On the map:
- 2 garages, 1 open (start)
- 8 sawmills
- 5 vehicles at the start (1 scout) and another 7 (auxiliary), unlocked during the game
- 3 gas stations
- 24 reconnaissance points
Map size: 1 by 2 km
The map features a variety of roads – there are swamps and mountains, fords, asphalt highways, and simple dirt roads with small villages. In general, I tried to diversify the terrain to the fullest! The roads are sometimes not very easy and prone to flipping loaded vehicles, and where you don’t flip, there’s a chance to get stuck in the mud (for default AM)! Not all roads are marked on the map, so look for a way through (it’s simple here). You start at a collective farm motor transport enterprise, but the main garage will be on the outskirts of the city *N*!
At the logging site, you can load the Skidder and pull the timber to the asphalt, or you can do it the standard way – load the trucks right at the logging site (whichever is more convenient for you).
I tested the entire map on a Kraz with 6 loading points and a Ural with 4 loading points – it’s passable everywhere, but you’ll have to haul the boiler around the map (don’t forget the possibility to refuel from the bridge, which saves time).
There are also lots of checkpoints that you’ll have to drive around with a loaded vehicle, but on the way back to the logging site, you can floor it – no problems there!
The map is designed for default vehicles, but if you want to relax, take modded trucks, and if you want a challenge, go default!
ATTENTION!
SpinTiresMod is required, lots of additional objects, the winch length tested is 14 meters, but sometimes it was a bit short – you’ll figure it out yourself!
Enjoy the game and no crashes!