Search results for the phrase «ZiL 130 4x2»: 11 matches

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22 Oct 2025 at 16:16

Library of 187 Models for Map Editor for SpinTires (v03.03.16)

angar.xml, astrono site.xml, avtobus.xml, barier.xml, barrel_fuel.xml, barrier.xml, barrier1.xml, barrier_end.xml, barrier_end1.xml, big_garage.xml, big_rock_a.xml, blockb_a.xml, boards2_s.xml, boards_s.xml, boat.xml, border.xml, border2.xml, bridge_concrete.xml, bridge_dirt.xml, bridge_insert_dubbel.xml, bridge_n_1.xml, bridge_rail.xml, bridge_rail_mod.xml, bridge_rail_mod_flat.xml, bridge_wood.xml, bridge_wooden.xml, budka.xml, buhanka_a.xml, buksir.xml, ccar_a.xml and others new road type: gravel_road new terrain type: gravel rock Source: spintires.nl, vk.com and many other sites with ST 2014 and St2015 maps converter for the latest version: garminbreak new road and terrain type by garminbreak Material in the Steam Workshop

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22 Oct 2025 at 16:04

YaMZ-236 Engine Sound for Ural for SpinTires (v03.03.16)

Sound of YaMZ-236 for Ural, the archive contains start, idle, under load, revving))
Sounds need to be specified in the truck's config, as their names differ from the default ones.

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22 Oct 2025 at 15:45

Spintires Plus for Tracked Vehicles and Maps Larger Than 1x1 km v01.03.17 for SpinTires (v03.03.16)

Modified version of Spintires Plus (specifically for tracked vehicles). It does not affect or change the game in any way, it is only needed for mods with tracks to work!

Contains 2 versions of ST+
The first version does not affect gameplay, all functions are disabled.
The second version has functions enabled.

Installation: Move the files from the desired folder in the archive to the game folder.

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7 Jul 2022 at 13:37

Jeep Wrangler version 1 for SpinTires (v03.03.16)

It has 5 of its addons and 2 types of wheels.

MATERIAL
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22 Oct 2025 at 15:10

Meshchera Object Pack for Map Editor for SpinTires (v03.03.16)

Friends!
In the archive, you will find a set of models prepared by me for the "Meshchera" map.

The map itself can be downloaded here: Map "Meshchera"

Some of the models were converted for adaptation to the map (mainly with corrected cdt), while others were modeled specifically for this map.

House and building models with the letter l in parentheses have a shared mesh that features high-quality window lighting integrated into the window openings at the model level. The differences from the base model are in the xml mesh (_l or _la), where you can specify which windows glow at night, their color, and so on.

The s10 models (insulators for connecting houses to poles) and pole_new (concrete poles) have properly set pivots and allow connecting corresponding wire overlays to them (with automatic snapping).

The road overlays used in the map are not included in the pack, as they are fully contained in the map archive itself.

Fence element models (used in overlays) are also not included in the pack because their use can significantly affect performance, and working with them requires fine-tuning. Careless and frequent use can lead to a sharp drop in fps. For this reason, most fences were modeled in MAX as a single object, following the terrain of a specific area, and are not of interest within the general pack.

Below is a list of objects divided into sections (houses, outdoor furniture and small items, lighting and electricity, utility buildings, and others), totaling 78 models.

I hope these models will help map authors diversify their works and make them more realistic and beautiful. Good luck and success in your creativity!

Houses:
h0, h2(l), h3(l), h4(l), h5(l), h6(l), h7(l), h8(l), h9, h10(l), h11, h12, h14, h15, h16(l, la), h16a, h17, h18, h19, h19a, h20(l, la), h21(l, la)

Outdoors:
s2a, s2b, s2c, s2d, s8, s9, s12, s14, s18, sw1, sw2, k1, k2, k3, bench1, bench2, bench3, bench4, bench5

Light + electrical:
s10 (for 2wire overlay), s11, s16, s17, s19, pole_new (for 3wire overlay)

Buildings:
s0(l), s0a(l), s1, s1a, s1b, s2e, s2f, s3, s3a, s4(l), s4a(l), s5, s6, s7, wc

Other:
t_model (branch heap), r_model (roots model)

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22 Oct 2025 at 15:05

Overlays for Map Editor for SpinTires (v03.03.16)

Two overlays for the map editor: tile and gravel

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22 Oct 2025 at 15:04

Object: Toilet version 1.0 for SpinTires (v03.03.16)

The mod adds physical properties to the toilet - now it is possible to interact with this object: the object has become movable and has real mass.
When colliding with it at speed, the car takes damage, and the object itself falls some distance.

Installation: temporary - standard.
Permanent: Move the contents of the Media folder into the Media.zip archive located in the root folder of the game.

NEWS
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22 Oct 2025 at 12:01

Dynamic Weather in SpinTires - New Videos!

Friends, it has become reliably known that players with the nicknames Draconus and Templar GFX are actively working on weather conditions for the game SpinTires!
Here is what Draconus says:
"This is an amazing day, truly, my friends! I received a message on my Dev page from the legendary Templar GFX ... hes, the guy who has been making all the cool global stuff on Mods.db for many years, like the Better Dynamic Mud mod. He and I are teaming up and starting work on dynamic changing weather in SpinTires, since Templar GFX has a great idea to make this a reality... and he will be working on other things in SpinTires, as well as with the Unreal 4 project .... An incredibly talented person, just like me))) So, we will have fully dynamic rain, the ground, buildings, and vehicles will get wet. Light rain or downpours will alternate from time to time or stop for a while, and the new particle system can handle all kinds of weather, so it can rain, which suddenly changes to wet snow... as the work progresses, I will publish our achievements."

New video! Downpour



New video! Fading rain




MOD
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11 Apr 2022 at 15:32

Chevy ZR2 2010 version от 29.02.16 for SpinTires (v25.12.15c)

Jeep Chevy ZR2 2010 has 4 own addons. + 3 different colors.

MATERIAL
169
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22 Oct 2025 at 16:12

Map Object Pack for SpinTires (v03.03.16)

The pack includes: -GAZ-52-dynamic (has many animations) -LZA-4045 loader-dynamic -P60 road slabs (single and assembly of 4 slabs)-static -FBS block (2 pcs)- dynamic and static -gate - dynamic (opens) -Lenin V.I. monument -static -PO fence (single and assembly of 4 slabs)-static Developed by the SpinTires (mBiG™) modding community

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