Attention! There are 2 checkpoints on the map; if you enter their territory, you will lose your vehicle. This information is for those who do not read the description.
Hello, comrades! This is my 6th map. I took my time with it. I started making it a long time ago, but when Spintires quietly died, choked by a virus, I temporarily froze the project. But just recently, I passed my exams – feeling good, I decided to finish the map. I don’t like leaving things started but unfinished.
The number of vehicles depends on the version. The archive contains 2 versions of the map for different numbers of sawmills. Also, somewhere in the forest on the map, there is a micro microdistrict of gnomes. If you manage to find it, send a photo. Just curious how many people will find it. Size: 32x32.
On the map:
- 2 garages (1 closed);
- 3 gas stations;
- 1 logging site;
- 2 loading points;
- 3-6 sawmills;
- 8-9 vehicles on the map (2 unlocked);
- 8 reconnaissance points.
Plot:
The plot was quite something. But I forgot it. Forgot all the intricacies of the twists, intrigues, and climax. But I do remember its outline.
So it went like this:
There was a small town, and nearby was a forest. The locals took logs from there, hauled them to the sawmill, and used the byproducts to heat their stoves, earning a little extra money on the side. But then soldiers came, said it was a nature reserve, fenced everything off, set up checkpoints, and started shooting at anyone crossing the borders.
The people, left without means of subsistence, froze, became impoverished, and starved. You, as Pashka, must solve their problems while avoiding the military checkpoints. Otherwise, for every lost vehicle,
Mikhail Gennadievich will punish you emotionally (or maybe not so emotionally).