Spintires: MudRunner 3630

NEWS
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22 Oct 2025 at 8:08

Chevrolet Napco 3100 Presentation

The Old-Timers expansion launches on April 30 for PC, Xbox One, PS4, and Switch. In connection with this, we are pleased to introduce one of the new vehicles – the Chevrolet Napco 3100! Remember, this expansion includes a new map and two new vehicles.

Description:
The Chevrolet Napco 3100 is essentially a small pickup truck that can do it all. Take care of it, and it will serve you for life. And probably for your children’s lives, too. Don’t forget to try it out on the rocky slopes of the new Rocky Hills map!

Gameplay characteristics:
The Chevy Napco 3100 is a tank among reconnaissance vehicles. 350 durability points is no small feat! And the 80-liter fuel tank should be enough for any tasks you need to tackle.

Pros:
Increased ground clearance and a sturdy frame give the “Chevy” excellent maneuverability on rocky terrain. Plus, you’ll definitely find it useful to carry both garage points and repair modules at the same time (though that’s not an exclusive feature).

Cons:
We honestly don’t know. Most likely, it won’t survive an encounter with a dragon.

Additional modules:
- Bumper – cosmetic modification.
- “Garage on Wheels” – holds up to 80 liters of fuel and provides 1 garage point.
- Light panel – cosmetic modification.
- Repair module – holds up to 80 liters of fuel and provides 150 repair points.
- Recon vehicle trailer – provides 80 repair points and 1 garage point.
- Spare wheel – provides 60 repair points.

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22 Oct 2025 at 8:00

DLC American Wilds - Free! (Correct Installation) v1.2 for Spintires: MudRunner (v22.03.19)

The method is old, but not everyone, as I see, knows about it even now! (and that's somewhat good).

Installation:
Copy the contents into the game folder with replacement! (not into the Media folder or the System32 folder, but where the game's .EXE is located)
(In the Steam library\ in the DLC list - it will not appear for you, but Steam will think it is purchased).

If anyone is interested in how this works - google the words: CreamApi Steam

!!!Please - do not shout about this on all forums!!!

Multiplayer and achievements work, no glitches have been noticed.

Changes in version 1.2: Added support for DLC - Old-timers.

Author of this material: PivPav - adapted for the new version of the game by Toxa_43RUS

MATERIAL
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22 Oct 2025 at 7:58

Reforged for Map.forest version 1.0 for Spintires: MudRunner (v18.10.18)

Hello everyone, at the moment I am making a map and have created a reference passage through a small forest on it.
I decided to share it with you.

MOD
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22 Oct 2025 at 7:52

Western Ukraine Map, 1950s version 01.05.19 for Spintires: MudRunner (v22.03.19)

On the map:
- 2 sawmills
- 1 car at the start
- many vehicles and trailers on the map
- 9 scouting points
Size: 1024x1024 meters.

MOD
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22 Oct 2025 at 7:35

Van Trailer Texture version 1.0 for Spintires: MudRunner (v22.03.19)

Texture for the box semi-trailer mod from the "First Snow v1.5" mod for ST 2014. The author of the texture could not be found due to the age of the release.

MOD
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22 Oct 2025 at 7:19

Jeep YJ version 1.0 for Spintires: MudRunner (v22.03.19)

The mod includes two off-road vehicles, differing in wheels.

Features:
- 15 unique addons
- custom sounds

MOD
UPDATE
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22 Oct 2025 at 7:13

Fix for GMS_dw950 from DLC Old-Timers version 1.0 for Spintires: MudRunner (v18.10.18)

I don't even know what can be done with it. Maybe I ruined it, although that's unlikely, maybe I just tweaked it a bit.

Without the DLC America, the fix is not relevant.

Moved the trailers slightly backward. They were hooking too far forward.

Removed the Kamaz addons. The fenders were overlapping the wheels. Crazy. And this is an official DLC.
Addons from "America" are registered. Added registrations for these addons, they start with the prefix AW_.

Replaces the original mod. If you want it not to replace, rename the truck itself.
How it will work in multiplayer with people without this fix, I don't know. With the fix for everyone, everything will be fine.

I've never seen such madness before. Who's on their development team?
If they took a dozen of our guys, the game would be a gem. Even just a couple of guys would make it awesome.

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