Mods for SpinTires 1304

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8 Oct 2025 at 10:42

Next Map version 1.0 for SpinTires (v1.5.1)

You are an experienced and professional driver Pavel, sent to these notorious places to operate a challenging vehicle. You have an important task to complete before the autumn season arrives. You need to transport the timber from the logging site to the wood storage locations. Be attentive and careful on the roads; they are prone to tipping you over, but that won’t scare you—you’re a seasoned driver and will manage just fine!
Good luck!

On the map:
- 1 garage (closed);
- 1 gas station;
- 1 logging site;
- 2 loading points;
- 4 sawmills;
- 1 vehicle at the start;

Support the author financially:
Yandex Money - 4100111786741990

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8 Oct 2025 at 10:11

Let's Work Map version 2.0 for SpinTires (v1.5.0)

Dear friends, I present to you the new map "Let's Work"!

The usual logs on the map cannot be transported AT ALL!

On the map:
- 12 scouting points
- 2 gas stations
- 1 garage

The cargo on the map is Cobblestones (loaded with a loader). Load them at the quarry in batches of 4, using the loader included in the map: New Holland W170C by chekhrak.

There are 4 crushers on the map, each with a crusher machine. The unloading and location closing procedure:

1) Deliver the stones, reverse onto the ramp.
2) Get into the crusher (it works like a tractor), start it.
3) Get back into your vehicle and dump the stones.
4) Return to the crusher and use the functions to load the crusher +8 points.
5) Find the location window and close it. The dump truck body is included in the map. You can drive your own vehicles, but all the default addons must be installed! Also, one garage on the map is locked!

Special thanks for the development of special objects for the map: ser.rosszz, Anton_Slv_102
I created some materials and roads myself.

The map was tested on version 1.5.1 and also works on 1.6.0. I drove the Kraz 255, it’s challenging but possible!

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8 Oct 2025 at 9:42

Next_redux Map version 1.0 for SpinTires (v1.6.1)

This is an edited and adapted "Next" map for the updated version of the game. The roads leading to the logging site have been completely redone, slopes have been removed, and the road is smoother. More vegetation has been added across the map, models have been added to the garage, the amount of mud has been reduced, and other minor changes made. The map is much easier to navigate compared to the previous version, for those who don’t enjoy aggressive driving. Enjoy the game and have fun!

You are Pavel, an experienced and professional driver, sent to these remote locations to operate a challenging vehicle. You have an important task to complete before the onset of autumn. You need to transport the timber stacks from the logging site to the storage locations. On the map:

- 1 garage (closed);
- 1 fuel station;
- 1 logging site;
- 2 loading points;
- 4 sawmills;
- 1 vehicle at the start;

Support the author financially:
Yandex Money - 4100111786741990

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8 Oct 2025 at 9:28

Village Map version 1.0 for SpinTires (v03.03.16 и выше)

Today I decided to challenge myself to create a map without additional objects in one day. I succeeded, check out what came of it in the game and share your opinion. Good luck! Map:

- Size: 30x30;
- 1 garage (closed);
- 2 gas stations;
- 1 logging site;
- 2 loading points;
- 3 sawmills;
- 2 vehicles at the start;

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8 Oct 2025 at 9:14

Golden Autumn version 0.2 for SpinTires (v03.03.16)

Bright early autumn, in style:
Reduced fog;
No horizon blur;
Reworked cut fir trees, no longer looking so fresh;
Replaced textures of mud, dirt, forest ground, vegetation.
Files from M/R and S/R were used.
The mod is installed and removed simply by replacing with the original files (details in the archive).
Additionally, rain and overcast options are included in the archive.

Rain mod author: Dragonus.

P/S Encountered some maps that were interesting but lacked atmosphere. With this mod, such maps will become more atmospheric.

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8 Oct 2025 at 8:08

Floating Trecol version 1.0 for SpinTires (v1.6)

I liked the vehicle from the author Sergo and decided to adapt it for version 1.6.

Added:
- Tire inflation;
- Sound of inflating and deflating tires;
- Headlight activation sound;
- Water displacement coefficient for tires, water displacement coefficient for the body, physical radius for tires, rim radius.

Changed:
- Overall weight (according to specs);
- Weight of cargo and garage parts;
- Suspension adjusted;
- Tire friction changed from highway to off-road (otherwise it wouldn’t move at all);
- Friction coefficient changed.

Here is an incomplete list of what I did, please don’t throw too many tomatoes, I’m not really a modder. The Terekhol setup was adjusted according to real tactical and technical characteristics. The vehicle likes to overcome heavy mud on deflated tires, but it’s better not to stop in water obstacles, especially with cargo, as there is a problem starting from a standstill; in this case, 1+ gear helps. In general, it’s better to drive through water in manual 1+ gear. Also, you can download a different paint job from the mod author Sergo. Maybe some modders will polish the material; the source files are available, so it’s a topic for consideration. Enjoy.

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8 Oct 2025 at 8:07

Pakhomshchina Map version 1.0 for SpinTires (v1.6.1)

My first attempt at map-making. This is my first map, so please don’t be too harsh. The map was made to take a break from the mud and wild chaos in the single-drive expanses of Pakhomshchina. The map is very simple; I have personally completed it both in simulator and arcade modes.

P.S. When launched in game version 03.03.16, Materials may sometimes appear oddly placed in certain areas, as it was made for the newer game version.

On the map:
- 1 garage (open)
- 4 vehicles at the start, 3 locked on the map
- 4 sawmills
- 2 loading points, 1 logging site
- 1 gas station

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