Mods from the «Others» category 69

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5 Oct 2025 at 9:34

Graphics for Version 1.7.0 version 1.0 for SpinTires (v1.7.0)

Some textures have been replaced, the MEDIA file has been reworked.
For comparison, the third screenshot is the original.

Installation: Move the contents of the archive to the root of the game, replacing existing files.

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5 Oct 2025 at 9:23

Winter Mod version 1.0 for SpinTires (v1.7.0)

The same winter mod with minor changes.

Installation:
Move and replace the contents of the MOD folder from the archive to the game root, then optionally install/replace the weather from the folders (the mod includes a file with gray skies). For the duration of the game, remove the Ural DLC from the archive, otherwise the grass will remain green in some places.

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5 Oct 2025 at 6:09

Real Vehicle Names version 1.2 for SpinTires (vДля любой версии)

Hello, comrades. I prepared this mod because I couldn't find anything similar for the new versions with all the DLCs.
Although it is made for 1.7.0, it will work on older versions (theoretically on all, but definitely on v03.03.16).

The names of vehicles from the original game and all DLCs have been changed:
- Vehicle Pack 01 DLC;
- Aftermath DLC;
- Canyons DLC;
- Ural Challenge DLC;
- China Adventure DLC;
- Chernobyl DLC;

There are 2 options in the archive:
- Real vehicle names. Only the vehicle names are changed there.
- Real vehicle names +. In addition to the vehicle names, the names of the addons are also changed, indicating which vehicle they belong to. Very convenient when making a map.

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4 Oct 2025 at 16:57

Winter Mod with Automatic Installation version 1.00 for SpinTires (v1.7.0)

Greetings. This program is created to simplify the installation of the winter mod by Vlad&MIR for SpinTires version 1.7.0. P.S. If you like it, I will make an installer for other versions and mods as well.

1. To install the mod, you need to click on the WinterST1.7.0 (Spin Tires) program icon and specify the root game path. The mod files and the necessary configuration files will be installed automatically, and the Meshes and Textures cache will be cleared, while leaving the "Cache Cleanup" file, which you can use at any time to clear the game cache.

2. To restore the default files (remove the winter mod), you need to click on the UninstalWST uninstaller program icon in the root game folder and specify the root game path. In this case, the mod will be completely removed from your computer and the Meshes and Textures cache will be cleared, while leaving the "Cache Cleanup" file, which you can use at any time to clear the game cache.

Enjoy! Best wishes, 13Deed.

Support the author financially:

- Yandex Money - 4100111786741990

MOD
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4 Oct 2025 at 15:44

Winter Mod with Automatic Installation version 1.00 for SpinTires (v03.03.16)

Greetings.
This program is created to simplify the installation of the "Winter Tale" mod version 1.1 by Vlad&MIR into the root folder of the Spin Tires game version 03.03.16

1. To install the mod, you need to click on the WinterST 03.03.16 (Spin Tires) program icon and specify
the root path of the game; the mod files and the necessary configuration files will be installed automatically, and the cache will be cleared, while leaving the "Cache Cleanup" file, which allows you to clear the game cache at any time.

2. To restore the default files (remove the winter mod), you need to click the uninstaller program icon
UninstalWST in the root folder of the game and specify the root path of the game. In this case, the mod will be completely removed from your computer and the cache will be cleared, while leaving the "Cache Cleanup" file, which allows you to clear the game cache at any time.

Enjoy!

Best wishes, 13Deed.


Support the author financially:
- Yandex Money - 4100111786741990

MOD
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4 Oct 2025 at 12:37

Mongo Heist version 1.0.0 for SpinTires (v03.03.16)

This mod was specifically created for the "Mad Max: Fury Road" map. It is based on this mod, thanks to barsikus5 for the conversion of this vehicle. The mod improvements are mine; the wheels, if I’m not mistaken, were taken from here, the fuel barrels were borrowed from here, the body was taken here, and the crane I pulled from here. The wheels are already properly attached, and everything else is installed as add-ons, which include the repair kit and fuel. The functionality is a mobile repair and refueling vehicle.

Wishing everyone well!

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3 Oct 2025 at 16:46

OvGME Mod Manager + Russian Language Pack v1.7 for SpinTires

Hello, comrades, I want to recommend a mod manager for Spintires. It works with any version of the game.
I have used this manager for S.T.A.L.K.E.R. (SOC, CS, COP), Half-Life, Garry's Mod, Minecraft, Unturned, and of course Spintires. In my personal opinion, it is the best mod manager. I translated it. Additionally, I included a translated manual in the archive, found on the internet.

Installation:
1. Download the archive from any of the links below;
2. Extract the contents of the "OvGME" archive to any location on your drive;
3. Run "ovgme_setup" according to your system architecture;
4. Follow the instructions;

Localization:
1. From the "Русификатор" folder in the "OvGME" archive, copy and replace the "OvGME" application into the folder where OvGME is installed;
2. Run the "OvGME" application in the folder where OvGME is installed;

Getting Started:
Before the first launch, you will be prompted to create a configuration profile. Create it as shown in screenshot #2 (This is a configuration for Spintires; later you can create configuration profiles for different games and switch between them instantly. It’s very convenient!). In the "Root configuration folder" field, enter the path to the root folder of the game. Example: D:\SteamLibrary\steamapps\common\Spintires. In the "Configuration mods folder" field, enter the path to the mods folder. Example: D:\SteamLibrary\steamapps\common\Spintires\MODS (I create mod folders in the root game folder (see screenshot #3). You can create the mods folder anywhere convenient on your drive). Create it!

Adding Mods:
Drop mods into the configuration mods folder.
For maps:
First comes the map name, then the Media folder, then the levels folder, then the map files themselves. Example: Map Obval\Media\levels (see screenshot #4).
For vehicles:
First comes the mod name, then the Media folder, then the mod files themselves. Example: Mercedes Actros HABRV\Media\classes\trucks (see screenshot #5).
For script mods (using Spintires Plus as an example):
First comes the mod name, then the mod files. See screenshot #6 for an example.

If you don’t understand something or have questions, write them here in the comments or read the manual in Russian included in the archive.

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