Patch v1.4.3 was released a little later than the developers had planned. It is now available on the official version of the game.
The developers are working hard on the next major update, which will include multiplayer saves, initially available in the public_beta branch.
Added:
- Options menu;
- Camera mode selector.
Improved:
- Improved control of mechanisms on some cargo vehicles. Cranes, hooks, and other equipment can now be activated using keys 5 through 0, whereas before it was a combination of CTRL + 1, CTRL + 2, and so on.
- If there is no trailer, pressing key 2 (default trailer camera activation) will not change anything, and the camera will not switch.
- Changed the orbital camera: focus position, focus point.
- Mods that affect the game’s DLC and modify these DLCs overall will now work like regular mods. That is, you just need to drop them into the Media folder and they will start working.
Fixes:
- Orbital camera. This camera no longer attaches to trailers.
- Fixed the “Plains” map, specifically a bug causing a white screen on loading.
- Lua scripts previously caused the game to crash. This has been fixed.
- Crashes occurring when loading mods have also been fixed.
- Changed/fixed the camera that attached to the manipulator.
- Added DLC map names to the main game localization. Consequently, these maps can now be viewed in the multiplayer lobby.
- Fixed a bug with spawn locator rings being visible on the map when pressing F1 even if they were inactive.
- Other minor changes related to the minimap when pressing F1.
- Fixes for gamepad controls.
- Fixed a bug allowing cameras to be bypassed using obstacles.
- Fixed a bug with an empty control menu showing an empty list.
- The main menu animation caused crashes. This will no longer happen.
- Ground textures disappearing at 8 PM in some cases have been fixed.
- Fixed engine braking with wheels when the clutch is disengaged.
- Some changes for the Chernobyl DLC. Modifications were made to some maps, and the 505 now appears with a sideboard.
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