Search results for the phrase «3 in 1 mulcher, cultivator and plow»: 158 matches

MOD
418
45
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24 Feb 2023 at 14:02

3 in 1 mulcher, cultivator and plow version 1.0.0.0 for Farming Simulator 2022

3 in 1 tool: plow, cultivator, mulcher.

- Price: 44950-59500 $;
- Required power: 340-360 hp;
- Working width: 20 m;
- Working speed: 25 km/h.

Author: AW
MOD
173
12
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19 Mar 2023 at 21:44

Zunhammer Vibro Subsoiler version 1.0.0.0 for Farming Simulator 2022

Subsoiler which can work as a cultivator and plow.

- Price: 25,000 euros;
- Working width: 6.2 m.

MOD
UPDATE
500
125
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23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

MOD
245
18
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5 Apr 2022 at 21:16

Lemken Smaragd 9/500K version 1.0.2.0 for Farming Simulator 2022

Lemken Smaragd 9/500K Cultivator with plow functions.

- Working width: 5 meters;
- Maximum working speed: 15 km/h;
- Color selection (feature added in version 1.0.0.1).

MOD
263
19
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8 Apr 2022 at 13:01

Lemken Vario Pack FEP K4-K6 version 1.0 for Farming Simulator 2022

Lemken Vario Fep disc harrow in two variations - 4 and 6 m (k4-k6). VarioPackFEP K4:

- Price: 15800 euros;
- Working width: 4 m;
- Required power: 80 hp;
- Speed: 14 km/h.

VarioPackFEP K6:

- Price: 23200 euros;
- Working width: 6 m;
- Required power: 100 hp;
- Speed: 14 km/h.

MOD
UPDATE
854
112
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7 Dec 2022 at 16:09

Map "Malinovka" version 1.0.0.3 for Farming Simulator 2022 (v1.8x)

- New soil textures;
- Fixed feed mixer production;
- Fixed a problem in alfalfa;
- Fixed relief on the fields;
- Fixed trigger;
- Fixed trees in some places;
- Minor visual improvements.
About the map:

- 32 fields;
- 64 sites;
- 4 settlements;
- 3 livestock farms;
- 8 productions;
- 7 points of sale.

Additionally:

- Add. culture Timofeevka Lugovaya, Lucerne;
- Local harvest calendar;
- The climate is average;
- Weed and cleaned grain;
- Changed textures of corn chips and hay;
- The difference in textures between chaff and haylage;
- Russian license plates;
- Coins on the map to search;
- Various little things and Easter eggs on the map.

Objects:

- Granary;
- KRS complex;
- Pig farm;
- Sheepfold;
- Oil extraction plant;
- flour mill;
- Complex of grain cleaning;
- Seed protector;
- Feed plant;
- Sugar factory;
- Bakery;
- Dairy plant;
- Pasta shop;
- Sawmill;
- Hayloft;
- 3 silo pits;
- Lagoon for liquid manure;
- Sand quarry.

For a complete renewal job, it is advisable to start a new career.

MOD
213
27
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1 Jul 2022 at 14:03

Agromet Terrajet RC2C 6000 version 1.0.0.0 for Farming Simulator 2022

- Price: $27,600;
- Required power: 220 hp;
- Working width: 6 m;
- Maximum working speed: 15 km/h;
- Works as a cultivator and soil roller.

MOD
161
21
0
0
25 Aug 2022 at 16:06

Volkscreek Map version 2.0.0.0 for Farming Simulator 2022

A new large farm that now has all kinds of animals, as well as several buildings, a bunker for storing silage and straw / hay. At the start, you have 2 fields that are next to the farm. There is enough space in the yard for the use of placed items. In addition, there is already a workshop in the courtyard.

Cows and pigs already have places for manure. Growth has been adjusted (with seasonal growth disabled!), grass grows after mowing, growth time changed to 2-3 days, depending on the fruit.

All factories and trading stations link to the original xml files in the game directory, so changes made by Giants also affect the map. Growth has been revised again, nothing should rot now, and growth is 1-3 days, depending on the fruit. The lime bins were repaired. A building was removed from the muesli factory so that the assistant could turn around after unloading. Buildings 4 corner yards can be removed if you are the owner of the land.

MOD
223
34
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15 Apr 2022 at 13:30

Map «Dolina Sanny» version 1.0.0.0 for Farming Simulator 2022 (v1.2.x)

A map partially modeled on the basis of certain villages in the area in terms of terrain and climate.

