Spintires: MudRunner 3630

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18 Oct 2025 at 12:02

21 Refill from "Fifteen 4" and "Fifteen 5" Cards v1.0 for Spintires: MudRunner (v10.06.19)

21 refs from the maps "Fifteen 4" and "Fifteen 5".
Installation: copy the prebuild folder into the editor's Media folder.
Copy the remaining folders into the map folder.

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18 Oct 2025 at 12:00

ZIL-131 EMERCOM of Russia version 1.0 for Spintires: MudRunner (v10.06.19)

I present to you the ZIL-131 with a texture in the style of the Russian EMERCOM. The ZIL is a standalone mod but can replace the standard 131. The truck has all the characteristics and addons of the standard ZIL-131 plus 4 of its own addons.

Authors: The spare tire was taken from ZIL-131 AC-40 by Andrey Arshinskiy (thanks to him). The beacons were taken from Pavel Zagrebelny’s "KrAZ-255B" mod and recolored blue. The ZIL-131 model was taken from the same game. Textures: Utatra Vanria

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18 Oct 2025 at 11:59

Scania R1000 Concept version 2.1 for Spintires: MudRunner (v22.03.19)

The mod is taken from free access. Add-ons have been rewritten. Power and passability were not touched. Made it for myself, but decided to share it. In case someone needs it. Added dispersion, add-ons from American Wilds. So dls_usa is required. Some things were lying around in the archives. I don't remember the authors. If you let me know, I will definitely credit them.

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18 Oct 2025 at 11:58

Map "Venice-like" version 1 for Spintires: MudRunner (v10.06.19)

On the map:
- 2 Garages closed
- 1 Gas station
- 1 Logging site
- 2 Loading points
- 0 Collection points
- 6 Sawmills
- 11 Recon points
- 4 Replaceable vehicles at the start
Map size: 1 KM by 1 KM

Enjoy your rides!

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18 Oct 2025 at 11:35

Forgotten Taiga Map version 1.1 for Spintires: MudRunner (v10.06.19)

My first work. I've been familiar with the editor for a long time, but somehow never got around to making a full map. In the end... I made one. Most likely this was my first and last map. This creativity takes A LOT of time) About the map - as usual, we open garages, load logs, and deliver them to sawmills. SUITABLE FOR VEHICLES CLOSE TO DEFAULT WITH FULL DRIVE, since the map has 10% mud, all roads (potholes) are fictional. Tested on a standard Ural and MAZ.

On the map:
Map size 1024 by 1024
2 - garages (closed) the nearest one opens quickly
2 - log loading points
3 - loading spots
2 - fuel stations
7 - sawmills
13 - scouting points
4 - vehicles at start (all replaceable)
Many vehicles on the map with technical assistance, as fuel stations are far apart.

P.S. It is unlikely to deliver logs with a long cut to the 1st sawmill, probably only 3-4 points max. For the 5th sawmill, a bridge will need to be built, (BUT IT CAN BE DONE WITHOUT IT) requires a vehicle from psix 19rus KamAZ-5350 "Mustang". On one of the log loading points, one object’s texture is not visible, I don’t know... maybe it’s just me, otherwise the map seems tested and everything is fine. The map was NOT tested without the Spintires mod. Have fun driving.

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18 Oct 2025 at 11:31

Off-Road High-Traction Wheels version 1.2 for Spintires: MudRunner (v10.06.19)

The wheels have enhanced off-road capability, taken from the mod and from this modification.

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18 Oct 2025 at 11:10

KaMaZ 6522 SV version 0709 for Spintires: MudRunner (v10.06.19)

Tortured Kamaz by Sergey Evgenievich (Dr.Diesel)
Textures, addons, and other fixes corrected/added (enough).
The description is sparse, not in the spirit ;(

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