SpinTires 1615

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16 Oct 2025 at 15:34

Final Game Sounds Pack version 1.0.0 for SpinTires (v03.03.16)

This mod replaces the default final sound that plays when the game ends after closing all sawmills. The pack contains 10 tracks, all labeled; choose the desired one and install it in the game. The songs replacing the default sound have not been trimmed, only adjusted to the game format, which is why the mod has a considerable size. I have tested everything in the game, and I think it will be quite good for those who like variety.

Mod installation: drop the sounds folder into the game's Media folder, replacing files if necessary.
Mod removal: delete the game folder from the sounds folder inside Media.

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16 Oct 2025 at 15:02

John Deere version 1.1 for SpinTires (v03.03.16)

Spintires MudRunner conversion. Works on Spintires The Original Game v 1.3.7 and Spintires 03.03.16.

John_Deere
Logging equipment that combines the functions of harvesting and hauling timber.

Mod features
– John_Deere has 3 of its own addons. Its own tire tracks!
Author: Vasya Karpov (vasia_b4)
Conversion author: AleksandrMalawskii

MATERIAL
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16 Oct 2025 at 14:54

Object Pack version 1.0 for SpinTires (v03.03.16)

A collection of 10 new models from the "Aftermath" DLC

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16 Oct 2025 at 14:45

Map "levels_kalumchik" version 03.03.16 for SpinTires (v03.03.16)

Hello to fans of the old spine. Another map from me. The map is tough in places. On the map:

- 8 saws;
- 4 refueling stations;
- 2 garages, 1 open
- 9 vehicles;
- 11 scouting points scattered across the map;
- 8 starting vehicles.


Thanks to the authors for the third-party object materials. I haven't completed the entire map myself yet, as I don't have time. Good luck!

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16 Oct 2025 at 14:40

Correct Textures version 1.0.0 for SpinTires (v03.03.16)

The textures "Correct inscriptions" - a self-explanatory name.
Spent the evening escaping boredom, didn’t feel like playing, convinced myself to have quite a bit of beer and experimented with textures; previously I mostly made them just for myself, but this time I decided to upload some test ones. There are only four textures in total.

Mod installation: move the files from the "mod" folder into TextureCache.zip in the root folder of the game, replacing existing files.
Mod removal: move the files from the "original" folder into TextureCache.zip in the root folder of the game, replacing existing files.

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16 Oct 2025 at 13:03

Trophy Raid Map version 1.0 for SpinTires (v03.03.16)

Maximum size map, here you will have to work hard. You will face long muddy climbs where your best friend will be the winch. You will need to find the lost vehicle with garage parts and deliver it to the garage. I wish you luck and patience.

Start your journey, unlock all the points
Find the KrAZ.
Get the repair and fuel.
Get it out of captivity,
Refuel the KrAZ and head to the garage.

Size: 32x32

On the map:
Garage: 1 (closed)
Sawmills: 5
Fuel station: 1
Recon points: 4
Logging site: 1
Loading point: 1

Starting transport:
5 slots for your vehicles.

Transport on the map:
Ural 4320
Kamaz 6522
UAZ 469
KrAZ 255

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16 Oct 2025 at 12:56

Asphalt Replacement with Gravel version 1.1 for SpinTires (v03.03.16)

Replacement of asphalt textures with gravel.

- Asphalt, which is more often used on secondary roads, is replaced with gravel;
- Asphalt usually used in towns is also replaced, but more worn out;
- Rock replacement is also added.


The asphalt replacement was done not only for variety but more for physics, sliding, wheel spin on climbs, dust. All this looks more natural on gravel than on asphalt.

Secondary asphalt (replaced with gravel) - screenshot 1. Urban - screenshot 2.

Installation:

Move the files to TextureCache (zip archive).
If you want to revert to the standard - it is in the archive.

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