Open the SpintiresPlus_config file with any text editor (Notepad, Notepad++, etc.) and configure it as you need, save, and continue with the instructions
WheelmassBug
SuspensionFix="true" - (following sections with dashes for modders)
TireDeformationFix="true" -
MudSinkingFix="true" vehicle sinking into soil or mud (if you stand still for a long time on soft ground, the vehicle sinks)
MaxDeformationPressure="25e6" -
Camera
CabinCameraMaxAngle="-1" -
DetachCameraFromSteering="true" prevents the camera from moving together with the steering wheels.
NoCabinCameraReset="true" prevents the cabin camera from automatically zooming in when the truck is moving.
NoAutoZoom="true" prevents the camera from automatically zooming during driving
NoAdvancedAutoZoom="true" prevents the camera from automatically zooming when entering/exiting advanced mode
NoAutoZoomOnStations="true" prevents the camera from automatically zooming when stopping at gas stations, sawmills, garages
RightSideCameraKey="160" -
UncapZoom="true" free camera (disable if it significantly reduces FPS)
UncapX360Zoom="false" free camera for X360 controller.
Gameplay
AlternateDifflockDamage="false" difflock damage in simulator mode is slightly more realistic than default, as it is based on the difference in angular wheel speed and is less forgiving.
AlwaysShowDevMenu="false" cheat shows the polygon menu on maps (with respawn, reload, refuel options)
AlwaysAllowSpawnLocators="false" -
HardcoreAutoLogs="true" logging in simulator mode is enabled
LegacyCloaks="true" overlapping scout points do not reveal each other's territories
LoadPointsPerObjective="-1" -
NoDamage="false" cheat no damage
UnlimitedFuel="false" cheat infinite fuel
Graphics
DisableDOF="true" disables depth of field (blur of objects very close or very far from the camera).
IncreaseTerrainLOD="false" -
NoVisualDamage="false" disables visual damage; effects such as sparks, oil leaks trigger when your truck is sufficiently damaged.
RenderDistanceIncrease="128" increases the rendering distance of mud by this number; some other objects are also affected. Default value: 0, maximum 255, 0 disables the feature, values in the last 18 numbers are practically meaningless due to additional engine limitations. For your information, the default rendering distance is 6 units, this will be 6+RenderDistanceIncrease.
AspectRatio="-1" -
FOV="-1" -
Misc
AllowCustomObjectsInMP="false" prevents the "game files differ from original..." error when playing MP maps with custom objects.
DisableSuspensionDamage="true" disables damage received when driving at moderate speed over rough terrain and disables speed damage (damage received when driving on any terrain, even perfectly flat).
HavokBufferSize="5000000" size in bytes of the Havok buffer used to store temporary data (e.g., collisions). Try increasing this if the game crashes when too many objects or two vehicles approach each other. By default, the game uses 500000. 0 disables the feature.
ShifterReleaseFix="true" -
TrailerLoadFix="true" allows forcibly loading logs onto trailers even if your truck is "incorrectly positioned". The further from the correct position, the higher the chance to trigger a glitch with spinning and scattering everything around (recommended to enable as many people struggle with this)
NewGameOptions
DisableCloaks="false" cheat map is unlocked
ScrollableMapMenu="true" the map can now be scrolled using the mouse wheel or page up/down. No scrollbar, but the menu responds correctly.
SelectStartupAddons="false" allows selecting which addons are installed on your truck when starting a new game. Takes the form of a new menu that appears on the loading screen. Tip: you can enter * in the search bar to see which addons are currently available. Addons of locked trucks can also be configured independently of the author.
ShowLockedTrucksAtSelectionScreen="false" locked trucks also appear in the selection list and can be configured. Warning: there is no way to know if a truck is locked or not on this map.
TimeCycle
FreezeTimeOfDayAt="-1" freezes the time of day at a specific hour. Valid range: 0-24. For example, 14.5 locks time at 2:30 PM. Negative value disables the feature.
GameDayDurationInRealSeconds="-1" duration of the game day in real-life seconds. This does not affect fuel consumption if expressed in liters per real-life minute. The original game uses 1 day = 2700s. Negative or 0 values disable the feature.
Winch
BatteryPoweredWinch="false" electric winch works with the engine off (even if no fuel or maximum damage is received)
ReleaseWinchKey="88"
WinchRange="-1" length of the winch cable in meters. Due to engine limitations, you cannot set more than 40m. Default value is 14m. Any negative value disables the feature
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