Mods from the «Maps» category 387

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25 Sep 2025 at 12:04

NF Marsch Map version 3.2.0.0 for Farming Simulator 2022 (v1.10x)

Typical North German landscape in northern Friesland. Here we have dikes, ditches around the fields, and the fields are mostly square.

Yards:
There are no pre-built yards; everyone can creatively design their own yard according to their personal preferences. For this, there are several large areas. Several halls and a workshop are attached to the map.

Fields:
There are 79 fields on the map, ranging from 0.8 ha to 95 ha.

Forest:
More than 150 hectares of forest with countless trees, most of which are also suitable for timber harvesting.

Crops:
In addition to standard crops, the map includes rye, spelt, triticale, and millet. There are also other types of fill types: soil, sand, and gravel.

Soil in ditches:
In many places on the map, you can find soil in the ditches, which can be dug up and sold with an excavator. There is also an area with sand, gravel, and soil, where there is plenty of material to dig and load.

Sell points:
There are 16 different sell points on the map, including Raiffeisen, the port, the station (without a train), the depot, grain trading, and Grain AG. At the station and Raiffeisen, you also have the option to buy seeds, fertilizer, lime, mineral feed, herbicides, and liquid fertilizer. For pallet goods, there are selling options at Lidl, Aldi, Edeka, the stadium, the hardware store, spinning can be sold at the garden center, and straw at the CHP. There is also a wood selling point, milk goes to the dairy (without production). Vehicles are purchased from car dealers, and animals from local pet shops. If you leave your vehicle in the field without fuel or electricity, there are 3 filling stations, 2 of which are also equipped with charging stations. The map also has 2 large biogas plants that can be purchased and operated.

Extensive road network:
To make it easy to reach all sell points, there is an extensive road network, mainly used by AI vehicles. There is a ready-made Autodrive network from Holger available for download, where all fields and all sell stations are already connected.

Collectibles:
There are 3 different collectibles to find on the map. These include 10 pairs of Shelly shoes, 30 FA gold coins, and 78 NF march pallets. For all collectibles, there are shelves at the car dealer that fill up as items are found. There is also a bonus when you find all objects in a category.

Empty spaces:
There are at least 15 free zones on the map, which will definitely be supplied with set pieces in the coming months.

Wind turbines:
It’s windy on the North Frisian marshes, and long-term investments in wind turbines may be justified. The wind turbines installed on the map are mostly decorative and can be used after you buy the land. They should be demolished and replaced with an NF Marsh windmill.

Fruit icons:
All fruit icons have been redesigned and no longer look as cartoonish as in the missions. Many XXL missions thanks to the size of the map and the number of fields.

Ground textures:
With a total of 18 different ground textures, everyone can design their yard and surroundings to their own taste.

Unpack the archive!

The archive includes:

1. Map.
2. Additional mods pack.
3. Production pack.

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25 Sep 2025 at 11:13

Sokole Map version 2.1.0.0 for Farming Simulator 2022 (v1.13.x)

- Fixed missing textures for the "Jack's House" object;
- Fixed missing sounds.
An idyllic map with an Eastern European climate featuring small and medium fields. The terrain is rich in valleys and hills.

- 165 fields, including meadows;
- One farm for small and medium machinery with plenty of space for construction;
- Several locations where you can build your own farm from scratch or place any productions;
- Three selling points;
- Forest areas;
- Custom ambient sounds.

Authors: ThatReider, Szarpi.

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25 Sep 2025 at 10:54

Biberfelden Map version 1.0.1.0 for Farming Simulator 2022

- Improved decorations;
- New road textures.
- 96 purchasable lands;
- 47 fields;
- Selling points;
- 10 productions;
- Biogas plant;
- Cow barn;
- Sheepfold;
- Pigsty;
- Horse stable.

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25 Sep 2025 at 10:53

Saxthorpe Farms Map version 1.0.0.0 for Farming Simulator 2022

- Custom cultural calendar;
- 2 large farms;
- 1 BGA;
- 1 fueling station;
- 6 zones for purchasing and placing productions;
- 44 fields with missions;
- 78 purchasable lands;
- 1 sawmill;
- 1 grain mill;
- 1 animal dealer;
- 2 bale selling points;
- Free water source.

