Files for the game SpinTires 243

MATERIAL
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28 Sep 2025 at 12:58

Dry Grass for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Dry grass for Spintires Editor from the Chernobyl® DLC. A total of eight types of dry grass. The archive also includes brushes.xml for applying grass with a brush in the editor. Installation instructions are included in the archive.

MATERIAL
141
69
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0
28 Sep 2025 at 12:48

Object "crane_loader_1" version 1.0.0 for SpinTires (v03.03.16)

The "crane_loader" object is a cheat alternative to the loading point (logs_kiosk), the 3D model was taken from free online sources and adapted by me for the game. It is not necessary to install the location separately; just place the object in the editor wherever needed and that's it.

A texture suitable for winter maps is installed by default, and the archive includes an additional replacement texture for summer maps. It should install without conflicts with other similar objects of this type, as well as with the default loading point, meaning this mod can be installed alongside the default loading point and any others.

Wishing everyone well and great maps!

MATERIAL
113
49
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28 Sep 2025 at 12:28

Stones for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Stones for Spintires Editor from the Chernobyl® DLC. The archive also includes brushes.xml for applying stones with a brush in the editor. Installation instructions are in the archive; be sure to save the original brushes.xml before replacing it with this one (just in case).

Wishing everyone well and great maps!

MATERIAL
143
71
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28 Sep 2025 at 11:32

Distributions for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Distributions for Spintires Editor - brushes file with XML extension from here, with trees and stones set up for painting them with a brush in the map editor. This material makes sense for map makers to download if you want to see exactly these materials on your map:

- First;
- Second;
- Third.

The XML file is installed in the editor at Media/prebuild/common with replacement. As for plants and stones, everything is the same as with regular additional objects. Wishing everyone success and all the best.

MATERIAL
110
43
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28 Sep 2025 at 11:30

Toilet Objects version 1.0.0 for SpinTires (v03.03.16)

"Toilet" objects. Dynamic and static. Sorted separately into folders, separately by physical properties, photos attached. Doors are also included in the archive in separate folders. You can add all objects at once into the map editor and accordingly onto the map, skipping textures with replacement. Closed and doorless toilets are available both as static and dynamic, the door is also of two types, the toilet with an open door is only static.
The 3D model was taken from free access on the internet and adapted by me for the game.

MATERIAL
108
53
0
0
28 Sep 2025 at 7:52

Cat Object for Editor version 1.0 for SpinTires (v03.03.16+)

Static cat for the editor.
Has been sitting on my computer for a long time, never used it myself, maybe someone will find it useful.
Did not cause any errors in the editor. Made intentionally larger than necessary, but that depends on what you compare it to.)
The archive includes a screenshot of the cat.

Good luck with the maps!

MATERIAL
125
68
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28 Sep 2025 at 7:49

Moose Object for Editor version 1.1 for SpinTires (v03.03.16+)

Static moose for the SpinTires editor.

Model from the internet.
Author of adaptation and adjustment of the moose to the "walk" mode: Ser.Rosszz (Sergey)
Legs and neck were positioned based on photos, as close as possible to a real pose.)

Suitable for MudRunner.
A screenshot of the object is included in the archive.

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