Spintires: MudRunner 3630

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2 Oct 2025 at 11:32

Autumn Map version 1.0 for Spintires: MudRunner (v14.08.19)

On the map:

- 1 garage (closed);
- 5 sawmills;
- 1 gas station;
- 1 logging site;
- 2 loading points;
- 3 starting slots;
- 9 scouting points;
- Map size: 960x960 meters.

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2 Oct 2025 at 11:20

New Exhaust version 1 for Spintires: MudRunner (v07.08.19)

Remade exhaust smoke.

Install into the media/classes/particles folder.

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2 Oct 2025 at 11:08

Lazy Mods version 0.1 for Spintires: MudRunner (v25.02.21)

I sketched out a little program, similar to SPMMM or JSGME, but with the entire process fully automated.

The task was this: to have mods automatically copied into the Media folder when the game launches, but with a delay of a certain number of seconds, and when exiting the game, the Media folder would be cleared and left untouched. Basically, launch it — play!

I don’t know why you might need it, since without file verification you can only play with MudrunnerMod, and with mods that don’t globally affect the gameplay, you can play just fine anyway). I was interested in the process itself — “digging into the code.”

Installation: Copy START.bat, zscr.vbs, zscr2.bat, and the Mods folder into the game folder.

Launching: For convenience, you can create a shortcut wherever you like, just make sure the bat files and vbs are in the root of the game folder.

Run it via START.bat!

The required number of seconds is set in the zscr2.bat file on the line nul 2>nul >> where > is the number of seconds.

P.S. I’m not a coder, and I’m not even studying it. I’m just curious)!

P.P.S. I couldn’t add the .exe itself because all the cloud services flag it as a virus since the .exe was slapped together quickly.

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2 Oct 2025 at 11:02

Map "Old Men Go to Battle" version 1 for Spintires: MudRunner (v07.08.19)

On the map:

- 2 garages (closed);
- 4 gas stations;
- 8 sawmills;
- 1 lumber mill;
- 2 manual loading points;
- 7 vehicles + 3 slots.

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2 Oct 2025 at 10:59

Polygon Map version 1.0 for Spintires: MudRunner (v07.08.19)

Polygon by Fedor (morpheus), made to order for me. Don’t judge it from the perspective of test functions, everyone has their own view on such things, I just wanted a corner for tests that looks like a map. I hope someone will like it, we all remember maps like "Tynda" and others.

Fedor is an excellent map maker. Spawn points are absent because we didn’t know how to make them. Maybe for some people this won’t be critical. Enjoy your rides, everyone.

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2 Oct 2025 at 10:54

Multiku Ot Mirona Map for Spintires: MudRunner (v07.08.19)

On the map:

- 1 car at the start;
- 2 gas stations;
- 2 manual loading goats;
- 1 garage;
- 6 sawmills;
- 10 scouting points.

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2 Oct 2025 at 10:44

Map GOLD RUSH version 1.1 for Spintires: MudRunner (v25.02.21)

- Added to the Steam Workshop;
- Minor cosmetic fixes.
Gold Rush. My third work, but it’s being released before the second. Also, an unrealized idea of gold transportation. Still, it’s on the map, even if just as a landmark. The map is challenging in places, inexperienced drivers will find it tough. Map size: 512 by 512. On the map:

- 3 starting slots, plus 3 vehicles on the map;
- 4 scouting points;
- 5 sawmills;
- 1 garage (closed);
- 1 gas station;
- 1 logging site;
- 1 loading point.

Enjoy the game!

P.S. It’s better to drive in the cave at night :).

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