Files for the game Spintires: MudRunner 145

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29 Sep 2025 at 6:44

Stable version of X-Porter for 3ds Max 2009-2020 (32/64 bit) v1.0 for Spintires: MudRunner (v25.02.21)

The most stable version of the X-porter AxeFree v2.2.8 for 3ds Max 2009 to 2020 (32/64 bit).

- Not a demo, but free;
- Suitable for mod makers;
- Suitable for map creators (to create your own original objects for maps).

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143
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28 Sep 2025 at 7:50

Willow Tree for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Willow conversion for SpinTires.

Author of the conversion and texture rework: Ser.Rosszz (Sergey).
Original authors: Andrey Smelykh (abr), voto1979, Anton_23_.

Also been on my computer for a long time, made upon request, might be useful to someone.
The textures are no longer so gaudy and harsh on the eyes, in my opinion, they look more concise in the game this way.
A screenshot is included in the archive.
The brush is manually registered at the path: Spintires Combine Tools\Media\prebuild\common\brushes.xml
Instructions are in the archive, along with all the registration details, just copy and paste according to the instructions.

Suitable for SpinTires.

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28 Sep 2025 at 6:28

Mudrunner Color Full Reshade Preset version 1 for Spintires: MudRunner (v25.02.21)

ReShade preset for MudRunner, the ReShade itself was made for this graphics

Need the latest version of ReShade that can be downloaded from the official website =)

If you have any questions about installation, write in the comments

MATERIAL
148
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27 Sep 2025 at 13:31

Plymouth Reliant Object for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

An object for SpinTires and MudRunner editors - Plymouth Reliant. Static, 1K textures, 2034 polygons (normal for the game). Model from the internet.

Thanks to the authors of the model and textures. Adaptation author: Ser.Rosszz (Sergey).

- For convenience, a screenshot of the object is included in the archive.

MATERIAL
111
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27 Sep 2025 at 13:29

Dandelions for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Dandelions for SpinTires and MudRunner editors. Spring is coming, dandelions will soon appear, so I decided to make them for map makers, maybe someone will find them useful. The brush registration is in the archive, with instructions on what and where to register. The file path for registration: MudRunner - Editor\Media\prebuild\common

Low-poly, 254 polygons (triangles). Textures are 1K, you can compress them to 512, the appearance will not be worse than the default.

Model and textures: Ser.Rosszz (Sergey).

MATERIAL
107
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27 Sep 2025 at 13:28

Burnt Car for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Burned-out car for SpinTires and MudRunner editors. Looks good in junkyards. Low-poly, 1.9K polygons (triangles), 1K textures. Static. For convenience, a screenshot of the object is included in the archive.

Model from the internet, thanks to the authors. Game adaptation: Ser.Rosszz (Sergey).

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27 Sep 2025 at 13:23

Water Tower for Editor version 1.0 for Spintires: MudRunner (v25.02.21)

Water tower for editors.
Model from the internet.

After "caching," the textures weigh 6 MB, before - 11.2 MB, I think it's decent.
Texture resolution is 2K diffuse and 1K normal, I didn't compress both down to 1K because it looks too blurry, normals could also be left at 2K, but everything is for the sake of lightening, at least there is some relief.
1740 polygons (triangles).

Adaptation: Ser.Rosszz (Sergey).

Suitable for SpinTires.
There is a very, very large number of objects for both games, I hope I'm not repeating myself and this hasn't been done before.
I liked it, so in the end - I made it. Maybe someone will find it useful.

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