Mods for SpinTires 1304

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11 Oct 2025 at 13:31

Map "Backup" for SpinTires (v03.03.16)

My second map, so to speak, getting used to the editor. The map's storyline:

You were sent to assist in a neighboring region, arriving in your own vehicle. The head of the region said there is a garage on the opposite bank of the river, but the key to it is with the local driver Vasilych, who was supposed to deliver spare parts to the garage. However, Vasilych detached the trailer at his house and went off to drink kvass at the forester’s house. The head also said that the residents of the large village are very rebellious about logging trucks passing through their village and damaging the already poor road. But there’s no other way; there’s only one road, so you’ll have to transport through it. However, a hunter from a small village said that at the end of their village there used to be a road through the swamp that led to an old gas station near the logging site. But last year he went hunting there and on the way back got his Shishiga stuck so badly he had to abandon the trailer. By the way, he said he’d leave a bottle if you manage to drag the trailer to his house along the way!)

On the map:

- 1 logging site + 1 loading point;
- 5 sawmills;
- 1 gas station;
- 4 vehicles on the map;
- 1 Ural at the start (replaceable) + 3 slots for your vehicle;
- 7 scouting points.

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11 Oct 2025 at 13:27

Mad Max: Fury Road Game Sounds version 1.0.0 for SpinTires (v03.03.16)

Musical accompaniment for the good old Spinka based on the movie "Mad Max: Fury Road." I was going to create a map on the movie's theme, but for some reasons, I put it on the back burner for now, and it’s not certain I’ll take it out again, but the material is too good to waste... Maybe someone will like it.

Mod installation: drop the sounds folder into the game’s Media folder, replacing files if necessary.
Mod removal: delete the "game" and "env" folders from the "sounds" folder in Media.

P.S. Perhaps some map makers might be interested in this theme; I can assist as much as my skills and time allow in its creation. I’ve already started it myself and can provide the source files if interested. There are mods for this map, and many thanks to Sergo / vertal5327 for their adaptation and conversion.

Wishing everyone good luck and only positive emotions)

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11 Oct 2025 at 13:25

Orienteering Map version 1.0 for SpinTires (v03.03.16)

Well, ladies (if there are any) and gentlemen mudders. After almost 2 months of work, I have made another map for you.

The map "Orientation" represents a small town surrounded by dense forests. You will encounter streams, fast rivers in places, and partially logged forest areas. For the most part, the roads are more like trails than actual roads. Not everyone will easily complete this stage; it all depends on the vehicle you choose. There is no minimap here, which many have partially gotten used to. You will have to rely solely on your instincts.

The archive contains 2 versions of the map, one WITHOUT a minimap, and the other with the familiar scout points. So to speak, for professionals and beginners. Monster lovers, my sympathies, some places won’t be to your taste. As always, good luck and patience.

Map: Orientation

- Size: 25x25;
- Garage: 1 (closed);
- Sawmills: 6;
- Fuel stations: 2;
- Scout points: 7;
- Logging site: 1;
- Loading points: 2;

Vehicles:

- 5 slots for your vehicles.

Vehicles on the map:

- Ural 4320;
- Gaz 66;
- Kamaz 6522;
- Kraz 255.

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11 Oct 2025 at 13:10

Dacha Season Map for SpinTires (v03.03.16)

I present to everyone my latest map "Dacha Season." After the quarantine and self-isolation were lifted, people rushed to their dachas, gardens, and rivers. Barbecues, relaxation, and the like. And you had to return to your work again. Petrovich, your boss, informed you that during the quarantine some marauders "swiped" fences from certain plots. The locals need lumber for repairs, and they promised to pay well. First, you need to find 3 vehicles with garage parts that were abandoned around the area by careless drivers. And it’s unknown what condition they are in after all these months.

For the creation of the map, objects taken from Andrey Filkov, Pokemon, and Solo were used. Consultations and assistance in creation: vasya500 and potomuchtotak2019. On the map:

- 1 garage (closed);
- 1 logging site;
- 1 loading point;
- 1 gas station;
- 11 sawmills;
- 9 reconnaissance points;
- 5 slots for your vehicle;
- 2 ZIL trucks and a KamAZ.

Installation: copy the contents of the archive into the game folder, and if necessary, agree to replace files. The map is of maximum size and contains many objects; there will be some lag during the first playthrough – this is normal.

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11 Oct 2025 at 12:57

Thing 19 Pack "Kamaz BadCat" version 1.0 for SpinTires (v03.03.16)

Personally, I'm not a big fan of Kamaz trucks, but I really liked the cabin on the Kamaz 6560 by Oksana BadCat, so I decided to design these variants.

The pack includes three Kamaz variants: 4x2, 4x4, 4x4 Long. With cabins in two versions and three colors. Only the frames spawn.
The 4x4 and 4x2 were taken from the author Maks Dmitriev (MaximDm67) from this mod. The 4x4 Long and its addons were taken from authors MaximDm67, RedPaW from this mod.

The cabin was taken from Oksana (BadCat) from her mod. The manipulator author: Yan Soroka (yansors), from this mod.
The red sideboard and its addons are from here. The dump truck is from this mod.
The mudguard was taken from here.

I think I mentioned everything; if not, I apologize.

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11 Oct 2025 at 12:55

Chinese Thing for SpinTires (v03.03.16)

Another example of Chinese folk creativity, this time for SpinTires. It has default addons + 4 types of wheels (in fact, 1 Kamaz highway and 3 from Kraz).

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11 Oct 2025 at 12:48

BAZ-6944 from MudRunner version 1.1 for SpinTires (v03.03.16)

BAZ-6944 from MudRunner by yansors. Post for MR. Nothing has been changed in the mod, only converted to Classic. Currently, no driver is assigned and the vehicle has lost the ability to float.

Conversion of the transport-loading vehicle TZM 9T230 of the Soviet operational-tactical missile system Oka. The mod includes 4 vehicles.
Differences in paint, locked all-wheel drive, and ability to overcome water obstacles. The EMERCOM and Armed Forces vehicles can travel through rivers and other bodies of water; to enter the water, simply engage all-wheel drive. To save fuel on solid ground and swamp, it is recommended to disengage all-wheel drive. About the mod:

- 3 custom addons + default trailers;
- Fuel tank: 600 liters;
- 1000 damage points;
- Custom sounds;
- Animations of antenna, steering rods, steering wheel.

Sound assistance, 3D engine model creation: Dima Litovka
3D modeling, textures, settings: yansors
Water behavior tuning: Mik27

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