Files for the game Spintires: MudRunner 145

MATERIAL
317
123
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0
22 Oct 2025 at 14:14

Editor Materials version 1 for Spintires: MudRunner (v26.10.17)

I decided to systematize the materials for Spintires MudRunner Editor.
So far, there is only one field plant - Common Cocklebur.
I will update it (adding 3-4 materials at a time).

Installation: Copy the files from the archive (Generic Mod Enabler Mod Manager) to the editor directory.
Run JSGME.exe.

MATERIAL
409
171
0
0
22 Oct 2025 at 14:11

OvGME - Game Mod Manager version 1.7.3 for Spintires: MudRunner

OvGME is a game mod manager (and more), based on the idea and concept of JSGME, inheriting the GME acronym from JSGME, which stands for Generic Mod Enabler.
The main goal of OvGME is to provide an easy way to import, install, remove, and create mods with an automatic backup system that restores original files when mods are removed. OvGME also offers a network repository mechanism, allowing users to use web repositories to obtain, update, or synchronize mods online.
OvGME’s operation principle is based on comparing the file tree (structure) of target folders with the mod’s file tree.
Based on the comparison results, the program determines which files need to be replaced, created, and saved as backups.
A Russian guide and installation instructions are included inside the archive.
One manager for almost all games.
Open source, available for download on the official website.

MATERIAL
266
92
0
0
22 Oct 2025 at 14:10

Map Editor Assistant version 1.0 for Spintires: MudRunner

A small helper for the map editor.

This file does not add or make any changes to the editor; it only assists in map creation with its information.
All information is accompanied by images.
The document consists of a single file and does not require installation.
The file extension is ".chm"

If the file opens empty, you should unblock the file in its properties.

MATERIAL
224
74
0
0
22 Oct 2025 at 14:06

Graphics Noise Removal version 1.0 for Spintires: MudRunner (v07.11.17)

The mod removes graininess and graphic noise, which is especially noticeable during evening and nighttime.

Installation:
-move the contents of the mod into the game's TextureCache.zip folder, replacing the file.

Multiplayer works!

MATERIAL
186
71
0
0
22 Oct 2025 at 14:05

Editor Objects version 1.0 for Spintires: MudRunner (v07.11.17)

Object Pack for the Map Editor (MudRunner)
For convenience, objects are sorted into folders, each object is placed in a separate folder.
Each object comes with a Skin

MATERIAL
255
126
0
0
22 Oct 2025 at 14:04

Roads from the Estonia - Pirita-Kose Map v2.1 for Spintires: MudRunner (v07.11.17)

Fixed road textures (no more ripples)
Materials for the editor: roads from my latest map “Estonia - Pirita-Kose”. Might be useful to someone.

The package includes:
6 road overlays:
- asphalt_kose - asphalt with shoulder
- asphalt_kose2 - asphalt without shoulder
- grass_path_kose - pedestrian path on grass
- grassy_road_kose - analogue of the original grass_road with modified texture
- forest_road_kose - forest road (fallen pine needles)
- stone_road_kose - gravel road with negative offset
2 materials:
- asphalt_kose - material for blending asphalt roads at intersections, or simply for platforms
- kose - material for blending forest roads at intersections

Installation: unpack the archive contents into the editor folder

Update 2.1 (25.11.17): Found and fixed the offset issue with grassy_road_kose

MATERIAL
296
129
0
0
22 Oct 2025 at 14:02

Objects from the Estonia - Pirita-Kose Map v1.0 for Spintires: MudRunner (v07.11.17)

A pack of objects for the MudRunner editor from the “Estonia - Pirita-Kose” map.

The archive contains all objects used on the map, except for road signs.

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