Mods from the «Maps» category 455

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16 Oct 2025 at 7:25

Glitched History Map version 2.1 for SpinTires (v1.3.7)

Hello everyone! This is a continuation of my first map, but now with a storyline, and it’s buggy because when merging maps (reference), something went wrong, and as a result, trees popped up in unwanted places, the grass texture got messed up, and much more. I repeat, the glitches on the map are not my fault, but because that’s how the map editor decided to behave. I fixed what I could, but please don’t be too upset about the rest. Now, onto the story—the beginning is in the archive.

Georgich’s conversation:

"...Alright, enough talking, the fuel is running low, I’ll give you a lift to the duty station during classes, and from there you go to Petrovich, take him the gearbox for the Ural, and in return he’ll give you diesel. When you bring it back, we’ll refuel the Kamaz, deliver the garage parts, and pick up the disassembly. And stop batting your eyelashes—let’s go already!"

For a full playthrough, I recommend not changing the starting vehicle, but if you decide to, choose a car that can be fitted with a saddle because at the start you’ll need to tow a semi-trailer.

Upload it wherever you know. The map uses materials from authors on stmods.ru. Looking forward to your comments!

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16 Oct 2025 at 6:59

Winter Taiga Map version 1.0 for SpinTires (v03.03.16)

Friends, I present to you a new winter map called "Winter Taiga."
The map turned out truly wintry, even though it features a corridor road. On the map:

- 1 garage (closed);
- 6 sawmills;
- 1 gas station;
- 1 logging site;
- 2 loading points;
- 4 scouting points;
- 4 slots for your vehicles;
- 3 vehicles on the map.

P.S. The map includes the mod by Volny "Early Snow v1" with my small modifications!

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15 Oct 2025 at 13:40

Power Line Construction Map version 1.1 for SpinTires (v03.03.16)

Construction of power transmission lines (PTLs) is an important and necessary stage in the process of supplying electricity to enterprises and residential buildings. We need to equip the electrical installation crews with the necessary equipment for PTL construction.

On the map there are:
- 2 Iveco-Prapor 8x8 (Author: PRAPOR-ANTON, conversion and modification: Sergo) with their own cargo (5 and 3 points),
I have removed addons that do not fit the storyline
- 1 choice of your favorite vehicle
- 1 Warehouse (modified Lumberjack)
- 4 PTL Installers (modified Sawmill)
- 1 Lukoil-Komi gas station (modified Fuel Station)
- 1 Garage

The vehicle horn sound and several fun in-game text messages have been changed
(to restore default, delete the strings folder in the Media folder)

p.s. Who will find the bypass route?
Love you all, looking forward to screenshots and comments.
Enjoy the game!

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15 Oct 2025 at 13:00

Garden Map for SpinTires (v03.03.16)

On the land plot along the shoreline, it was decided to set up gardens for the town residents. Several gardens have been built, the riverbank has been arranged, and a small pumping station has been constructed. You will need to clear the remaining forest for garden construction, as well as stock up on firewood for the existing gardens, campfires, barbecues, and saunas. Additionally, you will need to visit your plots for rest and overnight stays.

The map size is 512x512. Quite compact. Third-party objects from the object pack by "aleks nevz" were used, as well as a John Deere Gator quad bike by Silent. Most roads are dirt, with almost no mud. You can drive on them with almost any vehicle. For building some objects, it was necessary to use composite parts from the "Object Pack."

On the map:

- 2 garages (1 enclosed);
- 1 gas station;
- 1 logging site;
- 3 sawmills;
- 1 vehicle on the map;
- 7 slots for user vehicles.

Installation: copy the Media folder from the archive and paste it into the root folder of Spintires, agreeing to replace.

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15 Oct 2025 at 12:12

RigNRoll Map version 1.0 for SpinTires (v03.03.16)

It is important to understand that this is not a 100% conversion of the map from the game "Hard Truck 2," but only a small fragment of the map, built by eye. There are some issues with the map:

1) Road display issue – due to insufficient knowledge of map-making, I don’t know how to fix it;
2) Issues with the joining of guardrails, fences, and barriers. They look angular and are at different height levels.

I may be able to fix these later.

Recommended way to play the map – take cargo from point "A," deliver it to point "B," and unload. The cheat way to play the map – take cargo at point "A," drive 10 meters, and unload at point "A."

