Files for the game SpinTires 243

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7 Oct 2025 at 11:53

Objects for Spintires Editor GMC CCKW 353 pack v1.0.0 for SpinTires (v03.03.16)

Static objects for map makers. US Army cargo truck. Used during World War II. Nicknamed "Jimmy" and "two and a half" in the troops. The vehicle is presented in three variants. Objects are sorted separately into folders, labeled, photos included. 3D models were taken from freely available sources on the internet.

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6 Oct 2025 at 16:03

Vegetation for Spintires Editor version 1.0.0 for SpinTires (v03.03.16 и выше)

Vegetation for the map editor from SHERP® Ural Challenge DLC.
The archive also contains a brushes.xml file with this vegetation already configured for brush painting in the editor. To install the material, simply transfer the contents of the archive to the Media folder in the map editor.

Good ideas to you, map makers!

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6 Oct 2025 at 14:25

Distributions for Map Editor version 1.0.0 for SpinTires (v03.03.16)

Reinstalled the map editor today (there was already a lot of junk accumulated there), but I left the brushes file with the XML extension containing the vegetation settings for painting it with a brush on the map, and I’m sharing it with comrades in the field, maybe I’ll do someone a kindness. The vegetation is taken from the map. This material makes sense to download for mapmakers if you want to see exactly these materials on your map:
- Material for editor: Reed (Author: Psix19rus)
- Vegetation for Spintires Editor (Author: Oovee)
- Deciduous tree for editor (Author: Ser.Rosszz)

Installing the material in Spintires Editor: Those who know are aware. Those who don’t — the archive is packed as it should be, just put it in this path agreeing to overwrite.

Wishing everyone well and interesting maps!

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5 Oct 2025 at 16:05

Raspberry Bush for Editor version 1.0 for SpinTires (v03.03.16 и выше)

Raspberry bush.
Made the plant model for the first time, I recommend planting actual raspberry patches, denser, since the model has only 756 polygons there should be no performance drops. It might break (see screenshot), perfect for villages and will add variety in the forest.
The brush is configured manually, the configuration file is in the archive, along with a mini installation guide.
It might also work in Mud, I haven’t compared the configuration, but it should, the model is not cached.
Path to the file for brush configuration: Spintires Combine Tools\Media\prebuild\common\brushes.xml

Good luck with your maps!

If you have any questions, write, I will try to answer.

Model and texture author: Ser.Rosszz (Sergey)

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5 Oct 2025 at 15:53

Tree 1 for Editor version 1.0 for SpinTires (v03.03.16 и выше)

Tree for the editor, name unknown. I think it’s quite suitable for variety; in the future, I plan to create more attractive specimens, this is just a warm-up. 1.5K polygons, you can plant forests, there should be no FPS drops.

The model was taken from open3dmodel.com and adapted for the game.

Brush registration manually at: Spintires Combine Tools\Media\prebuild\common\brushes.xml
Instructions are in the archive, along with all the registration details, just copy and paste according to the instructions.

And of course, good luck with your creativity! It will be interesting to see what comes out with this kind of vegetation.

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5 Oct 2025 at 15:48

Tree 2 for Editor version 1.0 for SpinTires (v03.03.16 и выше)

Another unknown tree, looks like bird cherry leaves... In general, this will be tree 2.

About 2K polygons. You can plant forests, there should be no FPS drops.

The model is taken from the site open3dmodel.com and adapted for the game.

Brush registration manually at: Spintires Combine Tools\Media\prebuild\common\brushes.xml
Instructions are in the archive, along with the entire registration; just copy and paste it according to the instructions.

If anyone knows what kind of tree this is, write. It looks unusual, has animations of the lower branches (you can hit them with the roof and bend them).

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5 Oct 2025 at 14:56

Apple Tree for Editor (Tree 5) version 1.0 for SpinTires (v03.03.16 и выше)

Greetings!
A new tree - apple tree (without apples).

The model with textures is taken from turbosquid.com.
Many thanks to the author(s).
Adaptation for the game - Ser.Rosszz (Sergey).
Animations follow the standard (trunk and lower pair of branches).
The brush is manually registered at the path: Spintires Combine Tools\Media\prebuild\common\brushes.xml
Instructions are in the archive, along with all the registration details; just copy and paste according to the instructions.

The model is quite high-poly - 20K polygons, so it’s not advisable to place too many, but you can experiment. I have the latest version of Spintires, where there can be some lag due to various reasons; those with version 03.03.16 might have a more objective experience. Placing about 10 apple trees in a village is quite fine. I even planted an apple forest)) Everything is fine, but considering the map is not max size and without objects, only forests.

Good luck to everyone!

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