Mods for SpinTires 1304

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16 Oct 2025 at 8:22

Closing Sideboard for Default ZIL-130 (Old) v1.0 for SpinTires (v1.3.7.)

Closing rear tailgate for the default ZIL-130 (Old). Does not conflict with ST_Plus.

Installation:
copy the classes folder from the archive into the Media folder of the game itself.

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16 Oct 2025 at 7:58

Closing Tailgate for Flatbed Truck version 1.0 for SpinTires (v1.3.7.)

Closing rear tailgate for the default flatbed platform.

Installation:
Copy the classes folder from the archive into the Media folder of the game itself.

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16 Oct 2025 at 7:42

New Job Map version 1.0.0.2 for SpinTires (v03.03.16)

In this next task, you will need to use the Auto Crane to load and bring concrete slabs from the Port and the Railway Station to the unfinished bridge. You need to restore the passage with the concrete slabs using the Auto Crane, and only then will it be possible to load the timber (near the gas station) and deliver it across the bridge to the port (sawmill).

Loading with slabs in the garage speeds up the bridge repair process but reduces the interest of playing through the map. The map uses mods from other authors, though I don’t remember exactly who. You need to select the first Kamaz (43118) yourself; otherwise, it will not appear on the map.

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16 Oct 2025 at 7:30

Tow Hitch for Default ZIL-130 (Old) version 1.0 for SpinTires (v03.03.16/1.3.7.)

Tow hitch for the default ZIL-130 (Old).

Installation:
copy all files from the Media folder of the archive to the Media folder of the game itself.

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155
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16 Oct 2025 at 7:29

Tatra 163 version 1.4 for SpinTires (v03.03.16)

Based on the mod by garminbreak.

The truck has decent torque and off-road capability.
Changes: One truck (was two);
Reworked suspension, textures, gearbox.
Has seven of its own addons, default hitch, and six default addons.
The archive includes additional paint jobs for replacement (yellow, blue, khaki).

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16 Oct 2025 at 7:25

Glitched History Map version 2.1 for SpinTires (v1.3.7)

Hello everyone! This is a continuation of my first map, but now with a storyline, and it’s buggy because when merging maps (reference), something went wrong, and as a result, trees popped up in unwanted places, the grass texture got messed up, and much more. I repeat, the glitches on the map are not my fault, but because that’s how the map editor decided to behave. I fixed what I could, but please don’t be too upset about the rest. Now, onto the story—the beginning is in the archive.

Georgich’s conversation:

"...Alright, enough talking, the fuel is running low, I’ll give you a lift to the duty station during classes, and from there you go to Petrovich, take him the gearbox for the Ural, and in return he’ll give you diesel. When you bring it back, we’ll refuel the Kamaz, deliver the garage parts, and pick up the disassembly. And stop batting your eyelashes—let’s go already!"

For a full playthrough, I recommend not changing the starting vehicle, but if you decide to, choose a car that can be fitted with a saddle because at the start you’ll need to tow a semi-trailer.

Upload it wherever you know. The map uses materials from authors on stmods.ru. Looking forward to your comments!

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UPDATE
115
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16 Oct 2025 at 7:22

Tow Hitch for Default K-700 version 1.0 for SpinTires (v03.03.16/1.3.7.)

Tow hitch for the default K-700.
Before attaching the trailer, it is advisable to raise the implement (mounted equipment).

Installation:
copy all files from the Media folder of the archive to the Media folder of the game itself.

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