Mods from the «Textures» category 94

MOD
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10 Oct 2025 at 9:55

Textures for TREKOL Mod version 1.2 for SpinTires (v03.03.16)

Textures for the mod.

Installation:
Move the texture files from the folders—they are labeled by colors you like—into the TextureCache folder to replace the existing ones.
In almost every folder under No. 2, I made high-resolution textures.
Default textures are included in case you don't like something.

MOD
UPDATE
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9 Oct 2025 at 11:55

Graphics Close to 03.03.16 version 0.3 for SpinTires (v1.5.1)

Features:
- All vehicles have a cockpit view;
- Replaced daytime background sounds from version 03.03.16 (birds instead of crows again);
- Improved dirt surface (color and tire tracks by wheel width);
- If you delete the BLUE file from the WATERS folder, the water will not be bright blue as in version 03.03.16 (ground textures from version 03.03.16);
- The media file is closer to version 03.03.16. If not installed, it will result in something in between (last screenshot).

Installation:
Copy and replace the contents of the SpinTires archive into the game (without fully extracting the zip archive, and copy the contents of the media folder into the same folder).

MOD
UPDATE
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9 Oct 2025 at 10:58

Graphics for 03.03.16 version 0.8 for SpinTires (v03.03.16)

Changed overall lighting, gamma, sky color (image is richer, more contrasty). Fog reduced during day and night, increased at dawn (about 1-2 in-game hours).

Installation:
Move the contents of the archive to the root of the game with replacement. Enjoy the game!

MOD
UPDATE
215
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9 Oct 2025 at 10:50

ZIL Repaints from Update version 1.0 for SpinTires (v03.03.16)

Repaints (replacement textures for the cab and body) for the ZIL from the latest free DLC. The archive contains folders with paint options, there are only two in total (a simple blue with a white grille and green body, emergency lights, plus as a bonus there is a texture of so-called CD discs under the windshield, if you want - you can install it as well).

Place the textures from the folders into the "VehiclePack01DLC" archive in the root of the game, and only one paint option at a time!

MOD
UPDATE
221
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9 Oct 2025 at 10:11

KamAZ-6520/6522 Green Texture with Empty Plate v1 for SpinTires (v03.03.16)

Replacement of the standard texture for Kamaz 6520-6522.
Made for myself, maybe someone else will like it.

Installation:
Copy the new texture file from MeshCache into the MeshCache.zip archive (in the game folder) for temporary use, or into the TextureCache.zip archive in the root folder for permanent use.
To revert to the standard textures - delete this file from MeshCache.zip or from the TextureCache.zip archive in the root folder and place the standard texture back; it is included in the archive.

MOD
UPDATE
194
103
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9 Oct 2025 at 8:11

«Atmosfear» version 0.2 for SpinTires (v03.03.16)

Features:
- Nebula nearby is reduced, slightly variable;
- The sun is not bright, overall lighting is soft;
- Colors are more saturated;
- At night, equipment is not illuminated;

Only the reworked "media" file. Overall, the "image" is more saturated, contrasty, atmospheric.

The archive contains the standard file, which can be replaced even during gameplay.

Installation: Move the file from the MOD folder to the MEDIA folder.
To restore the standard, move the file from the STANDARD folder to the MEDIA folder with replacement (or simply delete the modded one).

MOD
UPDATE
226
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8 Oct 2025 at 16:45

Atmosfear - Summer version 0.3 for SpinTires (v03.03.16)

Sunny summer graphics with contrasting shadows/shafts of light.
Textures from S/R are used (grass, flowers, asphalt, rocks, stones, and some other ground cover textures).
With maximum shader settings, it will be blurry.

Installation:
Transfer the contents of the archive to the root of the game with replacement.

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