Total files: 44559
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22 Oct 2025 at 8:05

Helper Admin version 1.1.0.1 for Farming Simulator 2019 (v1.3.х)

The script allows you to configure the number, name, and cost of helpers.

With this mod, helper names can be customized according to your preferences! The number and name, or the labor cost of helpers can be adjusted in the game interface (“Shift-Left” + “-”). You can set up to 20 helpers, evenly divided between men and women. Additionally, auxiliary expenses can be adjusted to your liking! (Be kind to your helpers and don’t feed them for peanuts!!! :P)

Known limitations:
- Unfortunately, the gender of helpers does not always match the name at the moment, due to the game character generation (this is a known Giants game issue... but it’s “only” a visual flaw....

Important information:
+ Helper names are displayed correctly only after saving and reloading the game (this also applies to dedicated servers, helpers are registered when the game starts because of their system)
+ Since you are using key combinations, it may happen that the menu does not open due to keybinding conflicts (Giants has its issues with dual key assignments)..... Please check your keyboard settings
+ The settings menu can only be opened if there are no active helpers at the moment :! :( otherwise, this may cause unwanted problems...)

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22 Oct 2025 at 8:04

20000 Materials on the Site! Contest!

Hello, friends!

UPD 2: Winners have been determined

1st place - Comment number 23 (Sergej15)
2nd place - Comment number 58 (_m3m0$_)
3rd place - Comment number 16 (KZ.09)

UPD: You can participate without social networks

Not long ago, the number of materials on our site surpassed 20,000. We are giving away 3 prizes totaling about 2000 rubles.

On the occasion of this event, we are launching a contest with very simple rules:

1) Share a link to this news in any social network from the list: VKontakte, Facebook, Odnoklassniki, Twitter, Instagram
2) Post the link to your social network post in the comments to this news. How it should look: I’m participating LINK

OR (if you have more than 100 comments on our site)

1) Post a comment with the text: I’m participating

Requirement for the social network account: the account must be active and registered no later than December 7, 2017. Activity is determined by the presence of posts on the wall, friends, etc. If there are no posts on the page in the last year, such an account is not suitable. A total of 3 winners will be chosen.

Prizes:

1) A licensed Steam key for any of the 7 games featured on the site: SpinTires, Spintires: MudRunner, Euro Truck Simulator 2, American Truck Simulator, Farming Simulator 2017, Farming Simulator 2019, BeamNG.drive, or a sum of 700 rubles (the winner chooses the prize)
2) A licensed Steam key for SpinTires or Euro Truck Simulator 2, or 300 rubles
3) A licensed Steam key for Euro Truck Simulator 2, or 300 rubles

There will be 3 winners in total, who will be randomly selected on May 7 at 21:00 (Moscow time) among those who left a link in the comments.

You can post the news link in several social networks; then post multiple comments with different links to increase your chances of winning!

Winner selection: all comments to the news will be counted, and a random number will be generated to determine the winning comment number. If a comment lacks a link to the post or the link is incorrect, the prize will be redrawn!

Thank you for being with us!

#contestSTMods

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22 Oct 2025 at 8:03

FORGOTTEN PLANTS - SOYBEAN version 1.0 for Farming Simulator 2019 (v1.3.0.1)

New fruit texture for soy (Servus),

New textures for: foliage, LOD, distance.
There are 2 folders in the zip.

1: copy the files to the "foliage" folder.
Path: Farming Simulator 19 \ data \ foliage

2: copy the files to the "distance" folder.
Path: Farming Simulator 19 \ data \ foliage \ distance

WARNING: make a backup of the original files!

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22 Oct 2025 at 8:02

No More Auto Cutter Lowering version 1.0.0.0 for Farming Simulator 2019 (v1.3.х)

This mod prevents the cutter from automatically lowering when starting the thresher.
Now, for greater realism, you can manually start threshing and lower the cutter.

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22 Oct 2025 at 8:01

Strassen schilder Pack version 1.0.0.0 for Farming Simulator 2019 (v1.3.х)

A pack of street signs for the map editor.

The road signs pack for Farming Simulator 19 consists of 362 hazard signs, turn indicators, road signs, warehouse signs, and additional signs from the German traffic code. A distinctive feature of the signs is that they can be swapped with each other.

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22 Oct 2025 at 8:00

DLC American Wilds - Free! (Correct Installation) v1.2 for Spintires: MudRunner (v22.03.19)

The method is old, but not everyone, as I see, knows about it even now! (and that's somewhat good).

Installation:
Copy the contents into the game folder with replacement! (not into the Media folder or the System32 folder, but where the game's .EXE is located)
(In the Steam library\ in the DLC list - it will not appear for you, but Steam will think it is purchased).

If anyone is interested in how this works - google the words: CreamApi Steam

!!!Please - do not shout about this on all forums!!!

Multiplayer and achievements work, no glitches have been noticed.

Changes in version 1.2: Added support for DLC - Old-timers.

Author of this material: PivPav - adapted for the new version of the game by Toxa_43RUS

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22 Oct 2025 at 7:59

Waiting Workers version 1.0.0.3 for Farming Simulator 2019 (v1.7.x)

When using workers, you often encounter a situation where the worker reports that they have completed their task, even though some part of the field is still unprocessed.

As a result, you have to restart the tractor/harvester, restart the implement, and replace the worker. This can happen many times in the field and becomes frustrating.

With this mod, the worker will wait for a certain amount of time before stopping the tool and, finally, the engine. This will also allow you to regain control of the worker more quickly when you stop them manually.

By default, the attached equipment stops after 2 minutes (except for the sprayer, which stops immediately as usual). The engine stops after 3 minutes.

In the end, you are notified that the vehicle has been stopped.

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