Mods from the «Maps» category 387

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354
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26 Sep 2025 at 6:19

Neu - Minibrunn Map version 1.0.4.0 for Farming Simulator 2022 (v1.12x)

- Fixed the height of spruces;
- Corrected the name of the dead spruce store;
- Updated fallen spruces;
- Added dead pines;
- Added smoke from chimneys in some buildings;
- Expanded spawn area for warehouses;
- Adjusted bale stacking height in both warehouses;
- Restored missing decorative items at the pond;
- Fixed incorrect view distances;
- Minor visual adjustments;
- Placed more fences in fields and along paths;
- Increased modDesc version.
The map offers:

- 26 fields (4 of which are meadows), 6 purchasable forest plots, and 3 construction sites;
- One pre-built farm in the village with a cowshed and chicken coop;
- Cowshed with an integrated slurry tank and support for the "Grazing Animals" mod;
- All decorations on the farm can be sold through construction mode;
- One biogas plant, which can be fully sold;
- A variety of ground and plant textures in construction mode (incl. fields);
- A total of 19 production and selling stations;
- Wooden containers from the Platinum Expansion can be sold at the sawmill;
- Support for iron ore (can be purchased at the farmer's market) for Platinum Expansion production;
- Two consumer goods traders;
- Two refueling stations for diesel, methane, and electricity;
- A pond for water extraction;
- Field grass as a new crop, as well as district heating and soy drink as new products;
- Precision farming support with a custom soil map;
- Fully developed road network with AI (tested for autodrive);
- 16 hidden collectibles.

Notes:

- Placed walls, gates, fences, hedges, or curbs can only be sold by the player with ID 1;
- Large bushes at the construction sites in the northeast and southwest can be removed with a mulching cultivator;
- Curbs on the terrain in various places can be removed in the construction menu by pressing the "Demolish" button;
- After purchasing the biogas plant, you need to save and load the game once to be able to cover compacted silage.

MOD
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839
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26 Sep 2025 at 6:18

Krasilivka Map version 1.1.0.2 for Farming Simulator 2022 (v1.10.1.1)

- Fixed an issue at the Wholesale Base where cotton bales were not accepted
- Fixed an issue in the machinery shop where, when renting a large amount of equipment for contracts, some would not fit

No new game required
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- Fixed an issue at the wholesale base where cotton bales were not accepted;
- Fixed an issue in the machinery shop.

No new game required.
Krasylivka is a small but picturesque 2x map, created based on a real location.
New crops have been added, such as buckwheat, peas, and alfalfa. New animals have been added. Some plots need to be purchased for triggers to appear and for you to see them on the map. For the apiary to work, you need to buy a pallet spawn in the shop; a modded one is available in the shop.
This version is not the final one, and the map will be updated in the future.

On the map you will find

Fields and gardens:
48 fields from 0.272 to 35.511 ha

House with a yard:
- Small chicken coop
- Small grain elevator
- Shed for any needs
- Place for machinery
- Starter equipment (only on easy difficulty)

Large base:
- Grain elevator
- Seed and fertilizer storage
- Automatic car wash
- Fuel station
- Workshop
- Liquid fertilizer tank
- Large hangar
- Garage complex of two buildings (large and small) for 10 slots
- Large shed for 6 slots
- Liquid waste pit

Animal husbandry:
- Poultry farm
- Pig complex
- Cow farm
- Sheepfold
- Fish farm
- Apiary

Productions:
- Sugar plant
- Meat processing plant
- Oil mill
- Grain cleaning complex
- Flour mill
- Packaging production
- Woodworking shop
- Carpentry shop
- Bakery
- Dairy plant
- Lime production
- Fertilizer production
- Seed production
- TMR (Total Mixed Ration) production
- Pig feed production
- Bale shredder
- Biogas complex

Purchase locations:
- Stone quarry
- Gas station
- Animal purchase and sale
- Water collection point from the lake
- Water tower
- Small water column
- Lime

Selling points:
- Wholesale base
- Two haylofts
- Grain elevator
- Fish stall
- "Eco-Shop" store
- Silage and pulp buyer
- Boiler house for selling sawdust
- Construction site where you can sell boards and beams
- Log (wood) selling point
- Stone selling point

Orchards:
- Apple orchard
- Cherry orchard
- Greenhouses

- Root crop storage
- Bale and pallet storage

- Silage pits

- Agricultural machinery and auto service

The map is translated into: English, Polish, and Russian

Special thanks to:
Rita_Max (for initial help in map development)
Yevhenii Vitaliiovych

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Krasilovka is a small but picturesque 2x map, made based on a real area. New crops have been added, such as buckwheat, peas, and alfalfa. New animals have been added. Some plots need to be purchased for triggers to appear and for you to see them on the map. For the apiary to work, you need to buy a pallet spawn in the shop; a modded one is available in the shop. This version is not the final one and the map will be updated in the future.

On the map you will find

Fields and gardens:

- 48 fields from 0.272 to 35.511 ha.