Required mods:

- Grain Storages Pack (Author: Kamilos0397)
- English Barn Pack (Author: Lancyboi)
- Concrete Shed Pack (Author: Dutch-Modding)
- Big Barn (Author: Steves mods)
- Grain Storages Pack (Author: MefiuFs)
- Cow Farm Pack (Author: Kamilos0397)
- Grain Shed Pack (Author: MISSYB)
- German Grain Mill (Author: TakerLS, Normandy)
- Silos 200 Pack (Author: Rejstar)
- Gothic Style Barn (Author: michal piwko)
- Old Barn (Author: H3LLRVIZ3R)

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25 Sep 2025 at 9:58

Boconnoc Map version 1.0.0.0 for Farming Simulator 2022

- 11 productions;
- 75 fields;
- 9 forest areas;
- 5 pastures (standard animals);
- 4 farms;
- BGA;
- 5 selling points;
- Narrow roads.

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25 Sep 2025 at 9:57

North March Map version 1.1.0.0 for Farming Simulator 2022

- Old BGA removed, new one added;
- 100 collectible items;
- Minor fixes and improvements.
- 123 fields;
- 1 forest;
- 2 yards;
- 2 BGA;
- Vehicle dealer;
- 8 selling points;
- 9 productions;
- Construction site;
- Animal dealer;
- Precision Farming DLC support.

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25 Sep 2025 at 9:53

Carpathian Village Map version 1.0.0.0 от 08.11.23 for Farming Simulator 2022 (v1.12.x)

Map features for PC only (This version):

- "Object Storage" mod for storing objects, which is used in buildings for storing bales and pallets instead of the base game object storage function;
- The "Object Storage" mod is required for production updates, especially for orchards and greenhouses, but its features are also used at other factories;
- Additional support for the Maize Plus, Enhanced Animal System, and Platinum DLC mods – you can enable several extra features in the map xml configuration files, depending on which of these mods you use;
- "Maize Plus" mod – additional support: you have the option to purchase all the new types of feed added by this mod directly in the trailer at the livestock market, or make your own feed mixes in the pig feed mixer at the main farm. Custom Animalfood additives are recommended for use here;
- "Enhanced Animal System" mod – additional support: the map includes placeable functional calf hutches and a shelter for 50 calves – nothing extra needs to be done for this, it's available by default, but only makes sense with this mod. Goats produce regular in-game milk at the sheep farms included in the map, goat milk (from the mod) is also fully supported at dairy farms and trading stations – it can be produced from other placeable mods at sheep farms that support it.
- Platinum Expansion DLC – additional support: you can enable extra products from the expansion at the sawmill and carpentry production points built into the map.
Welcome to the Carpathian Village. A fictional map inspired by a modern real-life agricultural company and its surroundings in western Slovakia.

Map Features:

