 3 sawmills,
- Alternative loading options,
- Alternative refueling options,
- 4 scouting points,
- 2 vehicles at the start + 2 on the map.

Size 16x16 (512x512).

Good luck with this challenging task! And may your winch be long!)

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7 Oct 2025 at 6:23

NSM Remastered version beta for SpinTires (v03.03.16)

Greetings, dear comrades of Spintires.

I decided to dig into the configuration of a mod by AleksandrMalawskii that I liked and assign it a different cargo. This was my first time doing this, so it turned out the way it did, but I liked it overall, so I’m sharing it here with you. I removed some things, added some, moved some forward, and pushed some back. I replaced the toxic green wheels with the default ones from the K-700, so now you can look at them without hurting your eyes. I took the tractor for modernization from pack one, replaced its manipulator with one from another mod by the same author, and the cargo I took from a mod by comrade Sharikov. It was basically because of this cargo that I decided to tinker with the original mod. For some reason, the cargo was causing terrible damage, but we solved the problem—thanks to barsikus5, although neither he nor I ever figured out the exact cause. Also, our sincere thanks to serg0 for helping untangle the complicated web called configuration.

And one more thing: there is only one cargo, for eight wheels, loaded and hauled slowly, quietly puffing along. That’s exactly how I intended it.

Wishing everyone well, enjoy your rides. If you have wishes, advice, or criticism, I’m open to all of it. We accept dislikes as well as likes, provided they come with objective criticism.

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6 Oct 2025 at 14:50

AP-4045 Auto Loader Mod version 2 for SpinTires (v03.03.16)

Forklift:
- Lifting height 7 meters
- Load weight 5 tons
- Has its own sound and cabin view

Modified version by the original mod author.

- Added an additional log grab (not an addon)
- Added the ability to adjust fork length (not an addon)
- Added a counterweight
- Lifting height adjustable with keys [Z] [X] [C] without entering the Functions menu
- Added tire inflation function
- Increased wheel turning angle
- Increased weight
- Added connectable all-wheel drive (for improved off-road capability)
- Minor tweaks

Authors: Ilya_Ilya, D.Alexandrovich.

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4 Oct 2025 at 14:37

LesBoomProm Map version 1.1 beta for SpinTires (v03.03.16)

Lesbumrop is a map with various locations where you will become a professional driver, not only of road vehicles but also of railway and river transport. Explore the map to discover all its features, deliver cargo to ports, stations, and factories, but be careful not to get stuck in the mud while driving the ZIL.

On the map:
- 4 unloading points;
- 1 base;
- 1 loading point;
- 2 automatic loading points (for arcade mode, one for the train, the other for trucks);
- 1 starting vehicle zil 130[b-130] (can be replaced);
- 9 exploration points.

The archive includes instructions for installation, controlling railway switches, and the train; I recommend studying them.

On the map, the railway is marked in red, hazardous sections with broken rails and so on are marked in yellow, and along the road, there are warning signs indicating the start of such sections.

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4 Oct 2025 at 12:37

Mongo Heist version 1.0.0 for SpinTires (v03.03.16)

This mod was specifically created for the "Mad Max: Fury Road" map. It is based on this mod, thanks to barsikus5 for the conversion of this vehicle. The mod improvements are mine; the wheels, if I’m not mistaken, were taken from here, the fuel barrels were borrowed from here, the body was taken here, and the crane I pulled from here. The wheels are already properly attached, and everything else is installed as add-ons, which include the repair kit and fuel. The functionality is a mobile repair and refueling vehicle.

Wishing everyone well!

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