House with a yard:

- Small chicken coop;
- Small grain elevator;
- Shed for any needs;
- Place for machinery;
- Starter equipment (only on easy difficulty).

Large base:

- Grain elevator;
- Seed and fertilizer storage;
- Automatic car wash;
- Fuel station;
- Workshop;
- Liquid fertilizer tank;
- Large hangar;
- Garage complex of two buildings (large and small) for 10 slots;
- Large shed for 6 slots;
- Liquid waste pit.

Animal husbandry:

- Poultry farm;
- Pig complex;
- Cow farm;
- Sheepfold;
- Fish farm;
- Apiary.

Productions:

- Sugar plant;
- Meat processing plant;
- Oil mill;
- Grain cleaning complex;
- Flour mill;
- Packaging production;
- Woodworking shop;
- Carpentry shop;
- Bakery;
- Dairy plant;
- Lime production;
- Fertilizer production;
- Seed production;
- TMR (Total Mixed Ration) production;
- Pig feed production;
- Bale shredder;
- Biogas plant.

Various features:

- Stone quarry;
- Gas station;
- Animal purchase and sale;
- Water collection point from the lake;
- Water tower;
- Small water column.

Selling points:

- Wholesale base;
- Two haylofts;
- Grain elevator;
- Fish stall;
- "Eco-Bench" store;
- Silage and pulp buyer;
- Boiler house for selling sawdust;
- Construction site where you can sell boards and beams;
- Wood selling point;
- Stone selling point.

Orchards:

- Apple orchard;
- Cherry orchard;
- Greenhouses.

Other:

- Root crop storage;
- Bale and pallet storage;
- Silage pits/

Special thanks:

Rita_Max (for initial help in map development)
Yevgeny Vitalievich (for autodrive courses)

MOD
UPDATE
585
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25 Sep 2025 at 16:41

Wisnice Map version 1.2.0.0 for Farming Simulator 2022 (v1.12x)

- Fixed the issue with stones in the fields;
- Fixed the issue with harvesting grapes and olives;
- Added 15 textures for terrain painting;
- Added sales of products from the Platinum expansion;
- Changed the appearance of trees and grass.
The map includes:

- One farm (cows);
- 204 fields;
- Animal purchase;
- Several different selling points;
- Vehicle traffic;
- Pedestrian traffic;
- Workshop;
- Fuel station;
- Dairy products;
- Forest areas;
- Mill;
- New textures;
- Toys to find;
- Place to build your farm;
- Varied terrain;
- Biogas plant;
- Precision farming support.

MOD
UPDATE
404
167
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25 Sep 2025 at 16:39

Burlaki Map 2.0 version 0.9.9.3 for Farming Simulator 2022 (v1.10x)

- Fixed errors and warnings;
- New plot map;
- Various fixes and improvements.

Starting a new game is not required.
Unlike "Burlaki", this is a completely different map, with similarity only in the name.

- 4x map;
- Varied terrain;
- 57 fields of different sizes;
- 2 settlements;
- 2 quarries;
- All standard productions, some modified;
- Standard crops + peas, buckwheat, and carrots. Equipment for harvesting carrots included;
- Unique traffic;
- 11 private houses and 29 apartments you can enter;
- Many unique objects;
- Two main farms: Repair and Tractor Workshop and Livestock Complex;
- Benchmark installed;
- Support for standard hired worker;
- Built-in basic courses for AutoDrive;
- Unique license plates for both traffic and player;
- Decent optimization;
- Ability to completely rebuild farms;
- Test range;
- Various Easter eggs;
- Collectible items;
- Support for separate harvesting method for wheat, barley, and oats;
- Precision farming support;
- And much more.

MOD
UPDATE
213
118
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25 Sep 2025 at 15:31

Karhuvaara Map version 1.1.0.0 for Farming Simulator 2022 (v1.12x)

- Removed snow appearing at bus stops and inside the wood chip warehouse;
- Fixed some road signs that would fall over in winter;
- Fixed missing compaction for bunker silos;
- Expanded vehicle spawn point;
- All buildings at the horse ranch can be sold;
- More lighting inside the cowshed;
- New machine shed in the cowshed area;
- Added dirt road connections between fields;
- Added a new placeable fence.
Welcome to Karhuvaara! The map is based on a real location in Pohjois-Savo, Finland. The map focuses on forestry, but also offers plenty of opportunities for farming.

On the map:

- Three ready-made farms, one each for cows, sheep, and horses;
- Nearly 200 unique trees in the forests, as well as new species: aspen and alder;
- All trees can be cut down with forestry harvesters;
- Forests range from clear-cut areas to first thinning cuts;
- Several sell points for all base game products are scattered across the map;
- Yarn has been added as a new production;
- Foliage and ambient sounds are fully customized to the region;
- 208 purchasable land plots;
- Ready-made farms are located on plots 2, 63, and 102;
- 37 fields, which can be purchased separately from the forest;
- The map supports precision farming.

