Mods from the «Maps» category 2034

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13 Oct 2025 at 8:33

Forest Hills Map version 17.02.20 for Spintires: MudRunner (v14.08.19)

Forest Hills - a map for a relaxed gameplay experience.

Requires 3 DLCs to run: Valley, Ridge, and Old-timers.

On the map:
- 2 garages (closed);
- 1 fuel station;
- 1 logging site;
- 2 loading points;
- 8 sawmills;
- 9 scouting points;
- 3 vehicles at the start (replaceable) + 3 vehicles on the map (random) + 1 vehicle (permanent).

Size: 1024 by 1024 meters.

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13 Oct 2025 at 8:32

Map Up and Down version 16.02.20 for Spintires: MudRunner (v14.08.19)

Some sections of the roads have stone steps.

The map requires 4 DLCs to run: Valley, Ridge, American Wilds, and Old-timers.

On the map:
- 3 garages (closed);
- 1 fuel station;
- 8 scouting points;
- 3 loading points;
- 4 sawmills;
- 3 vehicles + 3 slots for cars.
Replace the 1st slot with the mod that has the standard hitch.

Size: 1024 by 1024 meters.

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13 Oct 2025 at 8:21

Lost Civilization Map version 01.02.20 for Spintires: MudRunner (v14.08.19)

I do not recommend it on default settings, only powerful vehicles with large wheels, but at least take one low vehicle!!!!

The map features serious mud, tough trial terrain, traces of a lost civilization, and a labyrinth. Be attentive and careful.

On the map:
- 1 garage (closed);
- 1 fuel station;
- 11 scouting points;
- 1 logging site + 2 loading points;
- 4 sawmills;
- 3 vehicles + 4 slots for cars (replaceable).

Size: 1024 by 1024 meters.

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13 Oct 2025 at 8:13

Map "Oh, Roads" version 17.02.20 for Spintires: MudRunner (v14.08.19)

Find the garage and be more careful on the roads!!!

Includes objects from the "American Wilds" DLC.

On the map:
- 1 garage (closed);
- 1 fuel station;
- 7 scouting points;
- 1 logging site + 1 loading point + 2 random loading points;
- 5 sawmills;
- 7 vehicles + 3 slots for cars (replaceable).

Size: 1024 by 1024 meters.

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13 Oct 2025 at 8:08

After the Rain or Black Lumberjacks Map version 1.0 for Spintires: MudRunner (v10.06.19)

Two versions of the map: with 10 and 6 sawmills, no other differences between them. On the map:

- 2 garages (closed);
- Gas station: 1
- Sawmills: 10 and 6;
- Logging site: 1;
- Loading points: 2;
- Random logs: 2;
- Scout points: 16
- 6 slots at the start (replaceable);
- 6 trucks + 2 garage trailers and 1 semi-trailer;
- Map size: 32x32.

Description:

All-wheel-drive trucks with enhanced off-road capability are recommended for completion; it’s possible on default vehicles but very slow. Roads are muddy and sticky, with steep descents and deep fords, as well as narrow trails through very dense forests. Each sawmill has several roads, some not always easy to spot, so study the area first.

The logging season has begun, but due to a heavy week-long downpour, the ban on transporting timber has been extended to allow the roads to dry out and avoid destroying them in the first days. So for now, take an off-road vehicle to scout the area to avoid surprises with a loaded truck. But trouble has already occurred: a Kamaz with your spare parts overturned on a hairpin turn and needs help (2 garage points).
Find a trailer at one of the sawmills (2 garage points) and deliver it to the garage, or find a semi-trailer (4 garage points). You can borrow a truck with a trailer hitch from Vasya in the village for a bottle.

There are also rumors that locals have started secretly transporting timber. It’s said you can negotiate with the guards and enter the logging site, but you’ll have to exit differently. By the way, a power line is being built nearby, and you can gather timber there (random logs). A group of black loggers was recently caught in the swamp; their loader was confiscated, but it got stuck and ran out of diesel, and it’s still there. The logs they cut are also lying nearby. So go ahead, and don’t get caught like those losers.

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13 Oct 2025 at 8:03

Deryabovskaya Taiga Map version 1.1 for Spintires: MudRunner (v22.03.19)

Impassable Siberian taiga "Deryabovskaya." You will need to deliver logs through the taiga, swampy areas, and along a broken road with sharp turns.

On the map:

- 1 garage (closed);
- 1 fuel station;
- 1 automatic log loading point;
- 1 manual log loading point;
- 7 sawmills;
- 4 scouting points;
- 5 vehicles at the start (can be replaced);
- 2 vehicles on the map (to unlock the garage)

Seasons: summer and autumn.
Map balance: 18 points.
Size: 512 by 512 m.

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13 Oct 2025 at 7:58

Inverno Russo Map version 1.1 for Spintires: MudRunner (v10.06.19)

Hello everyone! I present to you my new map "Russian Winter"

Our old Italian friend has encountered the Russian winter. Now he faces new challenges. The scenario is as follows:

We find a stuck KAMAZ, repair it or tow it. Open the garage and haul the timber. The map is for all-wheel-drive vehicles.
The map is very easy, some roads are snowed in, and the local bulldozers haven’t cleared everything yet. You’ll have to push through with the timber using a winch or a friend. It’s better to stick to the roads; there’s no point in walking through deep snow, don’t cross the river, and don’t drive on the ice—it glitches, it’s made for decoration. This is my first winter map, created specifically for atmosphere. To avoid getting lost, watch the signs.

The map requires the winter mod. It’s better to disable the Adega mod, as everything will turn white. I installed all the archive contents into the Media_level_Snow folder.

On the map:

- 4 vehicles at the start (replaceable);
- 1 gas station;
- 6 scouting points;
- 5 sawmills;
- 1 logging site (in arcade mode);
- 2 loading ramps;
- No loading vehicles;
- 1 garage (closed);
- Map size: 32x32, 1024x1024 m.

Many thanks to everyone for the additional object models and the winter mod. Good luck to all, enjoy the atmospheric ride.

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