SpinTires 1615

MATERIAL
176
81
0
0
22 Oct 2025 at 14:38

SpinTires Editor Patch: 4GB RAM for SpinTires (v03.03.16)

The utility extends the SpinTires map editor's memory usage up to 4 GB of RAM. This prevents certain errors from occurring in the editor when building a map.
Installation:
1-Extract d3dx9_43.dll into the directory containing SpinTiresEditor.exe.
2-Run the editor, read the message, close the editor.

Normal use:
-Just run the editor as usual; it will now be able to use up to 4 GB of RAM.
-When exiting, let the black window (command prompt) wait until it closes itself. This is necessary to rename files after closing the editor and before the next launch.
A more detailed instruction in English is included in the mod archive.

MATERIAL
204
90
0
0
22 Oct 2025 at 14:36

302 Road Signs for Map Editor version 1.1 for SpinTires (v03.03.16)

Installation: Move the Media folder from the archive to the map editor folder.
Attention! The signs work properly only on the pirated version of the editor for SpinTires 03.03.16.
Bugs have been noticed when using the licensed editor.

MATERIAL
248
89
0
0
22 Oct 2025 at 14:35

ReShade (Graphics Enhancement) version 3.0.7 for SpinTires (v03.03.16)

ReShade is an advanced, fully generic post-processor for games and video software, developed by crosire. Imagine your favorite game with ambient occlusion, realistic depth of field effects, color correction, and more. ReShade provides an automated and generic way to access color and depth information of the frame (the latter is automatically disabled during multiplayer to prevent abuse), along with all the tools to make it work.

Setup:
1) Run the application (ReShade_Setup_3.0.7.exe);
2) Select the "Spintires" application from Steam at: C:\\Program Files (x86)/Steam/SteamApps/common/Spintires/Spintires.exe;
3) Choose "Direct3D 9";
4) Load the standard effect and click "OK";
5) Launch the game and press "Shift + F2", press "+", and tap "shader", then select the shader option you want.

Works in multiplayer.

For more details on shader setup, see the video.

MATERIAL
308
107
0
0
22 Oct 2025 at 14:34

SweetFX Graphics Enhancement version 2.0 for SpinTires (v03.03.16)

New SweetFX 2.0 for enhancing in-game graphics.
Shaders are more detailed, providing a realistic image in the game.
Effect toggles off with F12.
Uses ReShade by Crosire.

Installation; Place the contents of the archive into the root of the installed game.
Will not work with SP+.

MATERIAL
168
59
0
0
22 Oct 2025 at 14:33

Roads from the Estonia - Pirita-Kose Map for SpinTires (v03.03.16)

Materials for the editor: roads from my latest map “Estonia - Pirita-Kose”. Might be useful to someone.

Included:
7 road overlays:
- asphalt_kose - asphalt with shoulder
- asphalt_kose2 - asphalt without shoulder
- grass_path_kose - pedestrian path on grass
- grassy_road_kose - similar to the original grass_road with a modified texture
- forest_road_kose - forest road (fallen pine needles)
- stone_road_kose - gravel road with negative offset
- gravel_road_kose - gravel road with positive offset
2 materials:
- asphalt_kose - material for blending asphalt roads at intersections, or simply for platforms
- kose - material for blending forest roads at intersections

Installation: extract the archive contents into the folder with the editor (Spintires Combine Tools)

MATERIAL
162
65
0
0
22 Oct 2025 at 14:32

Object Pack version 0.1 for SpinTires (v03.03.16)

90 objects collected from various maps.
I don't know the authors of the objects, but many thanks to them!
Objects (cached)...

MATERIAL
134
55
0
0
22 Oct 2025 at 14:29

Object: Old Booth-Shed version 1.0 for SpinTires (v03.03.16)

A static structure in the form of a brick hut.

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