The map has over 6 km of roads; on the way to "Klyuchi," there is some mud, so four-wheel drive is a must. There is one secret road that is more advantageous to take than going straight. The map uses third-party objects from the "Good Lumberjack Pack."

On the map:

- 4 garages, 1 open;
- 3 gas stations;
- 3 logging sites;
- 2 loading points;
- 6 sawmills;
- 2 vehicles on the map (closed);
- 4 slots for user vehicles.

Installation: copy the Media folder from the archive and paste it into the root folder of Spintires, agreeing to replace.

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15 Oct 2025 at 12:02

Lake Valley Map version 1.0 for SpinTires (v03.03.16)

Hello again. I present to you my new map. Moderately muddy, in places very muddy, with deep fords, dangerous and forgotten roads. You will have to find the way to one of the sawmills. It exists, but is well hidden.

So, my friend, are you ready to conquer the expanses of mud and water obstacles? Are you ready to search for roads forgotten and lost in the forests? Deceptive puddles await you here. Looks easy, but in reality, it’s not. Ascents, descents – everything you love, all for you. The road awaits, good luck!


Map: "Valley of Lakes"

- Size: 32x32;
- Garages: 2 (closed);
- Sawmills: 7;
- Fuel stations: 2;
- Recon points: 11;
- Logging site: 1;
- Loading points: 2;
- Starting vehicles: 5 slots for cars;
- Vehicles on the map: Gaz 66, Kamaz 6522, Kraz 255, K 700.

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15 Oct 2025 at 11:31

Map Forbidden Zone 6 version 1.0 for SpinTires (v03.03.16)

Greetings to all connoisseurs of the magnificent game SpinTires. After long battles with the map editor and my own loss of inspiration, I have finally finished another map "In the Forbidden Zone-6" and submit it for your judgment. Criticize and scold. I will snap back, but without malice!)

This time the map is based on the Zaton location from the game S.T.A.L.K.E.R. - Call of Pripyat. Vehicles are placed on the map according to the storyline, but you can replace them with your own cars and, creating your own plot, take a ride or stick to what I have thrown together here. It’s advisable to diversify the cargo, because abandoned ships don’t just have wood lying around.

For those who still decide to invariably plunge into the scam of restoring the once-abandoned Zaton, things might not be very sweet. Brave souls have already ventured into mastering Zaton before you. But the places there are unexplored and deadly. Rumor has it, "A creepy place." It is known that previous adventurers managed to get some things working there with their own equipment.

It is known that a gas station has been restored and launched, timber removal from abandoned ships has been organized, roads have been cleared and repaired. Trial timber deliveries have been made. The process of restoring garages has begun. The local mechanic gathered everything that could be taken from the ships, and even from once-crashed helicopters. According to the latest data, contact with one of the helicopters has been lost. There was also an attempt to revive the Earth Excavator, but that crew disappeared as well. In general, gathering a company of fellow "adventure seekers," placing them in your battered Zaporozhets, taking along two stalker-pathfinders who have been here before (for scouting the area), a military escort group (provided by your employer) for protection against marauders and other nasties, you set off! Since the transport was brought to Zaton by your predecessors, you must check possible locations of people and equipment, assess their condition. And continue what was started, bring Zaton back to life!

Now about the map. The map is not difficult, maximum size. It is not heavily overgrown with vegetation, which gives you the opportunity not to stick to any roads and choose your own direction.
At the start:

- ZAZ-965 with the "Adventure Seekers" company (taken here);
- NIVA with stalker guides;
- NIVA with a military patrol;
- UAZ with a military escort group (taken here);
- 2 garages (closed);
- 1 gas station;
- 10 sawmills;
- 3 logging sites;
- 3 manual loading points;
- 8 reconnaissance points (possible locations of equipment and your predecessors);
- Several vehicles placed on the map.

The map was tested exclusively with the transport installed on the map and default.

For greater effect, I recommend downloading and installing sounds for the map here.

Many thanks to everyone who created thematic objects and mods. To those who tweaked some mods, who morally supported me. A huge human thank you to all! Not everything I wanted was possible to implement in the map, but what came out is what it is, and how good it is – you decide. Enjoy your rides!

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