Mods for SpinTires 1304

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1 Oct 2025 at 7:10

Dirt Road version 1 for SpinTires (v03.03.16/1.7.1)

Textures for the dirt road:
- For now: standard.
- Installation: move the contents of the Mods folder into TextureCache.zip with replacement in the root game folder.

P.S.
- The archive also contains a folder with the original textures.
- May also work on older versions of the game.

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1 Oct 2025 at 6:41

Ural-4320-10 Default Replacement version 1.2 for SpinTires (v03.03.16)

No addons yet. There is a cockpit view and custom sound.
A rework of the mod.

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1 Oct 2025 at 6:27

Map "No Pain, No Gain" version 1.0.0 for SpinTires (v03.03.16)

Greetings to all avid spinchuks! The slogan for this mod is: "It won't be easy!".

This map is largely linear, with an emphasis on driving skills on "tricky" roads with a trailer. During testing, I repeatedly lost the trailer myself, but after some struggle, I managed to hook it back up (not without some colorful language directed at myself, of course). But that's the charm and appeal of this map—I assure everyone that everything is passable. There is a factor that increases the difficulty: you have to reload if the cargo tips over (the loader will take a long time to arrive). There are no familiar sawmills on the map, no garage, and no gas station; everything necessary for gameplay is present on the map. All turns, descents, ascents, and fords are passable, though not easily—sometimes "just barely," sometimes "with difficulty," sometimes you need to assist with a winch. In short, without precise driving, you're in trouble. So, be prepared to swear, sweat, and put in some effort... I managed to drag the trailer everywhere myself, and for those in doubt, I will provide screenshots.

Map size: 1024/256. Tested only on version 03.03.16, with the default all-wheel-drive KamAZ set as the starting vehicle.

At the start, there is one slot for your vehicle.

Objectives: explore the area, find transport vehicles and trailers, and deliver those trailers with cargo to their destinations. There are also some aspects involving special equipment.

I haven't made maps in a while, so this was a refresher. I welcome any criticism. Good luck to everyone, and may you have neither nails nor rods—though where that comes from here, who knows. Anyway, everyone, get behind the wheel and let's go.

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1 Oct 2025 at 6:12

Ural-5323 version 1 for SpinTires (v03.03.16)

Based on this mod. The base is Ural 3111, but with a modified front part to match the Ural 5323 and an extended frame for 8x8. Made for a friend, decided to share it with you as well; I added off-road capability, a couple of addons, and repainted the cabin and addons to match the cabin color.

The mod includes:

- 6 custom addons + default addons;
- 2 types of wheels;
- Custom sound;
- Custom cargo.

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1 Oct 2025 at 6:00

Kraz 255 Default Replacement - Overhaul version 1.1 for SpinTires (v03.03.16)

Rework of this mod by author Sergey Pasichnik:

Changes:

- Removed some of my own addons, added a crane from Roman Sonchak (ronine);
- Added instrument lighting;
- Redesigned textures.

To avoid replacing the default Kraz, rename the file "Kraz255".

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30 Sep 2025 at 16:43

Beta Map version 1.0 for SpinTires (v03.03.16)

Conversion of the "Beta" map for SpinTires. Original author: Rinat Ibragimov (irg1990). Conversion author: someone I don't know (such a nickname).

- Size: 512x512 meters;
- 2 garages (1 open);
- 2 vehicle slots (replaceable);
- 1 sawmill;
- 1 logging site;
- 1 fuel station;
- 0 scouting points.

Vehicles on the map:

- Ural 4320 (start);
- Kraz 255 (start);
- KamAZ 6522 (fuel station);
- MaZ 535 (garage-repair parts).

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30 Sep 2025 at 16:30

Map Tears of the Untrained Crane version 1.0 for SpinTires (v03.03.16)

Hello, comrades! This is my 7th map.

On the map:
- 1 garage (closed);
- 3 gas stations;
- 1 logging site;
- 1 loading point;
- 4 sawmills;
- 7-8 vehicles on the map (3 unlocked);
- 6 reconnaissance points.


Story:
Dear diary, I can’t find the words to describe the pain and humiliation I experienced today. Besides the fact that in two days of vacation I didn’t even cross the border of the 71st district, just now Mikhail Gennadievich called me and told me to come back. All because of the bridge repair; if I had gone a bit further, I wouldn’t have had to turn back. Looks like it’s not meant to visit mother in Leningradka this month. I should have used the ford located northeast of the bridge, which the locals mentioned.
To make matters worse, the tanks are empty, and the engine is knocking. Well, we’ll manage! Yes, the day promises to be long.

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