- 35 fields;
- 2 farms;
- One village;
- Mountainous terrain;
- Great atmosphere.

ARTICLE
9.4K
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16 Sep 2022 at 12:07

The TOP 10 best gameplay mods for FS22

For the longest time, Farming Simulator fans have been asking the developers to add some gameplay enhancements to the game. While they've added many great new features and mechanics, people are still looking for more in-depth additions to their simulation. Fortunately, some modders have taken it upon themselves to create these additional features and include them in their mods, which you can use alongside your favorite simulator to improve your experience! This article will look at the top 10 best gameplay mods you can use with Farming Simulator 22.LumberJack If you have ever desired to carry trees as Arnold Schwarzenegger does in the opening of Commando, then this mod is perfect for you. The super-strength option will allow you to lift whole trees as if they were nothing more than a piece of a twig. It also doubles the cutting speed and increases the range of your chainsaw by three times. It's also able to grind up stumps! Super-strength mode also allows you to delete trees and create deserts on land you can't buy.Place Anywhere With this mod, you can place objects wherever you like, even if they overlap with others. So your barn walls can overlap with your living room if you want them to; it's your barn, after all!Great if you have little space and your buildings are too close together. Or if you don't want to spend the time or effort to move that tree. This is a must-have for any player who is just starting out because it will allow you to build in small spaces and use as much space as possible. You'll be able to easily lay down some trees on top of a building instead of having to remove the building first, which is a huge timesaver. However, when placing an object on top of another, remember that both items will need to be deconstructed before they can be moved again.CoursePlayAs your farm expands, you'll have to rely on others to do more work while you manage your farming empire. Being another of our favorite mods, Courseplay allows you to automate all kinds of work. It's not a straightforward mod to learn, but there are plenty of helpful tutorials on the best to use it. This mod is among the more popular ones, and for a good reason. Like most quality mods, it has a steep learning curve and can be difficult to master - but once you get the hang of it, automation will be much easier! No longer will you need to worry about players planting wheat when you need potatoes or watermelons in areas where no water is available! Machines will do all the hard work thanks to this fantastic mod.Pallet Autoload Specialization + Universal Autoload If you're looking for a mod that will make your life easier, the Pallet Autoload Specialization is a must-have. This mod allows you to automatically load and unload pallets of goods from trailers without having to do it manually. The Universal Autoload mod is another great time-saving mod, as it allows you to load multiple types of goods onto a single trailer.Enhanced Vehicle This mod makes vehicles in the game more realistic, detailed, and believable. It's a must-have for anyone who wants to make their farming experience more immersive. This mod makes animals in the game behave more realistically, adding to the immersion factor. This mod also makes the AI in the game more believable and human-like, making for a more challenging and rewarding gameplay experience.GPS (Guidance steering) GPS is a great mod for those who want to add more realism to their game. It allows you to see your position in relation to landmarks and other objects and gives you turn-by-turn directions. This can be extremely helpful when navigating your way around a new map.Store Deliveries One of the best gameplay mods for FS22 is the Store Deliveries mod. This mod allows you to manage your store deliveries and keep track of what's coming in and going out. Plus, it's a great way to ensure you get the most for your money. The second-best gameplay mod for FS22 would be Speed Limits. It allows players to control how fast their vehicles go, giving them more freedom when designing roads and trying to get from one place to another quickly.AutoDrive You're growing tired of employees who cannot read or follow simple driving instructions, correct? Do you also get frustrated when you are always doing everything alone? Autodrive is what you need. Now you can set predetermined routes for your machine to follow, making your life much easier. This mod does not have any compatibility issues and does not require any additional downloads to function properly. Download it now and see how much easier your gameplay becomes!Sleep Anywhere Ever been stuck in the middle of a field on a cold winter day but too tired to drive home? Go to sleep while standing up! It lets you sleep anywhere, no matter where you are. To work on your crops without going to bed too late, it's important to try this method to advance time. Just use fast time. But farming can get tedious, so take your downtime! This mod is great for those who need a quick way to deal with fatigue while away from their house or shelter. The mod allows players to sleep at any location by putting them into sleeping mode and pressing the X button on their controller. Pressing X again will bring them out of sleeping mode.SimpleICIf you're looking for a mod that will make your Farming Simulator 22 gameplay more realistic, then you need SimpleIC. This mod changes how your farmer interacts with objects on the farm, making it more like real life. You'll have to place objects in specific slots to use them, just like in real life. Plus, this mod also makes it so that you can't just leave your machinery running all day without consequences.

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