SnowRunner 1221

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6 Oct 2025 at 15:09

SnowRunner Patch 10.2

Developers have released patch 10.2 for the public test server. The new update fixes bugs and also includes work to enable mods on consoles. The developers also announced that mods for consoles will be available later, but not during the second phase of the seasonal pass.

Additionally, the developers stated that the update introduces a new mod packaging system. This is done to prepare mods for consoles. However, this has some unpleasant consequences. Thus, if mods are not repackaged properly, they will not work on the public test server. That is, mods on the main server will be repackaged one way, and on the standard server in a completely different way. With the release of update 10 on the standard servers, everything will fall into place.

General changes
- A timer is now present in the “King Rider” challenge.
- New feature for modders – the option to toggle the developer menu on/off.
- Fixed a bug where the contract stage with workers was not counted when delivering the required number of temporary shelters to the active unloading zone.
- The amount of cargo in production zones now correctly synchronizes between players in multiplayer mode.
- After completing truck delivery missions, the vehicle can no longer be found after restarting the quest.

Interface
- Crane control buttons now fully correspond to the hints in the description.
- The checkpoint in the “Battle Run” challenge no longer disappears upon restart.
- A bug where the number of workers differed between the description and the map in worker quests has been fixed.
- The factory now displays correctly on the “Pedro Bay” map.
- A background has been added to the global “Yukon” map.
- Yukon now has its own loading screens.
- When switching categories in the garage/shop using Q/E or RB/LB keys, only 3 categories were available. This has been fixed.
- On the Kola Peninsula maps, quest markers now appear immediately on the minimap.
- In co-op mode, the marker for the Cat TH357 disappears when any player reaches the vehicle.
- Fixed an annoying bug that allowed the camera to zoom out so far that the entire map was visible in 3D.
- Due to oversights, some vehicles in the shop could sell base components. This has been fixed.
- “Magnitude 5” mission: loading zone icons now appear and display correctly.
- “Swamps” and “Zimnegorsk” maps: fixed a bug where building icons were swapped.

Mod browser
- Filters in the mod browser are now saved.
- The window that notifies about successful mod loading has been redesigned and improved.
- Added a function to enable and disable all subscribed mods.
- Now you can subscribe to mods and activate them with a mouse click.

Maps
- The flying lamp will no longer appear on Big Salmon Mountain.
- On the same map, the fence will no longer break just by driving nearby. Bug fixed.

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6 Oct 2025 at 14:18

SnowRunner PTS Patch 10.3

Patch 10.3 has been released for the public test server.

Changes:

- Developers continue working on the "Yukon" map.
- The Krs 58 Bandit has received an updated model.
- The "Reviving the Old Mine" contract now completes properly.
- Packed machinery no longer has a blur effect.
- After unlocking the watchtower, dismantlable buildings will no longer be marked on the minimap.
- A bug where flying mud from the wheels in some areas differed from the mud on the surface (the mud color was darker) has been fixed.
- Cargo left at the production point no longer disappears after restarting the game.
- A bug that caused the Caterpillar 770G and TH357 to unlock for purchase prematurely has been fixed.
- The production menu now displays the quantity of materials produced.
- Delivery vehicle tasks can now be completed if the vehicles are secured on the trailer.
- Vehicle parts will no longer shake when TAA anti-aliasing mode is selected.
- Performance is now normal when driving on breakable ice.
- Added the ability to secure the CAT 770G on a trailer.
- Some vehicles glitched when secured in the Azov 42-20 Antarctic bed. This has been fixed.
- The mod browser now has a single button to enable or disable all subscribed mods.
- The trailer no longer detaches from the truck during the completion phase of the "Telemetry" task.
- The interface now supports trailers with 8 cargo slots.
- Fixed the unloading zone for the "Power Line Maintenance" quest.
- Due to a bug, medium-sized pipes could not be found during the "Factory: Tanks" task. The bug has been fixed.
- Steering wheels now have an input method selection option.

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6 Oct 2025 at 13:37

SnowRunner PTS - Patch 10.4

The developers have released another patch for the public test server, which includes a number of fixes and improvements.
General changes- On the map Flooded Foothills, there was a bug when creating concrete slabs where concrete blocks were created instead of slabs. The bug has been fixed.- Quest "Fallen from the Cliffs." The trigger zone has been changed.- The trailer no longer gets stuck on the barrier when moving between Yukon maps.- New sound effect when attaching trailers to vehicles.- Fixed multiplayer synchronization between host and client for anchored vehicles.- During construction in Yukon, the "Northern Bridge" will now have collision. The bug occurred during the construction animation playback.
Vehicles- A new repair module has been added for the KRS 58 Bandit.- The ANK Mk. 38 received a redesigned horn.- Fixed a bug with the Cat TH357. The moment when the wheels moved as the player tilted the forklift manipulator forward or backward has been fixed.
Interface- Steering wheel type selection options will no longer be empty.- When restarting missions, the mouse cursor will no longer get stuck/freeze.- In cooperative mode, the displayed cargo amount now updates correctly even if changed by another player.
Mods- Added the ability to play with locally installed mods if, for some reason, mod.io is not working.- In the in-game mod browser, the "Popular Today" filter showed different mods than the same filter on mod.io. This has been fixed.- Some changes that sped up mod loading.