MOD
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25 Sep 2025 at 15:29

Eastern North Carolina USA Map version 1.2.0.3 for Farming Simulator 2022

- Fixed a bug with liquid manure;
- Fixed a bug with the BGA.
Map of the eastern part of North Carolina, USA.

- The map was created from real satellite photos of the area;
- Fields, trees, and houses are as close to real as possible, but of course, I added production sites and in-game sell points that don't actually exist for gameplay purposes;
- The growth map has been updated for the region's weather;
- Most available production areas have been added to the map;
- There is a wide selection of starting equipment to begin with;
- Production areas have been edited to hold more pallets at spawners, and production pallets have a larger capacity;
- There are 47 different fields, all with field missions (2 grass mowing), from the smallest field at 0.188 ha (0.465 acres) to the largest at 15.092 ha (37.29 acres);
- Land prices were calculated based on the average real-life land cost;
- All land plots are purchased separately. Land with houses is more expensive than undeveloped land, as it would be in real life;
- All houses on the map can be sold to make room for larger fields if you wish;
- The main farm area has a silo for storing multiple fruits with a capacity of 1,000,000 liters, which will store anything in the "bulk" category;
- Grapes have been added to the "bulk" category so they can be transported in any in-game or modded trailer that carries "bulk" items;
- The workshop is also located at the main farm and belongs to the player (new farmer mode only);
- Added the ability to chip logs into woodchips at the sawmill as an additional production;
- Includes pens for cows, sheep, pigs, and chickens, which must be purchased for use;
- Bale feeding triggers have been added to the cow, sheep, and pig areas. Straw bale triggers have also been added to the cow and pig areas. Just leave bales in the triggers and they will be automatically emptied as needed;
- Livestock capacities: 250 cows, 350 pigs, 500 sheep, and 500 chickens;
- All animal navigation mesh areas have been redone, and their pastures are custom-made;
- Limestone, sand, gravel, and concrete have been added as additional fill types;
- Limestone can be loaded from the warehouse at the concrete plant and ground into lime;
- Lime bunkers will be produced or lime can be stored in bulk at the concrete plant in the concrete pallet production silo;
- To store lime in the silo instead of producing bunkers, you need to change the output in the production menu from "Storage" to "Distribution" (distribution is the default setting), so lime bunkers are not produced.
- The concrete plant will also grind stones into sand;
- Gravel can also be made from stones with sand as a byproduct;
- You will need lime, gravel, and sand to produce concrete pallets, which can be sold at the farm stores;
- Cornmeal and cracked corn have been added as additional products that can be produced at the grain mill from corn;
- Cracked corn bunkers will be produced, or cracked corn can be stored in bulk at the grain mill in the silo;
- To store cracked corn in the silo instead of producing bunkers, you need to change the output in the production menu from "Storage" to "Distribution," so cracked corn bunkers are not produced;
- Cornmeal can be sold at the pizzeria and supermarket;
- Cracked corn pallets and containers can be bought at the store for chicken feed, and cracked corn can be produced at the grain mill;
- Cracked corn can also be sold at the farm stores and the animal dealer;
- Corn oil pallets and soybean oil pallets have been added to the oil mill as additional productions;
- Corn oil and soybean oil are produced from corn and soybeans with pig feed as a byproduct;
- The oil mill will produce pig feed containers when ready, and pig feed can be sold at the animal dealer or used to feed your pigs;
- Sunflowers, oats, and cracked corn have been added to chicken feed;
- Chickens require cracked corn, which makes up 60% of their feed needs. Wheat, barley, sorghum, or oats make up 20% of their feed needs, and sunflower makes up 20% of their feed needs (totaling 100% productivity);
- Chickens must have at least one type of feed in all 3 categories to be productive;
- Straw swaths have been added for canola and soybeans;
- All bushes can be mowed. When bushes are mowed, new meadow grass is "planted" in their place;
- Increased bale capacity;
- Custom modeled license plates for the area;
- A lime production point has been added to the debris crusher, allowing lime to be produced from stones;
- The map is ready for precision farming;
- Lime, seeds, solid fertilizer, and bulk mineral feed can be purchased from the bunker at the main farm and at farm stores;
- If needed, slurry can also be purchased at farm stores;
- The cowshed has a tank for storing slurry/digestate. Capacity is 4,000,000 liters;
- Many ground textures have been added for painting in-game during landscaping;
- More foliage textures have been added for painting in-game during landscaping;
- 100 collectibles are scattered throughout the map. There is a display case in the dealership office to see your progress;
- The water fill trigger also covers the entire map area; you can dig anywhere on the map to create a pond or water feature and have an active water fill trigger anywhere.

MOD
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130
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25 Sep 2025 at 14:07

Big Flats Texas Map version 1.0.0.0 for Farming Simulator 2022

- 2 farms;
- 16 fields;
- 22 land plots;
- Train;
- 5 selling points;
- Mill;
- Bakery;
- AI worker routes;
- 100 collectibles;
- Precision Farming support;
- Custom grass;
- Custom animal feed;
- Planters can plant sorghum and canola;
- Custom prices;
- Other map features.

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