Mods from the «Maps» category 2034

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21 Oct 2025 at 6:17

Long Watch 2 Map version 0.1 for Spintires: MudRunner (v18.10.18)

On the map:
- 2 garages, 1 open (start)
- 8 sawmills
- 5 vehicles at the start (1 scout) and another 7 (auxiliary), unlocked during the game
- 3 gas stations
- 24 reconnaissance points
Map size: 1 by 2 km

The map features a variety of roads – there are swamps and mountains, fords, asphalt highways, and simple dirt roads with small villages. In general, I tried to diversify the terrain to the fullest! The roads are sometimes not very easy and prone to flipping loaded vehicles, and where you don’t flip, there’s a chance to get stuck in the mud (for default AM)! Not all roads are marked on the map, so look for a way through (it’s simple here). You start at a collective farm motor transport enterprise, but the main garage will be on the outskirts of the city *N*!

At the logging site, you can load the Skidder and pull the timber to the asphalt, or you can do it the standard way – load the trucks right at the logging site (whichever is more convenient for you).

I tested the entire map on a Kraz with 6 loading points and a Ural with 4 loading points – it’s passable everywhere, but you’ll have to haul the boiler around the map (don’t forget the possibility to refuel from the bridge, which saves time).

There are also lots of checkpoints that you’ll have to drive around with a loaded vehicle, but on the way back to the logging site, you can floor it – no problems there!

The map is designed for default vehicles, but if you want to relax, take modded trucks, and if you want a challenge, go default!

ATTENTION!
SpinTiresMod is required, lots of additional objects, the winch length tested is 14 meters, but sometimes it was a bit short – you’ll figure it out yourself!

Enjoy the game and no crashes!

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21 Oct 2025 at 6:08

Darkness Falls Map version 1.0 for Spintires: MudRunner (v22.03.19)

Predominantly a forest map, intersected by small rivers.

On the map:
- 1 sawmill
- 1 gas station
- 1 logging site + 1 loading point
- 1 vehicle at the start
- 10 scouting points

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20 Oct 2025 at 16:47

The Ford Map version v2 for Spintires: MudRunner (v22.03.19)

The map is crossed by a river... there is a bridge, but with logs you can't get onto it, so you'll have to use the ford, but be careful, light vehicles will be swept away by the current :)

- 1 garage (closed)
- 1 automatic loading point + 1 manual loading point
- 2 sawmills
- 1 refueling station
- 5 scouting points

- 1 vehicle at the start (replaceable) + 1 empty slot
- 8 closed vehicles on the map

The map is small in size, you can complete it in one go.

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20 Oct 2025 at 16:41

Muravtovka Village Map version 1 for Spintires: MudRunner (v22.03.19)

Hello everyone! I present to you my new map "Pos. Muratovka"

We continue working in the forest, as part of the "Fierce Lions"
This time the action takes place in the valley of the Ust-Kanda River, which is located in the Southern Urals
near the village of Muratovka
(the name is real, but the area is fictional)

The archive contains two versions: for full and partial drive vehicles

The scenario is as follows:
we ensure the garage is operational (if you are not satisfied with the KRAZ trucks at the start with the flatbed),

A KAMAZ 4310 with a container is parked near a house in the village.

First, you need to refuel the locomotive at the crossing (where the fuel was drained)
Then take it to the loading point (uphill, where the scouting point is located) where there are two loaders, attach the platform.
Load logs onto it and bring them down (there is also a scouting point),
and then load them with another loader onto your vehicles standing below on the road (if you have already brought them there!?)
Logs should be transported to the sawmill in the village on a single-axle truck, as it is very narrow there (in case you break someone's fence)
It is impossible to get from the road onto the trucks, the railway is fenced with barbed wire and mesh.
Then we transport the wood to the sawmills.

The spintires mod is required to run the map

On the map:
4 vehicles at the start (replaceable)
1 gas station
8 scouting points
6 sawmills
1 logging site in arcade mode
2 loading jacks
1 garage (closed)
Map size 32x32 1024x1024 m (maximum size)

Many thanks to everyone who is somehow involved in creating mods, refs, and objects for the game.
Good luck to all!

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20 Oct 2025 at 16:22

Peaceville Map version 05.06.19 for Spintires: MudRunner (v22.03.19)

On the map:
- 1 Garage (closed)
- 9 Recon Points
- 1 Gas Station
- 7 Sawmills
- 1 Logging Site + 2 Loading Points
- 2 Vehicles + 4 Starting Slots (Ural375 spare parts)
- map converted from the game Spintires
- map size 1km x 1km

Enjoy the game!

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20 Oct 2025 at 16:21

Lost City Map version 2 for Spintires: MudRunner (v18.10.18)

At the request of streamers, sawmills have been added.

On the map:
- 1 Garage closed
- 1 Gas station
- 1 Logging site
- 2 Loading points
- 0 collection points
- 6 sawmills
- 9 scouting points
- 3 replaceable vehicles at the start
Map size: 1km by 1km

Enjoy your rides!

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20 Oct 2025 at 16:07

Kamenka Village Map version 1.1 for Spintires: MudRunner (v18.10.18)

Hello my friend. My latest map. A map of maximum size. The map is made for mono drive.

There is mud on the map under these vehicles. The map has additional objects. The following vehicle modifications are required to complete the map.

Steam Workshop:
1 - MTZ 82 Series
2 - GAZ-53 Series
3 - LKT-81

On the map:
- 1 garage (closed)
- 1 gas station
- 1 logging site
- 2 loading points
- 5 sawmills
- 10 scouting points
- 4 vehicles at the start, NON-REPLACEABLE (story-related)
- 7 vehicles on the map

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