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6 Oct 2025 at 9:21

Phase 2: Explore & Expand for SnowRunner - Release November 16

It has finally become known when the second phase of the seasonal pass for SnowRunner will be released. The game developers announced this in their blog. The second phase will be released on November 16. At the same time, this add-on will be available on all platforms: PC, PS, Xbox. Seasonal pass holders will get immediate access to the updates, as will owners of the premium edition. In addition, the second phase can be purchased separately for all three platforms without a seasonal pass subscription. 
The second phase will feature many interesting things: new maps of the Yukon region, where players will face dangerous terrains: various rivers, snowy areas, and much more. It is worth highlighting the interesting missions and challenges that players will have to complete. A new resource collection mechanic will be added, including dismantling buildings for "parts." Furthermore, players will be able to acquire new vehicles, and besides the new equipment, the old equipment will also receive certain upgrades, including new skins. 
But players without a seasonal pass will not be left without content. The developers will add a free update where players will have access to new challenges (in total, there are 2), new skins, various tasks for already existing maps, new gameplay features, a new type of cargo, and much more. All of this will be available very soon!

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6 Oct 2025 at 7:17

SnowRunner Update 10

The largest update in the history of SnowRunner has been released – Update 10. This update touched many aspects of the game and added new content. Modders are recommended to repack their mods to ensure compatibility with the new update. This can be done using the new tools that were also added with Update 10. 
Main Content
New region – Yukon. The region consists of two new maps. A beautiful new area to explore and complete various tasks.New vehicles added: CAT TH357D, CAT 770G, KRS 58 “Bandit.”New exclusive skins for the following vehicles: International Scout 800, International Loadstar 1700.New missions added to the standard maps. New quests are available in Alaska and Taimyr. New challenges added. There are 2 in total.New customization options available. 
General Changes
Vehicles can now be secured on trailers specifically designed for transporting vehicles.New sounds can now be heard when activating ramps.Fixed an issue where, in certain situations, after selling the Caterpillar 745C, the vehicle could no longer be purchased. This has been corrected.The ANK MK 38 horn has been redesigned.Fixed a bug with cranes’ extendable supports.Adjusted the center of gravity for the Azov 64131.Destination activation zones now display correctly in the game.Fixed a bug where players did not receive rewards for completing challenges under certain conditions.
Maps
“Imandra” map: collision added for Tuloma and Kandra Battery Cannon.“Imandra” map: the fence near the airfield now appears on the minimap.Fixed an error where the quest icons for “Swamps” and “Zimnegorsk” were swapped.
Mods
A special mod browser has been added to the game. A regional mod plugin has also been added to the game.Custom maps can now be played cooperatively with friends.A refund system has been added for purchases if a mod is removed from mod.io.Localization support has been added.The developer menu no longer launches in custom scenarios upon restarting.Modders can now choose whether the developer menu is enabled or not. Various fixes.
Interface
The mouse cursor no longer gets stuck when restarting a mission.A warning now appears if the player is close to failing one of the competition conditions.The challenges menu can now be found in the main game menu.Under certain conditions, the mouse cursor could lag or jitter heavily on the minimap. This has been fixed.After restarting the “Star in the Sky” mission, quest item markers no longer remain on the screen.In the “Star in the Sky” mission, after using the metal detector, the yellow cargo marker now appears correctly. 
Co-op
Weather conditions now synchronize properly in co-op mode.After exiting a co-op game, users could not create their own co-op session until restarting the game. This bug has been fixed.
Settings
The driver model can now be disabled in the settings.Maximum FPS can now be selected.The target monitor now saves correctly after restarting the game.KSIVA can now be toggled on and off.Motion blur can now be enabled or disabled.
Rendering
Improved appearance of waves created when a vehicle drives through water.Improved textures of wheel tracks on ice.Trees now have improved reflections in water.Improved textures of the surface between water and mud on some maps.
Steering Wheels
Improved G923 True Force Feedback support for all platforms.Added support for configuring haptic feedback effects for the G923.Brake pedal pressure can now be calibrated.Fanatec steering wheels now work on consoles.
Consoles
New graphics settings have been added for consoles.

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5 Oct 2025 at 16:52

Western Star 49X Available in SnowRunner

A unique opportunity has been added for everyone who wants to try one of the best trucks of our time in SnowRunner - the Western Star 49X.
You can purchase this add-on in the Epic Games Store, PlayStation Store, and Microsoft Store via the link.

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5 Oct 2025 at 11:41

SnowRunner Console Mods Available

Finally, the long-awaited moment has arrived! Mods for consoles are now available in SnowRunner. The developers have updated the game, introduced a number of fixes, as well as the ability to use a variety of high-quality mods in the game. The developers continue to work and encourage modders. The number of mods will gradually increase. Thanks to the convenient mod browser, console players will be able to easily open the library of available mods and download them.
General Changes 
CAT TH357 received an alternative control system. Thanks to the new scheme, it is easy to manipulate the forks.Now the order to deliver trailers can be completed by holding over the unloading zone.Fixed a multiplayer bug where the building dismantling icon did not appear on the minimap.In the Yukon region in multiplayer, there was a bug that caused the game to crash if players approached the location where the building dismantling takes place. Now, to complete contracts in the Yukon region for delivering trailers, the correct quantity must be delivered. Previously, the quantity was indicated incorrectly.
Maps
The second unloading zone near the power line in the Yukon area has been removed.Yukon has been improved, various bugs fixed.
Vehicles
KRS 58 "Bandit" had a bug with the dashboard where the needles passed through textures. Bug fixed. KRS 58 "Bandit": mirrors no longer shake so much in the cockpit view.CAT 745C and Azov 4220 Antarctic received improved steering effort.Improved engine sound for Cat Th357.
Interface
For the "Epic Order" mission, materials now fully display; bug fixed. There are now pop-up windows in the game that notify about storage zones on the minimap.Players can now focus the camera and view mission objectives without activating the missions themselves.Added destination points on the map can now be easily moved. 

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