- 3 pre-placed farms. To be able to use them, you must purchase them by buying the farmland they are built on;
- Main Farm – the largest pre-placed farm on the map, consisting of: 2 cow barns, 1 pigsty, 1 horse stable, a farmhouse, a large grain silo with a production point for preparing animal feed, a vehicle workshop, 2 covered bunker buildings (a total of 6 bunkers), many shelters for vehicles or any packed or bulk goods, a large slurry storage, slurry tanks, a water tower, and much more. (If you start the game in New Farmer mode, you already own the main farm);
- Pig Farm – all about pigs: 2 pigsties, grain silo, manure bunker, vehicle workshop, vehicle shelter, slurry storage, bale shelter, manure storage, water tower, and slurry tanks;
- Sheep Farm. Includes: 1 sheep barn, 1 chicken coop, grain silo, bunker, vehicle workshop, vehicle shelter, and bale shed;
- All 3 pre-placed farms are fully editable, you can sell individual buildings or parts of fences – you can expand the farms. You can sell everything and build your own farm in the same place. Most buildings and objects used on the pre-placed farms also have their own placeable versions included on the map;
- Collectibles included. 100 wooden toys divided into 10 sets, with 10 collectibles in each set. Reward for collecting 1000, reward for collecting a full set 100000, and the toy will be displayed on the shelf in your room in the office building;
- 39 fields. Especially large fields of various shapes, as well as some medium and small ones;
- 3 unmarked meadow fields;
- Large forest area. 7 purchasable forest plots of different sizes, conditions, and corresponding prices;
- Several small streams cross the land, with free water collection;
- Field missions included, NPC missions with Slovak names;
- Train system – drivable train with railway bunkers and a selling point;
- 6 selling points, each interested in different types and quantities of goods;
- 3 trade stations, agricultural goods and lime station – the ability to buy farm supplies (such as seeds and fertilizer) directly into your trailer. Livestock markets allow you to buy manure, slurry, and animal feed from them;
- 9 production sites: bakery, grain mill, dairy, sugar factory, sawmill, carpentry, spinnery, tailor shop, biogas plant. The map contains several small and cheaply purchasable plots, ideal for building other production points. Production sites have their own forklifts available for everyone to use;
- The vehicle shop offers a telehandler that anyone can use to load purchased pallets or bales, so you don't need to bring your own loader;
- All selling points and production facilities have different operating hours. Gates open and close automatically at certain times. (All are closed by default on first game launch, wait one in-game hour to return them to the normal cycle). If you need to do something urgent even after closing, you can open the gates manually;
- Custom animal settings slightly adjusted: feed and straw consumption, manure, slurry, and milk production, as well as animal prices. Sheep and chickens produce manure if bedded with straw. Sheep also produce milk;
- Growable orchards (apples, pears, apricots, and plums) require only water to produce fruit, but you can increase yields with special fertilizers (purchased in the shop) and compost. Orchards bear fruit only in spring and summer. Produced fruit can be further processed at the fruit and vegetable processing plant;
- For placing modern greenhouses with new types of vegetables (cucumber, green pepper, onion, and watermelon), only water is required for growing vegetables, but you can increase yields with special fertilizers (purchased in the shop) and compost. Greenhouses also produce organic waste as a by-product. Produced vegetables can be further processed at the equipped fruit and vegetable processing plant;
- Compost production – compost is needed in orchards and greenhouses, and can also be sold for profit or used as fertilizer on fields (Note: Not supported by Precision Farming DLC). Compost is produced in the compost silo from organic waste, grass, hay, straw, and other similar materials;
- Seasonal fruit growth is standard (fits very well with the map's land). Cotton and sugarcane are not typical for the map's lands, but you can grow them if you wish;
- Customizable seasonal weather characteristic of the map's country.
- The "Object Storage" mod is required for object storage, which is used in buildings for storing bales and pallets instead of the base game object storage function;
- The "Object Storage" mod is required for production updates, especially for orchards and greenhouses, but its features are also used at other factories;
- Additional support for Maize Plus, Enhanced Animal System, and Platinum DLC mods – you can enable several extra features in the map xml config files, depending on which of these mods you use;
- "Maize Plus" mod – additional support: you have the option to purchase all new types of feed added by this mod directly into your trailer at the livestock market or prepare your own feed mixes in the pig feed mixer at the main farm. Custom Animalfood additives are recommended here;
- "Enhanced Animal System" mod – additional support: the map includes placeable functional calf hutches and a shelter for 50 calves – nothing extra needs to be done for this, available by default, but only makes sense with this mod. Goats produce regular game milk at the sheep farms included on the map, goat milk (from the mod) is also fully supported at dairy farms and trade stations – it can be produced from other placeable mods at sheep farms that support it;
- Platinum Expansion DLC – additional support: you can enable additional products from the expansion at the sawmill and carpentry production points built into the map.

Additional map features:

- Ready for Precision Farming DLC. Custom soil map included.
- Ready for Platinum Expansion DLC. The transport company selling point also supports products from the DLC, and it is also possible to sell wooden containers using the train or directly at the container trader selling point.

Recommendations:

- The "Animal Husbandries Possible" (64) mod is recommended for use with the map, so you can build more animal husbandries. The map already has more farms than the base game limit allows.

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